Rakan Splash Art
Rakan

Rakan ARAM

The Charmer
Champion Win Rate: 49.4%
Pick Rate: 2.8%
Analyzed: 17697 ARAM matches
Players: Platinum+
Patch: 15.12.1 (25.12.1)
Support ARAM

Rakan Roles

Rakan
  • Support

    (Support - 98.4%) 23485 games

ARAM Stats

  • ARAM

    Analyzed 17697 ARAM games

Rakan ARAM Stats

49.4%
Win Rate (Role)
0.0002
Penta/Game
3.8
Kills/Game
9.8
Deaths/Game
35.8
Assists/Game
0.58
CS/Min
594
Gold/Min

Damage Type

Physical: 21.3%
Magic: 70.2%
True: 8.54%

Overall Champion Matrix

Rakan ARAM Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
49.3% Win Rate 87.7% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Mark
Mark Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.
56.2% Win Rate 0.1% Pick Rate

Rakan ARAM Item Builds

Most Popular Build

Starting Items
Giant's Belt
Giant's Belt (900 gold) 350 Health
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
49.5% Win Rate 32.7% Pick Rate
Popular Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

48.1% Win Rate 61.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.2% Win Rate 17.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.7% Win Rate 10.1% Pick Rate
Core Build
Giant's Belt
Giant's Belt (900 gold) 350 Health
->
Heartsteel
Heartsteel (3000 gold) 900 Health
100% Base Health Regen

Colossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 8% of the damage as max Health.
Goliath
For each 1000 max Health, gain 3% increased size, up to 30%.
Winter's Approach
Winter's Approach (2400 gold) 550 Health
500 Mana
15 Ability Haste

Awe
Gain Health.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
Transforms into Fimbulwinter at 360 max Mana.
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
47.1% Win Rate 10.6% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
49.2% Win Rate 18.4% Pick Rate

Best Win Rate Build

Starting Items
Ruby Crystal
Ruby Crystal (400 gold) 150 Health
Guardian's Horn
Guardian's Horn (950 gold) 150 Health

  • Recovery: Restores 20 Health every 5 seconds.
  • Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).
  • 53.9% Win Rate 2.0% Pick Rate
    Highest Winrate Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    53.3% Win Rate 3.5% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    52.7% Win Rate 10.1% Pick Rate
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    51.2% Win Rate 17.4% Pick Rate
    Core Build
    Giant's Belt
    Giant's Belt (900 gold) 350 Health
    ->
    Winter's Approach
    Winter's Approach (2400 gold) 550 Health
    500 Mana
    15 Ability Haste

    Awe
    Gain Health.
    Manaflow (8s, max 4 charges)
    Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).
    Transforms into Fimbulwinter at 360 max Mana.
    Locket of the Iron Solari
    Locket of the Iron Solari (2200 gold) 200 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Devotion
    Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
    Zeke's Convergence
    Zeke's Convergence (2200 gold) 300 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Frostfire Tempest
    Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
    53.6% Win Rate 2.8% Pick Rate
    Final Build
    Shurelya's Battlesong
    Shurelya's Battlesong (2200 gold) 50 Ability Power
    15 Ability Haste
    4% Move Speed
    125% Base Mana Regen

    Inspiring Speech
    Grant nearby allies 30% Move Speed for 4 seconds.
    53.8% Win Rate 6.7% Pick Rate
    Other Items
    Warmog's Armor
    Warmog's Armor (3100 gold) 1000 Health
    100% Base Health Regen

    Warmog's Heart
    If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
    Warmog's Vitality
    Gain bonus Health equal to 12% of your Item Health (0).
    50.5% Win Rate 14.0% Pick Rate
    Jak'Sho, The Protean
    Jak'Sho, The Protean (3200 gold) 350 Health
    45 Armor
    45 Magic Resist

    Voidborn Resilience
    After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
    42.9% Win Rate 9.7% Pick Rate
    Redemption
    Redemption (2300 gold) 200 Health
    15 Ability Haste
    100% Base Mana Regen
    10% Heal and Shield Power

