Zyra Support counters Rell hard (46.0% win rate) based on 464 games. This matchup is really difficult for Rell players.
View detailed statistics below: items, runes, and counter builds for Rell Support vs Zyra Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Balanced meta clash: Rell (2.9%, 26th place out of 52 Support champions) regularly faces Zyra (3.3%, 29th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Every edge matters: In this tough matchup, the proven Unsealed Spellbook + Hextech Flashtraption combination (80.5% win rate) plus optimal itemization Locket of the Iron Solari, Knight's Vow, Zeke's Convergence, and Mercury's Treads boosts your chances from 46.0% to 70%+ - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.97 vs 0.99 wards/min) demands defensive warding and heavy jungle coordination. Outclassed across the board: Zyra leads in both matchup win rate (54.1%) and damage (701 vs 324/min). Rell must seek alternative win conditions through macro play and team coordination. Strong individual performance: Rell maintains better KDA (2.80, 16th place vs 39th for Zyra), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Rell Support | Versus | Zyra Support |
|---|---|---|
| B | Tier | A+ |
| 46.0% | Matchup Winrate | 54.1% |
| 48.92% | Role Winrate | 51.24% |
| #39 | Winrate Rank | #13 |
| 2.9% | Pickrate | 3.3% |
| 2.8 | Average KDA | 2.2 |
| 291 | Gold per Minute | 321 |
| 0.97 | Wards per Minute | 0.99 |
| 324 | Damage per Minute | 701 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Rell deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Zyra deals primarily magic damage (89.33%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Zyra, ranking 4th (versus 9th for Rell) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.2 versus 2.8) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Rell player to avoid attempts to force trades and all-ins with the Zyra player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






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