Seraphine Splash Art
Seraphine

Seraphine ARAM

the Starry-Eyed Songstress
Champion Win Rate: 48.8%
Pick Rate: 6.4%
Analyzed: 9026 ARAM matches
Players: Platinum+
Path: 15.8.1
Support ADC ARAM

Seraphine Roles

Seraphine
  • Support

    (Support - 83.0%) 4590 games
  • ADC

    (ADC - 12.7%) 703 games

ARAM Stats

  • ARAM

    Analyzed 9026 ARAM games

Seraphine ARAM Stats

48.8%
Win Rate (Role)
0.0010
Penta/Game
7.2
Kills/Game
9.5
Deaths/Game
36.2
Assists/Game
1.74
CS/Min
689
Gold/Min

Damage Type

Physical: 6.7%
Magic: 88.3%
True: 4.93%

Overall Champion Matrix

Seraphine ARAM Summoners

Most Popular

Exhaust
Exhaust
Flash
Flash
49.1% Win Rate 55.5% Pick Rate

Highest Win Rate

Exhaust
Exhaust
Ignite
Ignite
53.2% Win Rate 0.1% Pick Rate

Seraphine ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold)
Lost Chapter
Lost Chapter (1200 gold)
48.3% Win Rate 75.8% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
47.0% Win Rate 46.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
49.3% Win Rate 43.8% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
45.3% Win Rate 1.6% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Malignance
Malignance (2700 gold)
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
45.3% Win Rate 14.2% Pick Rate
Final Build
Morellonomicon
Morellonomicon (2950 gold)
45.0% Win Rate 19.3% Pick Rate

Best Win Rate Build

Starting Items
Tear of the Goddess
Tear of the Goddess (400 gold)
Bandleglass Mirror
Bandleglass Mirror (900 gold)
52.6% Win Rate 3.4% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
49.6% Win Rate 0.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
49.3% Win Rate 43.8% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
47.1% Win Rate 0.3% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold)
Moonstone Renewer
Moonstone Renewer (2200 gold)
Archangel's Staff
Archangel's Staff (2900 gold)
Redemption
Redemption (2300 gold)
52.5% Win Rate 0.9% Pick Rate
Final Build
Dawncore
Dawncore (2500 gold)
49.5% Win Rate 5.2% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
45.8% Win Rate 16.1% Pick Rate
Cryptbloom
Cryptbloom (2850 gold)
47.0% Win Rate 12.8% Pick Rate
Redemption
Redemption (2300 gold)
49.0% Win Rate 6.7% Pick Rate
Shadowflame
Shadowflame (3200 gold)
44.0% Win Rate 6.5% Pick Rate
Dawncore
Dawncore (2500 gold)
49.5% Win Rate 5.2% Pick Rate
Blackfire Torch
Blackfire Torch (2800 gold)
47.4% Win Rate 5.0% Pick Rate
Moonstone Renewer
Moonstone Renewer (2200 gold)
43.4% Win Rate 4.9% Pick Rate

Seraphine ARAM Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

47.0% Win Rate 43.5% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.4% Win Rate 2.6% Pick Rate

Seraphine ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
47.2% Win Rate 41.7% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
52.3% Win Rate 1.1% Pick Rate

Seraphine lore:

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.

Seraphine tips:

Playing Against Seraphine

Seraphine abilities description:

Stage Presence
P
Stage Presence (passive)
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Q
High Note (Q)
Seraphine deals damage in an area.
Surround Sound
W
Surround Sound (W)
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
E
Beat Drop (E)
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
R
Encore (R)
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.