Seraphine Splash Art
Seraphine

Seraphine ADC

the Starry-Eyed Songstress
Win Rate: All Roles 50.0% | as ADC 52.8%
Pick Rate: All Roles 4.2% | as ADC 0.4%
Ban Rate: 0.6%
Analyzed: 25118 ranked matches
League: Platinum+
Patch: 15.15 (25.15)
Support ADC ARAM

Seraphine ADC Guide

A Tier

Seraphine excels in ADC with a 52.8% win rate (#2 among ADC champions) vs 50.0% win rate across all roles. This role really brings out the champion's potential. Seraphine remains underpicked 4.2% overall pick rate and minimal 0.4% presence in ADC in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 25118 ranked games. Very niche pick - only 10.6% of Seraphine's games are in this role. Optimal build starts with Ionian Boots of Lucidity, rushing Blackfire Torch, Archangel's Staff, and Rylai's Crystal Scepter. Seraphine has low farm - 6.59 CS/min (#22 among ADC champions) and earns 411 gold per minute. Averages 3.1 KDA (#1 among ADC champions). Rarely banned at 0.6% (156th place). Seraphine deals mostly magic damage, ideal for teams lacking AP threats. Best performing runes include Electrocute, Cheap Shot, Grisly Mementos, Ultimate Hunter, (Domination) and Presence of Mind, Coup de Grace, (Precision). When playing, most players max abilities in Q > E > W order.

Seraphine Roles

Seraphine
  • Support

    (Support - 84.2%) 21152 games
  • ADC

    (ADC - 10.6%) 2668 games

ARAM Stats

  • ARAM

    Analyzed 38471 ARAM games

Seraphine ADC Stats

52.8%
Win Rate (Role)
10.6%
ADC (Role Rate)
0.6%
Ban Rate
0.0005
Penta/Game
5.6
Kills/Game
5.3
Deaths/Game
10.8
Assists/Game
0.35
Wards/Min
6.59
CS/Min
411
Gold/Min

Damage Type

Physical: 7.4%
Magic: 89.6%
True: 3.00%

Overall Champion Matrix

Seraphine ADC Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
53.4% Win Rate 73.0% Pick Rate1947 games

Highest Win Rate

Cleanse
Cleanse Removes all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Flash
Flash Teleports you a short distance toward your cursor.
78.0% Win Rate 0.4% Pick Rate10 games

Seraphine ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
54.1% Win Rate 87.6% Pick Rate2337 games
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.3% Win Rate 55.9% Pick Rate1490 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.7% Win Rate 34.6% Pick Rate924 games
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
42.4% Win Rate 1.9% Pick Rate50 games
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Blackfire Torch
Blackfire Torch (2800 gold) 80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
53.8% Win Rate 16.4% Pick Rate437 games
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
53.1% Win Rate 18.2% Pick Rate485 games

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
66.6% Win Rate 0.8% Pick Rate22 games
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.3% Win Rate 55.9% Pick Rate1490 games
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.7% Win Rate 34.6% Pick Rate924 games
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
50.2% Win Rate 0.6% Pick Rate16 games
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Blackfire Torch
Blackfire Torch (2800 gold) 80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
78.1% Win Rate 1.3% Pick Rate35 games
Final Build
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
79.7% Win Rate 3.9% Pick Rate104 games
Other Items
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
48.7% Win Rate 13.8% Pick Rate367 games
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
43.5% Win Rate 9.0% Pick Rate240 games
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
42.3% Win Rate 8.2% Pick Rate219 games
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

36.8% Win Rate 6.2% Pick Rate165 games
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
79.7% Win Rate 3.9% Pick Rate104 games
Cosmic Drive
Cosmic Drive (3000 gold) 70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.
30.2% Win Rate 3.9% Pick Rate104 games
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
77.9% Win Rate 3.5% Pick Rate94 games

Seraphine ADC Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

54.9% Win Rate 47.4% Pick Rate1266 games

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Coup de Grace
Coup de Grace

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

57.3% Win Rate 3.7% Pick Rate98 games

Seraphine best with

Seraphine ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
48.7% Win Rate 34.2% Pick Rate911 games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
58.0% Win Rate 1.3% Pick Rate35 games

Countered by Seraphine

Seraphine Counterpicks

Seraphine ADC Lane Matchups

Seraphine lore:

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.

Seraphine tips:

Playing Against Seraphine

Seraphine abilities description:

Stage Presence
P
Stage Presence (passive)
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Q
High Note (Q)
Seraphine deals damage in an area.
Surround Sound
W
Surround Sound (W)
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
E
Beat Drop (E)
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
R
Encore (R)
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Seraphine Skins and Splash Arts