Rell Splash Art
Rell

Rell Support

the Iron Maiden
Win Rate: All Roles 48.9% | as Support 49.0%
Pick Rate: All Roles 3.9% | as Support 3.9%
Ban Rate: 1.7%
Analyzed: 24143 ranked matches
League: Platinum+
Patch: 15.16 (25.16)
Support ARAM

Rell Support Guide

B Tier

Rell is off-meta in Support with a 49.0% win rate (#43 among Support champions), compared to 48.9% win rate across all roles. Challenging pick that needs skill to work. Rell appeals only to mains with 3.9% overall pick rate and 3.9% usage in Support in Plat+ on patch 15.16 (25.16)**Data may mix with previous patch on the first day of patch release, based on 24143 ranked games. This champion is mainly played in this role - 99.2% of games. Standard build starts with Plated Steelcaps, into Locket of the Iron Solari, Zeke's Convergence, and Knight's Vow. Rell has strong vision control - 1.09 wards/min (#1 among supports). Averages 2.7 KDA (#17 among Support champions). Has a 1.7% ban rate (121st place). Standard rune setup uses Aftershock, Shield Bash, Bone Plating, Unflinching, from Resolve and Hextech Flashtraption, Cosmic Insight, from Inspiration. In-game, players typically prioritize W > E > Q for ability max order. Rell Support is strong against Mel, Nautilus, Blitzcrank, and weak against Taric, Zilean, and Brand.

Rell Roles

Rell
  • Support

    (Support - 99.2%) 23950 games

ARAM Stats

  • ARAM

    Analyzed 17169 ARAM games

Rell Support Stats

49.0%
Win Rate (Role)
99.2%
Support (Role Rate)
1.7%
Ban Rate
0.0000
Penta/Game
1.9
Kills/Game
6.5
Deaths/Game
15.9
Assists/Game
1.09
Wards/Min
0.97
CS/Min
302
Gold/Min

Damage Type

Physical: 21.1%
Magic: 68.9%
True: 10.06%

Overall Champion Matrix

Rell Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
48.8% Win Rate 73.8% Pick Rate17749 games

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
48.8% Win Rate 73.8% Pick Rate17749 games

Rell Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
47.7% Win Rate 70.7% Pick Rate16994 games
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.6% Win Rate 45.8% Pick Rate11017 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.0% Win Rate 21.0% Pick Rate5047 games
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.6% Win Rate 20.4% Pick Rate4902 games
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
59.5% Win Rate 14.6% Pick Rate3519 games
Final Build
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
59.3% Win Rate 16.5% Pick Rate3974 games

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Boots
Boots (300 gold) 25 Move Speed
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
61.9% Win Rate 0.2% Pick Rate41 games
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.6% Win Rate 20.4% Pick Rate4902 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
51.3% Win Rate 6.3% Pick Rate1523 games
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

50.0% Win Rate 21.0% Pick Rate5047 games
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
71.0% Win Rate 2.5% Pick Rate611 games
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
98.7% Win Rate 4.1% Pick Rate989 games
Other Items
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
38.6% Win Rate 10.8% Pick Rate2591 games
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
37.1% Win Rate 6.7% Pick Rate1604 games
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
98.7% Win Rate 4.1% Pick Rate989 games
Redemption
Redemption (2300 gold) 200 Health
15 Ability Haste
100% Base Mana Regen
10% Heal and Shield Power

Intervention
Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
80.0% Win Rate 4.1% Pick Rate986 games
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
73.6% Win Rate 3.3% Pick Rate784 games

Rell Support Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Shield Bash
Shield Bash

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Inspiration
Hextech Flashtraption
Hextech Flashtraption

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.6% Win Rate 57.7% Pick Rate13867 games

Best Win Rate Runes

Primary Path
Inspiration
Unsealed Spellbook
Unsealed Spellbook

Unsealed Spellbook

Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each uniqu…

Hextech Flashtraption
Hextech Flashtraption

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Biscuit Delivery
Biscuit Delivery

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Celerity
Celerity

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

+2% Move Speed
+2% Move Speed

+2% Move Speed

+2% Move Speed

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

50.4% Win Rate 1.5% Pick Rate354 games

Rell Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: W > E > Q
48.0% Win Rate 66.2% Pick Rate15929 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
54.2% Win Rate 0.8% Pick Rate200 games

Rell lore:

The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.

Rell tips:

Playing Against Rell

Rell abilities description:

Break the Mold
P
Break the Mold (passive)
Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
Shattering Strike
Q
Shattering Strike (Q)
Rell deals magic damage to units in a line, breaking their shields and stunning them.
Ferromancy: Crash Down
W
Ferromancy: Crash Down (W)
Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.

Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

Full Tilt
E
Full Tilt (E)
Passive: Rell gains out of combat Move Speed.

Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.
Magnet Storm
R
Magnet Storm (R)
Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

Rell Skins and Splash Arts