Rell Support has an advantage against Neeko (52.5% win rate) based on 470 games. The matchup leans toward Rell.
View detailed statistics below: items, runes, and counter builds for Rell Support vs Neeko Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 64.8% in this matchup.
Balanced meta clash: Rell (2.9%, 26th place out of 52 Support champions) regularly faces Neeko (3.2%, 24th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Meta strength confirmed: Rell's superior tier rating (B vs D) translates into a solid 52.5% matchup win rate. This performance explains why Rell ranks 39th in win rate among Support champions. Optimize for consistency: Glacial Augment paired with Hextech Flashtraption (61.3% win rate, 9.4% popularity) provides the stats you need, while the item sequence Locket of the Iron Solari > Zeke's Convergence > Trailblazer with Plated Steelcaps delivers 64.8% win rate against Neeko.
Total map control: Rell dominates both the matchup and vision control (0.97 vs 0.80 wards/min). Your extra 0.17 wards/min create massive macro advantages for your entire team. Quality over quantity: Rell wins through smart play rather than raw damage - despite lower DPS (324 vs 620/min), the 52.5% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Rell leads in both matchup win rate (52.5%) and KDA (2.80 vs 2.20) - complete superiority across all metrics.
| Rell Support | Versus | Neeko Support |
|---|---|---|
| B | Tier | D |
| 52.5% | Matchup Winrate | 47.6% |
| 48.92% | Role Winrate | 48.10% |
| #39 | Winrate Rank | #48 |
| 2.9% | Pickrate | 3.2% |
| 2.8 | Average KDA | 2.2 |
| 291 | Gold per Minute | 299 |
| 0.97 | Wards per Minute | 0.80 |
| 324 | Damage per Minute | 620 |
The Rell versus Neeko matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Rell deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Neeko deals primarily magic damage (87.19%), additional magic resistance may be required.
An important advantage of Rell is superior vision control (ranked 9th among supports) (versus 47th for Neeko), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.2 versus 2.8) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Rell player to maintain constant pressure on Neeko, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






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Whenever you gain a new shield, your next basic attack against a champion deal…

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…


While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

+18 Summoner Spell Haste+10 Item Haste

+8 Ability Haste

Increases health from 10 to 180 HP across levels 1-18

Increases health from 10 to 180 HP across levels 1-18


Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you…

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

+8 Ability Haste

Increases health from 10 to 180 HP across levels 1-18

Increases health from 10 to 180 HP across levels 1-18




























