Karma Splash Art
Karma

Karma ARAM

the Enlightened One
Champion Win Rate: 48.1%
Pick Rate: 8.9%
Analyzed: 14613 ARAM matches
Players: Platinum+
Path: 15.10.1, 15.9.1
Support ARAM

Karma Roles

Karma
  • Support

    (Support - 91.7%) 9418 games

ARAM Stats

  • ARAM

    Analyzed 14613 ARAM games

Karma ARAM Stats

48.1%
Win Rate (Role)
0.0007
Penta/Game
7.3
Kills/Game
8.7
Deaths/Game
31.6
Assists/Game
1.59
CS/Min
682
Gold/Min

Damage Type

Physical: 4.8%
Magic: 90.6%
True: 4.64%

Overall Champion Matrix

Karma ARAM Summoners

Most Popular

Exhaust
Exhaust
Flash
Flash
49.4% Win Rate 50.5% Pick Rate

Highest Win Rate

Heal
Heal
Clarity
Clarity
51.1% Win Rate 0.1% Pick Rate

Karma ARAM Item Builds

Most Popular Build

Starting Items
Refillable Potion
Refillable Potion (150 gold)
Lost Chapter
Lost Chapter (1200 gold)
49.3% Win Rate 82.0% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
48.2% Win Rate 60.3% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
49.8% Win Rate 27.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold)
46.9% Win Rate 4.1% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Malignance
Malignance (2700 gold)
Luden's Companion
Luden's Companion (2850 gold)
Shadowflame
Shadowflame (3200 gold)
45.9% Win Rate 12.4% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
46.8% Win Rate 17.6% Pick Rate

Best Win Rate Build

Starting Items
Ruby Crystal
Ruby Crystal (400 gold)
Bandleglass Mirror
Bandleglass Mirror (900 gold)
58.8% Win Rate 1.0% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
51.4% Win Rate 0.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
49.8% Win Rate 27.2% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
48.2% Win Rate 60.3% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Malignance
Malignance (2700 gold)
Luden's Companion
Luden's Companion (2850 gold)
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
50.0% Win Rate 2.5% Pick Rate
Final Build
Redemption
Redemption (2300 gold)
52.0% Win Rate 7.1% Pick Rate
Other Items
Morellonomicon
Morellonomicon (2950 gold)
41.4% Win Rate 13.2% Pick Rate
Void Staff
Void Staff (3000 gold)
46.0% Win Rate 12.2% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold)
43.9% Win Rate 9.3% Pick Rate
Cryptbloom
Cryptbloom (2850 gold)
48.2% Win Rate 8.4% Pick Rate
Redemption
Redemption (2300 gold)
52.0% Win Rate 7.1% Pick Rate
Stormsurge
Stormsurge (2900 gold)
46.8% Win Rate 6.9% Pick Rate
Ardent Censer
Ardent Censer (2200 gold)
47.2% Win Rate 5.5% Pick Rate

Karma ARAM Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

47.3% Win Rate 47.0% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Axiom Arcanist
Axiom Arcanist

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.3% Win Rate 5.3% Pick Rate

Karma ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
47.1% Win Rate 49.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: E > Q > W
53.6% Win Rate 1.8% Pick Rate

Karma lore:

No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.

Karma tips:

  • Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
  • When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
  • Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.

Playing Against Karma

  • Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
  • Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
  • Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.

Karma abilities description:

Gathering Fire
P
Gathering Fire (passive)
Karma's damaging abilities will reduce the cooldown of Mantra.
Inner Flame
Q
Inner Flame (Q)
Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.

Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.
Focused Resolve
W
Focused Resolve (W)
Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.

Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
Inspire
E
Inspire (E)
Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.

Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
Mantra
R
Mantra (R)
Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.