Support Matchup

Neeko vs Bard

Patch: 15.15 (25.15)
League: Platinum+
Neeko

Neeko

the Curious Chameleon
Support
Neeko Support Overall Win Rate
48.78%

Matchup Win Rate

48.2%
Neeko vs Bard Wins
51.8%
Bard vs Neeko Wins
Bard

Bard

the Wandering Caretaker
Support
Bard Support Overall Win Rate
50.55%

Neeko vs Bard - Support Matchup Guide Patch 15.15 (25.15)

Neeko Support vs Bard Support - Who is stronger?

Neeko Support has trouble against Bard (48.2% win rate) based on 524 games. This is a tough matchup for Neeko players.

View detailed statistics below: items, runes, and counter builds for Neeko Support vs Bard Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.9% popularity, Neeko constantly encounters meta-dominant Bard (5.3%, 13th place out of 51 Support champions). Understanding how to play against this popular champion becomes essential for consistent Neeko performance in the current patch. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (59.8% win rate) plus optimal itemization Hextech Rocketbelt, Zhonya's Hourglass, Cryptbloom, and Sorcerer's Shoes boosts your chances from 48.2% to 70%+ - potentially game-changing.

Vision deficit: Struggling in both the matchup and vision control (0.84 vs 0.91 wards/min) demands defensive warding and heavy jungle coordination. Damage doesn't equal wins: Neeko outputs more damage (515 vs 460/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Bard: leads in both matchup win rate (51.8%) and KDA (3.10 vs 2.20, 7th vs 39th place). Neeko players need exceptional preparation to overcome this counter-pick.

Neeko vs Bard - Support Stats Comparison

Neeko Support
Neeko Support
Versus
Bard Support
Bard Support
CTierA+
48.2%Matchup Winrate51.8%
48.78%Role Winrate50.55%
#37Winrate Rank#14
2.9%Pickrate5.3%
2.2Average KDA3.1
319Gold per Minute309
0.84Wards per Minute0.91
515Damage per Minute460

How to Beat Bard as Neeko (Support)

Despite the slight difference in effectiveness, in the Neeko versus Bard matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Neeko deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Bard has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

Consider the excellent vision control demonstrated by Bard, ranking 23rd (versus 34th for Neeko) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (3.1 versus 2.2) suggests they participate more effectively in team fights.

Key aspects of the Neeko Support versus Bard Support matchup

In this difficult confrontation, it is critically important for the Neeko player to avoid attempts to force trades and all-ins with the Bard player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Neeko vs Bard: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
52.7% Win Rate64.8% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
54.7% Win Rate7.3% Pick Rate

Neeko vs Bard: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.0% Win Rate52.8% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

59.8% Win Rate29.3% Pick Rate

Neeko vs Bard: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
56.4% Win Rate76.0% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

53.4% Win Rate44.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.4% Win Rate40.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
39.5% Win Rate2.5% Pick Rate
Core Build
Hextech Alternator
Hextech Alternator (1100 gold) 45 Ability Power
Revved
Damaging a champion deals bonus magic damage.
->
Hextech Rocketbelt
Hextech Rocketbelt (2600 gold) 60 Ability Power
350 Health
15 Ability Haste

Supersonic
Dash in target direction, unleashing missiles that deal magic damage.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
62.5% Win Rate11.7% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

0.0% Win Rate25.2% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
56.4% Win Rate76.0% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
84.2% Win Rate1.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.4% Win Rate40.1% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

53.4% Win Rate44.6% Pick Rate
Core Build
Hextech Alternator
Hextech Alternator (1100 gold) 45 Ability Power
Revved
Damaging a champion deals bonus magic damage.
->
Hextech Rocketbelt
Hextech Rocketbelt (2600 gold) 60 Ability Power
350 Health
15 Ability Haste

Supersonic
Dash in target direction, unleashing missiles that deal magic damage.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
100.0% Win Rate1.5% Pick Rate
Final Build
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
100.0% Win Rate25.2% Pick Rate
Other Items
Manamune
Manamune (2900 gold) 35 Attack Damage
500 Mana
15 Ability Haste

Awe
Gain bonus Attack Damage.
Manaflow (8s, max 4 charges)
Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).
Transforms into Muramana at 360 max Mana.
100.0% Win Rate25.2% Pick Rate

Neeko vs Bard: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Blooming Burst Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.
Q
Q
Q
Q
Q
W
W
Shapesplitter Neeko passively deals bonus magic damage every third attack, briefly increasing her move speed. Neeko can activate to send a clone in a direction and recast to change the direction of the clone.
W
W
W
W
W
E
E
Tangle-Barbs Neeko slings a tangle that damages and roots everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.
E
E
E
E
E
R
R
Pop Blossom After a short preparation, Neeko leaps into the air, knocking up all nearby enemies. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.
R
R
R
Max Order: Q > E > W
45.5% Win Rate42.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Blooming Burst Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.
Q
Q
Q
Q
Q
R
W
Shapesplitter Neeko passively deals bonus magic damage every third attack, briefly increasing her move speed. Neeko can activate to send a clone in a direction and recast to change the direction of the clone.
W
W
W
W
W
R
E
Tangle-Barbs Neeko slings a tangle that damages and roots everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.
E
E
E
E
E
R
R
Pop Blossom After a short preparation, Neeko leaps into the air, knocking up all nearby enemies. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.
R
R
R
Max Order: Q > E > W
85.6% Win Rate0.9% Pick Rate

Neeko tips:

  • You can set her passive to use hotkeys in the options menu. The default is Shift+F1~F5
  • Try to use Inherent Glamour sparingly, ineffective uses will put enemies on the alert.

Playing Against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!