Bard Splash Art
Bard

Bard ARAM

the Wandering Caretaker
Champion Win Rate: 45.9%
Pick Rate: 3.7%
Analyzed: 5324 ARAM matches
Players: Platinum+
Path: 15.8.1
Support ARAM

Bard Roles

Bard
  • Support

    (Support - 98.0%) 3852 games

ARAM Stats

  • ARAM

    Analyzed 5324 ARAM games

Bard ARAM Stats

45.9%
Win Rate (Role)
0.0020
Penta/Game
8.5
Kills/Game
8.5
Deaths/Game
29.8
Assists/Game
1.76
CS/Min
715
Gold/Min

Damage Type

Physical: 26.7%
Magic: 67.6%
True: 5.76%

Overall Champion Matrix

Bard ARAM Summoners

Most Popular

Flash
Flash
Mark
Mark
44.4% Win Rate 48.4% Pick Rate

Highest Win Rate

Flash
Flash
Ignite
Ignite
48.2% Win Rate 5.5% Pick Rate

Bard ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold)
Lost Chapter
Lost Chapter (1200 gold)
45.1% Win Rate 67.4% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
46.2% Win Rate 48.5% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold)
44.2% Win Rate 24.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
45.4% Win Rate 9.0% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Luden's Companion
Luden's Companion (2850 gold)
Rapid Firecannon
Rapid Firecannon (2650 gold)
Lich Bane
Lich Bane (3200 gold)
44.2% Win Rate 10.8% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
51.6% Win Rate 13.2% Pick Rate

Best Win Rate Build

Starting Items
Lost Chapter
Lost Chapter (1200 gold)
Health Potion
Health Potion (50 gold)
50.4% Win Rate 1.7% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold)
49.3% Win Rate 2.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
47.0% Win Rate 4.0% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
46.4% Win Rate 4.2% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Luden's Companion
Luden's Companion (2850 gold)
Lich Bane
Lich Bane (3200 gold)
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
48.9% Win Rate 4.2% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold)
51.1% Win Rate 5.5% Pick Rate
Other Items
Nashor's Tooth
Nashor's Tooth (3000 gold)
45.4% Win Rate 10.8% Pick Rate
Shadowflame
Shadowflame (3200 gold)
48.0% Win Rate 9.0% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold)
41.0% Win Rate 8.7% Pick Rate
Guinsoo's Rageblade
Guinsoo's Rageblade (3000 gold)
44.2% Win Rate 7.4% Pick Rate
Kraken Slayer
Kraken Slayer (3100 gold)
42.7% Win Rate 5.5% Pick Rate
Void Staff
Void Staff (3000 gold)
51.1% Win Rate 5.5% Pick Rate
Stormsurge
Stormsurge (2900 gold)
50.3% Win Rate 4.8% Pick Rate

Bard ARAM Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

45.5% Win Rate 63.9% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying

Grasp of the Undying

Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Adaptive
Attack Speed
Attack Speed

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.3% Win Rate 4.4% Pick Rate

Bard ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
45.5% Win Rate 57.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
52.3% Win Rate 1.0% Pick Rate

Bard lore:

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.

Bard tips:

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!

Playing Against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

Bard abilities description:

Traveler's Call
P
Traveler's Call (passive)
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.

Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cosmic Binding
Q
Cosmic Binding (Q)
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
Caretaker's Shrine
W
Caretaker's Shrine (W)
Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
Magical Journey
E
Magical Journey (E)
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
Tempered Fate
R
Tempered Fate (R)
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.