Seraphine Support has an advantage against Leona (52.1% win rate) based on 563 games. The matchup leans toward Seraphine.
View detailed statistics below: items, runes, and counter builds for Seraphine Support vs Leona Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 3.1% popularity, Seraphine constantly encounters meta-dominant Leona (6.5%, 9th place out of 53 Support champions). Understanding how to play against this popular champion becomes essential for consistent Seraphine performance in the current patch. Optimize for consistency: Arcane Comet paired with Manaflow Band (50.3% win rate, 3.9% popularity) provides the stats you need, while the item sequence Horizon Focus > Cosmic Drive > Cryptbloom with Ionian Boots of Lucidity delivers 70%+ win rate against Leona.
Total map control: Seraphine dominates both the matchup and vision control (0.83 vs 0.82 wards/min). Your extra 0.01 wards/min create massive macro advantages for your entire team. Complete superiority: Seraphine dominates both win rate (52.1%) and damage output (466 vs 346/min, 2nd among Support). The 120 damage/min difference creates massive snowball potential. Statistical dominance: Seraphine leads in both matchup win rate (52.1%) and KDA (2.70 vs 2.50) - complete superiority across all metrics.
Seraphine Support | Versus | Leona Support |
---|---|---|
B | Tier | A+ |
52.1% | Matchup Winrate | 47.9% |
49.29% | Role Winrate | 50.64% |
#36 | Winrate Rank | #18 |
3.1% | Pickrate | 6.5% |
2.7 | Average KDA | 2.5 |
300 | Gold per Minute | 295 |
0.83 | Wards per Minute | 0.82 |
466 | Damage per Minute | 346 |
The Seraphine versus Leona matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Seraphine deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Leona has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Seraphine is superior vision control (ranked 36th among supports) (versus 39th for Leona), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.5 versus 2.7) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Seraphine player to maintain constant pressure on Leona, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …
Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…
Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
+65 Health
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
+8 Ability Haste
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18