    Intervention
    Restore 200 - 400 Health to allied champions and deal 10% max Health true damage to enemy champions after 2.5 seconds.
    48.0% Win Rate 8.5% Pick Rate
    Zeke's Convergence
    Zeke's Convergence (2200 gold) 300 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Frostfire Tempest
    Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
    48.5% Win Rate 7.8% Pick Rate
    Locket of the Iron Solari
    Locket of the Iron Solari (2200 gold) 200 Health
    25 Armor
    25 Magic Resist
    10 Ability Haste

    Devotion
    Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
    51.6% Win Rate 6.8% Pick Rate
    Shurelya's Battlesong
    Shurelya's Battlesong (2200 gold) 50 Ability Power
    15 Ability Haste
    4% Move Speed
    125% Base Mana Regen

    Inspiring Speech
    Grant nearby allies 30% Move Speed for 4 seconds.
    53.8% Win Rate 6.7% Pick Rate
    Kaenic Rookern
    Kaenic Rookern (2900 gold) 400 Health
    80 Magic Resist
    100% Base Health Regen

    Magebane
    After not taking magic damage for 15 seconds, gain a magic shield.
    49.5% Win Rate 6.1% Pick Rate

    Rakan ARAM Runes

    Most Frequent Runes

    Primary Path
    Resolve
    Guardian
    Guardian

    Guardian

    Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

    Font of Life
    Font of Life

    Font of Life

    Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

    Bone Plating
    Bone Plating

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Unflinching
    Unflinching

    Unflinching

    Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

    Secondary Path
    Domination
    Grisly Mementos
    Grisly Mementos

    Grisly Mementos

    Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

    Ultimate Hunter
    Ultimate Hunter

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    48.9% Win Rate 60.6% Pick Rate

    Best Win Rate Runes

    Primary Path
    Domination
    Dark Harvest
    Dark Harvest

    Dark Harvest

    Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

    Sudden Impact
    Sudden Impact

    Sudden Impact

    Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

    Grisly Mementos
    Grisly Mementos

    Grisly Mementos

    Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

    Ultimate Hunter
    Ultimate Hunter

    Ultimate Hunter

    Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

    Secondary Path
    Sorcery
    Axiom Arcanist
    Axiom Arcanist

    Axiom Arcanist

    Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

    Transcendence
    Transcendence

    Transcendence

    Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

    Adaptive
    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force
    Adaptive Force

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    53.4% Win Rate 3.5% Pick Rate

    Rakan ARAM Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: W > E > Q
    46.3% Win Rate 38.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Q
    Q
    Q
    Q
    Q
    W
    W
    W
    W
    W
    W
    W
    E
    E
    E
    E
    E
    E
    E
    R
    R
    R
    R
    R
    Max Order: W > E > Q
    52.0% Win Rate 2.0% Pick Rate

    Rakan lore:

    As mercurial as he is charming, Rakan is an infamous vastayan troublemaker and the greatest battle-dancer in Lhotlan tribal history. To the humans of the Ionian highlands, his name has long been synonymous with wild festivals, uncontrollable parties, and anarchic music. Few would suspect this energetic, traveling showman is also partner to the rebel Xayah, and is dedicated to her cause.

    Rakan tips:

    • Rakan requires allies near him to make the most out of his tools.
    • Rakan's dash speeds increase with his Move Speed. Use the extra speed to surprise your enemies!
    • Danger is as fun as you let it be.

    Playing Against Rakan

    • Rakan's movement abilities forecast their destination. Try to use this to your advantage.
    • Champions with crowd control that can be applied quickly excel against Rakan.
    • Catching Rakan with no allies around severely inhibits his mobility. Try to find him alone.

    Rakan abilities description:

    Fey Feathers
    P
    Fey Feathers (passive)
    Rakan periodically gains a shield.
    Gleaming Quill
    Q
    Gleaming Quill (Q)
    Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
    Grand Entrance
    W
    Grand Entrance (W)
    Dashes to a location, knocking up nearby enemies on arrival.
    Battle Dance
    E
    Battle Dance (E)
    Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
    The Quickness
    R
    The Quickness (R)
    Gains Move Speed, charming and dealing magic damage to enemies touched.