Seraphine Splash Art
Seraphine

Seraphine Support

the Starry-Eyed Songstress
Champion Win Rate: 50.4%
Pick Rate: 4.3%
Ban Rate: 0.7%
Analyzed: 5530 ranked matches
League: Platinum+
Path: 15.8.1
Support ADC ARAM

Seraphine Roles

Seraphine
  • Support

    (Support - 83.0%) 4590 games
  • ADC

    (ADC - 12.7%) 703 games

ARAM Stats

  • ARAM

    Analyzed 9026 ARAM games

Seraphine Support Stats

50.0%
Win Rate (Role)
83.0%
Support (Role Rate)
0.7%
Ban Rate
0.0000
Penta/Game
2.6
Kills/Game
5.8
Deaths/Game
13.1
Assists/Game
0.84
Wards/Min
1.36
CS/Min
295
Gold/Min

Damage Type

Physical: 10.8%
Magic: 84.5%
True: 4.79%

Overall Champion Matrix

Seraphine Support Summoners

Most Popular

Flash
Flash
Heal
Heal
49.5% Win Rate 67.0% Pick Rate

Highest Win Rate

Exhaust
Exhaust
Ignite
Ignite
98.8% Win Rate 0.0% Pick Rate

Seraphine Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold)
49.8% Win Rate 93.1% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
50.4% Win Rate 70.0% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
50.2% Win Rate 12.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
49.4% Win Rate 6.8% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold)
Echoes of Helia
Echoes of Helia (2200 gold)
Moonstone Renewer
Moonstone Renewer (2200 gold)
Redemption
Redemption (2300 gold)
62.1% Win Rate 7.5% Pick Rate
Final Build
Ardent Censer
Ardent Censer (2200 gold)
49.6% Win Rate 11.2% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Ring
Doran's Ring (400 gold)
Health Potion
Health Potion (50 gold)
65.9% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold)
55.1% Win Rate 1.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
50.4% Win Rate 70.0% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
50.2% Win Rate 12.3% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold)
Echoes of Helia
Echoes of Helia (2200 gold)
Moonstone Renewer
Moonstone Renewer (2200 gold)
Ardent Censer
Ardent Censer (2200 gold)
68.5% Win Rate 0.4% Pick Rate
Final Build
Redemption
Redemption (2300 gold)
80.1% Win Rate 11.3% Pick Rate
Other Items
Morellonomicon
Morellonomicon (2950 gold)
55.8% Win Rate 10.0% Pick Rate
Dawncore
Dawncore (2500 gold)
61.6% Win Rate 8.9% Pick Rate
Mikael's Blessing
Mikael's Blessing (2300 gold)
70.0% Win Rate 8.0% Pick Rate
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
70.6% Win Rate 7.8% Pick Rate
Staff of Flowing Water
Staff of Flowing Water (2250 gold)
60.3% Win Rate 5.6% Pick Rate
Horizon Focus
Horizon Focus (2700 gold)
59.7% Win Rate 5.6% Pick Rate
Shurelya's Battlesong
Shurelya's Battlesong (2200 gold)
73.9% Win Rate 4.6% Pick Rate

Seraphine Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

49.8% Win Rate 46.0% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Guardian
Guardian

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

53.3% Win Rate 4.5% Pick Rate

Seraphine Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
46.0% Win Rate 23.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > E > Q
60.0% Win Rate 1.4% Pick Rate

Seraphine lore:

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.

Seraphine tips:

Playing Against Seraphine

Seraphine abilities description:

Stage Presence
P
Stage Presence (passive)
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Q
High Note (Q)
Seraphine deals damage in an area.
Surround Sound
W
Surround Sound (W)
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
E
Beat Drop (E)
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
R
Encore (R)
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.