Seraphine Splash Art
Seraphine

Seraphine Support

the Starry-Eyed Songstress
Win Rate: All Roles 49.2% | as Support 49.2%
Pick Rate: All Roles 3.9% | as Support 3.3%
Ban Rate: 0.5%
Analyzed: 24342 ranked matches
League: Platinum+
Patch: 15.16 (25.16)
Support ADC ARAM

Seraphine Support Guide

B Tier

Seraphine is playable in Support with a 49.2% win rate (#41 among Support champions), compared to 49.2% win rate across all roles. Requires solid fundamentals but can work. Seraphine appeals only to mains with 3.9% overall pick rate and 3.3% usage in Support in Plat+ on patch 15.16 (25.16)**Data may mix with previous patch on the first day of patch release, based on 24342 ranked games. This champion is mainly played in this role - 85.1% of games. Standard build starts with Ionian Boots of Lucidity, into Echoes of Helia, Moonstone Renewer, and Redemption. Seraphine has strong vision control - 1.00 wards/min (#7 among supports). Averages 2.7 KDA (#18 among Support champions). Rarely banned at 0.5% (163rd place). Seraphine deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include Guardian, Font of Life, Bone Plating, Revitalize, (Resolve) and Manaflow Band, Transcendence, (Sorcery). When playing, most players max abilities in Q > W > E order. Seraphine Support is strong against Renata Glasc, Swain, Mel, and weak against Zilean, Zyra, and Milio.

Seraphine Roles

Seraphine
  • Support

    (Support - 85.1%) 20722 games
  • ADC

    (ADC - 10.4%) 2276 games

ARAM Stats

  • ARAM

    Analyzed 41432 ARAM games

Seraphine Support Stats

49.2%
Win Rate (Role)
85.1%
Support (Role Rate)
0.5%
Ban Rate
0.0000
Penta/Game
2.6
Kills/Game
6.0
Deaths/Game
13.5
Assists/Game
1.00
Wards/Min
1.40
CS/Min
289
Gold/Min

Damage Type

Physical: 10.8%
Magic: 85.3%
True: 3.93%

Overall Champion Matrix

Seraphine Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
49.9% Win Rate 69.5% Pick Rate14396 games

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
55.2% Win Rate 0.1% Pick Rate19 games

Seraphine Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.4% Win Rate 89.4% Pick Rate18523 games
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.3% Win Rate 72.9% Pick Rate15110 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
48.1% Win Rate 12.4% Pick Rate2570 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.4% Win Rate 6.6% Pick Rate1370 games
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
58.9% Win Rate 6.8% Pick Rate1399 games
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
49.3% Win Rate 9.4% Pick Rate1938 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Boots
Boots (300 gold) 25 Move Speed
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
66.2% Win Rate 0.3% Pick Rate64 games
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
54.0% Win Rate 0.5% Pick Rate102 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.7% Win Rate 0.9% Pick Rate184 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.3% Win Rate 72.9% Pick Rate15110 games
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
66.4% Win Rate 0.6% Pick Rate116 games
Final Build
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
68.6% Win Rate 5.4% Pick Rate1121 games
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
56.6% Win Rate 8.8% Pick Rate1813 games
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.
47.4% Win Rate 7.3% Pick Rate1506 games
Dawncore
Dawncore (2500 gold) 45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
46.7% Win Rate 7.2% Pick Rate1500 games
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
36.8% Win Rate 6.7% Pick Rate1397 games
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
68.6% Win Rate 5.4% Pick Rate1121 games
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
49.9% Win Rate 4.3% Pick Rate887 games
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
60.0% Win Rate 4.2% Pick Rate877 games

Seraphine Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

49.1% Win Rate 49.3% Pick Rate10220 games

Best Win Rate Runes

Primary Path
Resolve
Guardian
Guardian

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.2% Win Rate 6.1% Pick Rate1268 games

Seraphine Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
46.1% Win Rate 22.8% Pick Rate4718 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > E > Q
61.2% Win Rate 1.3% Pick Rate265 games

Seraphine lore:

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.

Seraphine tips:

Playing Against Seraphine

Seraphine abilities description:

Stage Presence
P
Stage Presence (passive)
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Q
High Note (Q)
Seraphine deals damage in an area.
Surround Sound
W
Surround Sound (W)
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
E
Beat Drop (E)
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
R
Encore (R)
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Seraphine Skins and Splash Arts