Swain Splash Art
Swain

Swain ARAM

the Noxian Grand General
Champion Win Rate: 52.2%
Pick Rate: 6.7%
Analyzed: 11393 ARAM matches
Players: Platinum+
Path: 15.10.1, 15.9.1
Support Mid ADC ARAM

Swain Roles

Swain
  • Support

    (Support - 52.7%) 3257 games
  • Mid

    (Mid - 21.8%) 1350 games
  • ADC

    (ADC - 15.5%) 955 games

ARAM Stats

  • ARAM

    Analyzed 11393 ARAM games

Swain ARAM Stats

52.2%
Win Rate (Role)
0.0040
Penta/Game
8.8
Kills/Game
10.2
Deaths/Game
30.5
Assists/Game
2.15
CS/Min
656
Gold/Min

Damage Type

Physical: 7.8%
Magic: 86.6%
True: 5.59%

Overall Champion Matrix

Swain ARAM Summoners

Most Popular

Flash
Flash
Mark
Mark
52.0% Win Rate 77.4% Pick Rate

Highest Win Rate

Cleanse
Cleanse
Flash
Flash
61.2% Win Rate 0.1% Pick Rate

Swain ARAM Item Builds

Most Popular Build

Starting Items
Catalyst of Aeons
Catalyst of Aeons (1300 gold)
51.9% Win Rate 40.7% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold)
50.9% Win Rate 53.5% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.6% Win Rate 20.5% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
52.2% Win Rate 13.4% Pick Rate
Core Build
Catalyst of Aeons
Catalyst of Aeons (1300 gold)
Rod of Ages
Rod of Ages (2600 gold)
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
Spirit Visage
Spirit Visage (2700 gold)
50.0% Win Rate 11.2% Pick Rate
Final Build
Unending Despair
Unending Despair (2800 gold)
50.2% Win Rate 19.2% Pick Rate

Best Win Rate Build

Starting Items
Haunting Guise
Haunting Guise (1300 gold)
57.7% Win Rate 3.8% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold)
58.0% Win Rate 1.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
52.2% Win Rate 13.4% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold)
51.6% Win Rate 20.5% Pick Rate
Core Build
Catalyst of Aeons
Catalyst of Aeons (1300 gold)
Rod of Ages
Rod of Ages (2600 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
Riftmaker
Riftmaker (3100 gold)
55.8% Win Rate 2.3% Pick Rate
Final Build
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold)
51.2% Win Rate 6.7% Pick Rate
Other Items
Riftmaker
Riftmaker (3100 gold)
49.9% Win Rate 17.9% Pick Rate
Thornmail
Thornmail (2450 gold)
41.8% Win Rate 12.9% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold)
49.9% Win Rate 11.8% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
47.3% Win Rate 10.5% Pick Rate
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold)
51.2% Win Rate 6.7% Pick Rate
Morellonomicon
Morellonomicon (2950 gold)
46.3% Win Rate 4.9% Pick Rate
Malignance
Malignance (2700 gold)
46.1% Win Rate 4.7% Pick Rate

Swain ARAM Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Conditioning
Conditioning

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.6% Win Rate 56.1% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Sorcery
Axiom Arcanist
Axiom Arcanist

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

56.8% Win Rate 5.8% Pick Rate

Swain ARAM Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
49.5% Win Rate 39.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
55.5% Win Rate 0.9% Pick Rate

Swain lore:

Jericho Swain is the visionary ruler of Noxus, an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, his left arm severed, he seized control of the empire with ruthless determination… and a new, demonic hand. Now, Swain commands from the front lines, marching against a coming darkness that only he can see—in glimpses gathered by shadowy ravens from the corpses all around him. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.

Swain tips:

  • If you're having trouble rooting an enemy with Nevermove, try throwing it at opponents when they are near their minions so the explosion surprises them.
  • While laning, try to use Death's Hand's piercing damage to damage opponents from a safe distance.
  • Vision of Empire is quite difficult to land on its own, look for skirmishes around the map where enemies may be distracted or crowd controlled so you can land it more easily.
  • Demonic Ascension may make Swain very hard to kill but he's pretty easy to get away from. Try building items that can slow opponents to keep them in range if their mobility is overwhelming.

Playing Against Swain

  • Swain's passive is very potent if you are immobilized. Make sure to be extra careful around enemies who have immobilizing effects.
  • High mobility counters all of Swain's basic abilities: Death's Hand does more damage the closer he is, Vision of Empire has a very long delay and Nevermove must start returning back to him to be dangerous.
  • Buying an item with Grievous Wounds will make Swain much easier to kill during his Demonic Ascension.

Swain abilities description:

Ravenous Flock
P
Ravenous Flock (passive)
Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health.
Death's Hand
Q
Death's Hand (Q)
Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.
Vision of Empire
W
Vision of Empire (W)
Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.
Nevermove
E
Nevermove (E)
Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.
Demonic Ascension
R
Demonic Ascension (R)
Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions.