Seraphine Splash Art
Seraphine

Seraphine ADC

the Starry-Eyed Songstress
Champion Win Rate: 50.4%
Pick Rate: 4.3%
Ban Rate: 0.7%
Analyzed: 5530 ranked matches
League: Platinum+
Path: 15.8.1
Support ADC ARAM

Seraphine Roles

Seraphine
  • Support

    (Support - 83.0%) 4590 games
  • ADC

    (ADC - 12.7%) 703 games

ARAM Stats

  • ARAM

    Analyzed 9026 ARAM games

Seraphine ADC Stats

52.7%
Win Rate (Role)
12.7%
ADC (Role Rate)
0.7%
Ban Rate
0.0007
Penta/Game
5.1
Kills/Game
5.1
Deaths/Game
10.4
Assists/Game
0.30
Wards/Min
6.29
CS/Min
366
Gold/Min

Damage Type

Physical: 7.6%
Magic: 89.0%
True: 3.41%

Overall Champion Matrix

Seraphine ADC Summoners

Most Popular

Flash
Flash
Teleport
Teleport
52.0% Win Rate 71.8% Pick Rate

Highest Win Rate

Heal
Heal
Teleport
Teleport
98.4% Win Rate 0.1% Pick Rate

Seraphine ADC Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold)
Doran's Ring
Doran's Ring (400 gold)
Health Potion
Health Potion (50 gold)
51.8% Win Rate 87.4% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
52.5% Win Rate 55.0% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
53.6% Win Rate 32.0% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold)
47.1% Win Rate 4.4% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold)
Blackfire Torch
Blackfire Torch (2800 gold)
Archangel's Staff
Archangel's Staff (2900 gold)
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
55.9% Win Rate 9.0% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold)
60.0% Win Rate 21.7% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold)
Control Ward
Control Ward (75 gold)
Tear of the Goddess
Tear of the Goddess (400 gold)
100.0% Win Rate 0.1% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold)
76.8% Win Rate 0.6% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold)
53.6% Win Rate 32.0% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold)
52.5% Win Rate 55.0% Pick Rate
Core Build
Blasting Wand
Blasting Wand (850 gold)
Rod of Ages
Rod of Ages (2600 gold)
Archangel's Staff
Archangel's Staff (2900 gold)
Liandry's Torment
Liandry's Torment (3000 gold)
83.3% Win Rate 1.5% Pick Rate
Final Build
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold)
62.9% Win Rate 9.9% Pick Rate
Other Items
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold)
38.3% Win Rate 11.2% Pick Rate
Void Staff
Void Staff (3000 gold)
37.8% Win Rate 9.8% Pick Rate
Morellonomicon
Morellonomicon (2950 gold)
45.4% Win Rate 8.0% Pick Rate
Dawncore
Dawncore (2500 gold)
25.2% Win Rate 7.5% Pick Rate
Cryptbloom
Cryptbloom (2850 gold)
30.0% Win Rate 6.3% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold)
59.1% Win Rate 6.3% Pick Rate
Moonstone Renewer
Moonstone Renewer (2200 gold)
55.3% Win Rate 5.6% Pick Rate

Seraphine ADC Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Precision
Presence of Mind
Presence of Mind

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.9% Win Rate 54.7% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Summon Aery
Summon Aery

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Gathering Storm
Gathering Storm

Gathering Storm

Every 10 min gain AP or AD, adaptive.10 min: + 8 AP or 5 AD 20 min: + 24 AP or …

Secondary Path
Resolve
Font of Life
Font of Life

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Revitalize
Revitalize

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health

+65 Health

+65 Health

56.1% Win Rate 8.8% Pick Rate

Seraphine best with

Seraphine ADC Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > E > W
55.3% Win Rate 28.3% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
W
E
E
E
E
E
E
E
R
R
R
R
R
Max Order: Q > W > E
60.3% Win Rate 2.1% Pick Rate

Countered by Seraphine

Seraphine Counterpicks

Seraphine lore:

Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She performs for the sister cities to remind their citizens that they're not alone, that they're stronger together, and that, in her eyes, their potential is limitless.

Seraphine tips:

Playing Against Seraphine

Seraphine abilities description:

Stage Presence
P
Stage Presence (passive)
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
Q
High Note (Q)
Seraphine deals damage in an area.
Surround Sound
W
Surround Sound (W)
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
E
Beat Drop (E)
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
R
Encore (R)
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.