Support Matchup

Seraphine vs Blitzcrank

Patch: 15.24 (25.24)
League: Platinum+
Seraphine

Seraphine

the Starry-Eyed Songstress
Support
Seraphine Support Overall Win Rate
50.45%

Matchup Win Rate

47.9%
Seraphine vs Blitzcrank Wins
52.1%
Blitzcrank vs Seraphine Wins
Blitzcrank

Blitzcrank

the Great Steam Golem
Support
Blitzcrank Support Overall Win Rate
49.86%

Seraphine vs Blitzcrank - Support Matchup Guide Patch 15.24 (25.24)

Seraphine Support vs Blitzcrank Support - Who is stronger?

Seraphine Support has trouble against Blitzcrank (47.9% win rate) based on 623 games. This is a tough matchup for Seraphine players.

View detailed statistics below: items, runes, and counter builds for Seraphine Support vs Blitzcrank Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Current meta showdown: Seraphine (4.9% pick rate, 15th most popular out of 52 Support champions) versus Blitzcrank (6.1%, 10th place). These two support titans clash constantly, making matchup mastery a decisive factor in your climb. Identical tiers, different outcomes: Despite matching A-tier ratings, Seraphine struggles with only 47.9% win rate. Blitzcrank's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Guardian + Font of Life combination (58.7% win rate) plus optimal itemization Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter, and Ionian Boots of Lucidity boosts your chances from 47.9% to 70%+ - potentially game-changing.

Vision parity: Equal warding (0.94 wards/min) makes ward placement quality and sweep timing the deciding factors. Damage doesn't equal wins: Seraphine outputs more damage (446 vs 326/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Seraphine maintains better KDA (2.80, 14th place vs 30th for Blitzcrank), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Seraphine vs Blitzcrank - Support Stats Comparison

Seraphine Support
Seraphine Support
Versus
Blitzcrank Support
Blitzcrank Support
ATierA
47.9%Matchup Winrate52.1%
50.45%Role Winrate49.86%
#22Winrate Rank#28
4.9%Pickrate6.1%
2.8Average KDA2.4
313Gold per Minute299
0.94Wards per Minute0.94
446Damage per Minute326

How to Beat Blitzcrank as Seraphine (Support)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

The magic damage that Seraphine deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Blitzcrank has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

Consider the excellent vision control demonstrated by Blitzcrank, ranking 14th (versus 14th for Seraphine) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.4 versus 2.8) suggests they are less effective in team fights.

Key aspects of the Seraphine Support versus Blitzcrank Support matchup

In this difficult confrontation, it is critically important for the Seraphine player to avoid attempts to force trades and all-ins with the Blitzcrank player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Seraphine vs Blitzcrank: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
49.1% Win Rate72.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
49.1% Win Rate72.0% Pick Rate

Seraphine vs Blitzcrank: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

48.2% Win Rate47.0% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Guardian
GuardianGuard allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take more than a small amount of damage over the duration of the Guard, both of you gain a shield for 1.5s.

Cooldown: 90 - 40 seconds
Shield: 45 - 120 + 12.5% of your ability power + 8% of your bonus health
Proc Threshold: 90 - 250 postmitigation damage

Guardian

Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

58.7% Win Rate8.1% Pick Rate

Seraphine vs Blitzcrank: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.3% Win Rate90.4% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
48.8% Win Rate69.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.2% Win Rate13.2% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

44.3% Win Rate8.0% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
53.0% Win Rate9.1% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

0.0% Win Rate19.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
67.0% Win Rate1.1% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

82.8% Win Rate1.4% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
50.4% Win Rate0.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.2% Win Rate13.2% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Blackfire Torch
Blackfire Torch (2800 gold) 80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
100.0% Win Rate1.4% Pick Rate
Final Build
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
100.0% Win Rate19.7% Pick Rate
Other Items
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
0.0% Win Rate19.7% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
100.0% Win Rate19.7% Pick Rate
Malignance
Malignance (2700 gold) 85 Ability Power
600 Mana
15 Ability Haste

Scorn
Gain 20 Ultimate Ability Haste.
Hatefog
Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
0.0% Win Rate19.6% Pick Rate

Seraphine vs Blitzcrank: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
High Note Seraphine deals damage in an area.
Q
Q
Q
Q
Q
W
W
Surround Sound Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
W
W
W
W
W
E
E
Beat Drop Seraphine deals damage and impairs the movement of enemies in a line.
E
E
E
E
E
R
R
Encore Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
R
R
R
Max Order: Q > W > E
48.2% Win Rate22.9% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
High Note Seraphine deals damage in an area.
Q
Q
Q
Q
Q
R
W
Surround Sound Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
W
W
W
W
W
R
E
Beat Drop Seraphine deals damage and impairs the movement of enemies in a line.
E
E
E
E
E
R
R
Encore Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.
R
R
R
Max Order: E > W > Q
88.9% Win Rate1.6% Pick Rate

Playing Against Blitzcrank

  • Blitzcrank's passive Mana Barrier grants him a shield when he is low on health.
  • Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters.