Support Matchup

Rell vs Pyke

Patch: 15.15 (25.15)
League: Platinum+
Rell

Rell

the Iron Maiden
Support
Rell Support Overall Win Rate
50.46%

Matchup Win Rate

53.4%
Rell vs Pyke Wins
46.6%
Pyke vs Rell Wins
Pyke

Pyke

the Bloodharbor Ripper
Support
Pyke Support Overall Win Rate
48.83%

Rell vs Pyke - Support Matchup Guide Patch 15.15 (25.15)

Rell Support vs Pyke Support - Who is stronger?

Rell Support performs well against Pyke (53.4% win rate) based on 1147 games. This matchup works well for Rell players.

View detailed statistics below: items, runes, and counter builds for Rell Support vs Pyke Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 4.6% popularity, Rell constantly encounters meta-dominant Pyke (6.4%, 9th place out of 51 Support champions). Understanding how to play against this popular champion becomes essential for consistent Rell performance in the current patch. Meta strength confirmed: Rell's superior tier rating (A+ vs B+) translates into a solid 53.4% matchup win rate. This performance explains why Rell ranks 17th in win rate among Support champions. Optimize for consistency: Unsealed Spellbook paired with Hextech Flashtraption (57.3% win rate, 19.5% popularity) provides the stats you need, while the item sequence Zeke's Convergence > Locket of the Iron Solari > Thornmail with Plated Steelcaps delivers 70%+ win rate against Pyke.

Total map control: Rell dominates both the matchup and vision control (1.05 vs 0.96 wards/min). Your extra 0.09 wards/min create massive macro advantages for your entire team. Quality over quantity: Rell wins through smart play rather than raw damage - despite lower DPS (312 vs 412/min), the 53.4% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Rell leads in both matchup win rate (53.4%) and KDA (2.90 vs 2.20) - complete superiority across all metrics.

Rell vs Pyke - Support Stats Comparison

Rell Support
Rell Support
Versus
Pyke Support
Pyke Support
A+TierB+
53.4%Matchup Winrate46.6%
50.46%Role Winrate48.83%
#17Winrate Rank#36
4.6%Pickrate6.4%
2.9Average KDA2.2
302Gold per Minute361
1.05Wards per Minute0.96
312Damage per Minute412

How to Beat Pyke as Rell (Support)

The Rell versus Pyke matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Rell deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Pyke deals mainly physical damage (77.16%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Rell is superior vision control (ranked 2nd among supports) (versus 9th for Pyke), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.2 versus 2.9) suggests they are less effective in team fights.

Key aspects of the Rell Support versus Pyke Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Rell player to maintain constant pressure on Pyke, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Rell vs Pyke: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
53.0% Win Rate75.3% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
55.4% Win Rate15.5% Pick Rate

Rell vs Pyke: Support Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30(+2.5% Bonus Health)(+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Inspiration
Hextech Flashtraption
Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.0% Win Rate64.4% Pick Rate

Best Win Rate Runes

Primary Path
Inspiration
Unsealed Spellbook
Unsealed Spellbook Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Smite damage increases after two Summoner Spell swaps.

Unsealed Spellbook

Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each uniqu…

Hextech Flashtraption
Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.3% Win Rate19.5% Pick Rate

Rell vs Pyke: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
52.1% Win Rate71.9% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
52.3% Win Rate59.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.5% Win Rate19.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.5% Win Rate10.0% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
70.7% Win Rate17.8% Pick Rate
Final Build
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
0.0% Win Rate11.8% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
World Atlas
World Atlas (400 gold)
75.1% Win Rate2.0% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.7% Win Rate6.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.5% Win Rate10.0% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.5% Win Rate19.6% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
85.6% Win Rate3.1% Pick Rate
Final Build
Mikael's Blessing
Mikael's Blessing (2300 gold) 250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste

Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
100.0% Win Rate5.9% Pick Rate
Other Items
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
0.0% Win Rate11.7% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
49.4% Win Rate11.7% Pick Rate
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
0.0% Win Rate5.9% Pick Rate
Mikael's Blessing
Mikael's Blessing (2300 gold) 250 Health
100% Base Mana Regen
12% Heal and Shield Power
15 Ability Haste

Purify
Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
100.0% Win Rate5.9% Pick Rate
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
0.0% Win Rate5.8% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
0.0% Win Rate5.8% Pick Rate

Rell vs Pyke: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Shattering Strike Rell deals magic damage to units in a line, breaking their shields and stunning them.
Q
Q
Q
Q
Q
W
W
Ferromancy: Crash Down Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.

Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

W
W
W
W
W
E
E
Full Tilt Passive: Rell gains out of combat Move Speed.

Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.
E
E
E
E
E
R
R
Magnet Storm Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
R
R
R
Max Order: W > E > Q
54.3% Win Rate66.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Shattering Strike Rell deals magic damage to units in a line, breaking their shields and stunning them.
Q
Q
Q
Q
Q
R
W
Ferromancy: Crash Down Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.

Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.

W
W
W
W
W
R
E
Full Tilt Passive: Rell gains out of combat Move Speed.

Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.
E
E
E
E
E
R
R
Magnet Storm Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
R
R
R
Max Order: W > E > Q
91.4% Win Rate0.6% Pick Rate

Playing Against Pyke

  • Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!
  • When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.
  • Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.