Nautilus Support has trouble against Seraphine (47.9% win rate) based on 1161 games. This is a tough matchup for Nautilus players.
View detailed statistics below: items, runes, and counter builds for Nautilus Support vs Seraphine Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 79.4% in this matchup.
Nautilus dominates the meta (4th most popular, 9.4% pick rate) and regularly clashes with Seraphine (3.4% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Surprising upset: Despite Nautilus's higher tier rating, Seraphine wins 52.1% of encounters. This suggests Seraphine's kit specifically counters Nautilus's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Aftershock + Shield Bash combination (50.1% win rate) plus optimal itemization Locket of the Iron Solari, Thornmail, Kaenic Rookern, and Plated Steelcaps boosts your chances from 47.9% to 79.4% - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Nautilus's superior warding (0.95 wards/min, 16th among supports) can swing team fights and objectives in your favor. Outclassed across the board: Seraphine leads in both matchup win rate (52.1%) and damage (400 vs 361/min). Nautilus must seek alternative win conditions through macro play and team coordination. Complete dominance by Seraphine: leads in both matchup win rate (52.1%) and KDA (2.70 vs 2.40, 17th vs 28th place). Nautilus players need exceptional preparation to overcome this counter-pick.
Nautilus Support | Versus | Seraphine Support |
---|---|---|
A | Tier | B+ |
47.9% | Matchup Winrate | 52.1% |
49.44% | Role Winrate | 49.42% |
#29 | Winrate Rank | #30 |
9.4% | Pickrate | 3.4% |
2.4 | Average KDA | 2.7 |
282 | Gold per Minute | 296 |
0.95 | Wards per Minute | 0.89 |
361 | Damage per Minute | 400 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Nautilus deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Seraphine deals primarily magic damage (84.54%), additional magic resistance may be required.
An important advantage of Nautilus is superior vision control (ranked 16th among supports) (versus 26th for Seraphine), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (2.7 versus 2.4) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Nautilus player to avoid attempts to force trades and all-ins with the Seraphine player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Whenever you gain a new shield, your next basic attack against a champion deal…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…
Whenever you gain a new shield, your next basic attack against a champion deal…
After taking damage from an enemy champion, the next 3 spells or attacks you re…
Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
+8 Ability Haste
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18