Seraphine Support has a slight edge over Pyke (51.5% win rate) based on 630 games. The matchup slightly favors Seraphine.
View detailed statistics below: items, runes, and counter builds for Seraphine Support vs Pyke Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Seraphine (4.9% pick rate, 15th most popular out of 52 Support champions) versus Pyke (6.8%, 8th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Seraphine's superior tier rating (A vs B) translates into a solid 51.5% matchup win rate. This performance explains why Seraphine ranks 22nd in win rate among Support champions. Optimize for consistency: Arcane Comet paired with Manaflow Band (69.7% win rate, 2.9% popularity) provides the stats you need, while the item sequence Blackfire Torch > Rylai's Crystal Scepter > Liandry's Torment with Ionian Boots of Lucidity delivers 70%+ win rate against Pyke.
Total map control: Seraphine dominates both the matchup and vision control (0.94 vs 0.85 wards/min). Your extra 0.09 wards/min create massive macro advantages for your entire team. Complete superiority: Seraphine dominates both win rate (51.5%) and damage output (446 vs 392/min, 2nd among Support). The 54 damage/min difference creates massive snowball potential. Statistical dominance: Seraphine leads in both matchup win rate (51.5%) and KDA (2.80 vs 2.20) - complete superiority across all metrics.
| Seraphine Support | Versus | Pyke Support |
|---|---|---|
| A | Tier | B |
| 51.5% | Matchup Winrate | 48.5% |
| 50.45% | Role Winrate | 48.89% |
| #22 | Winrate Rank | #41 |
| 4.9% | Pickrate | 6.8% |
| 2.8 | Average KDA | 2.2 |
| 313 | Gold per Minute | 350 |
| 0.94 | Wards per Minute | 0.85 |
| 446 | Damage per Minute | 392 |
While statistically Seraphine is slightly stronger than Pyke as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Seraphine deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Pyke deals mainly physical damage (78.82%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Seraphine is superior vision control (ranked 14th among supports) (versus 34th for Pyke), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.2 versus 2.8) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Seraphine player to maintain constant pressure on Pyke, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …


Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

+65 Health


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18

























