Jungle Matchup

Nunu & Willump vs Kayn

Patch: 15.24 (25.24)
League: Platinum+
Nunu & Willump

Nunu & Willump

the Boy and His Yeti
Jungle
Nunu & Willump Jungle Overall Win Rate
50.31%

Matchup Win Rate

55.2%
Nunu & Willump vs Kayn Wins
44.8%
Kayn vs Nunu & Willump Wins
Kayn

Kayn

the Shadow Reaper
Jungle
Kayn Jungle Overall Win Rate
49.72%

Nunu & Willump vs Kayn - Jungle Matchup Guide Patch 15.24 (25.24)

Nunu & Willump Jungle vs Kayn Jungle - Who is stronger?

Nunu & Willump Jungle performs well against Kayn (55.2% win rate) based on 664 games. This matchup works well for Nunu & Willump players.

View detailed statistics below: items, runes, and counter builds for Nunu & Willump Jungle vs Kayn Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 65.1% in this matchup.

Statistical Matchup Analysis

With 2.3% popularity, Nunu & Willump constantly encounters meta-dominant Kayn (6.2%, 5th place out of 63 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Nunu & Willump performance in the current patch. Even tiers, uneven results: Both champions sit at B+-tier, but Nunu & Willump claims a meaningful 55.2% vs 44.8% advantage. Nunu & Willump's kit synergizes better in this specific head-to-head matchup. Amplify your advantage: The Aftershock + Font of Life rune setup achieves 62.9% win rate (1.8% popularity), while the core build Liandry's Torment > Frozen Heart > Thornmail with Sorcerer's Shoes (65.1% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Win through macro: Nunu & Willump takes the matchup (55.20%) despite falling behind in CS (5.02 vs 5.78/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Nunu & Willump wins through smart play rather than raw damage - despite lower DPS (531 vs 701/min), the 55.2% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Nunu & Willump leads in both matchup win rate (55.2%) and KDA (2.70 vs 2.30) - complete superiority across all metrics.

Nunu & Willump vs Kayn - Jungle Stats Comparison

Nunu & Willump Jungle
Nunu & Willump Jungle
Versus
Kayn Jungle
Kayn Jungle
B+TierB+
55.2%Matchup Winrate44.8%
50.31%Role Winrate49.72%
#26Winrate Rank#40
2.3%Pickrate6.2%
2.7Average KDA2.3
414Gold per Minute433
5.02CS/Min5.78
0.17Wards per Minute0.16
531Damage per Minute701

How to Beat Kayn as Nunu & Willump (Jungle)

The Nunu & Willump versus Kayn matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Nunu & Willump deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Kayn deals mainly physical damage (87.45%), additional items against this damage type may be required against snowballing or aggressive play.

Consider the farming superiority demonstrated by Kayn, ranking 47th (versus 63rd for Nunu & Willump) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.3 versus 2.7) suggests they are less effective in team fights.

Key aspects of the Nunu & Willump Jungle versus Kayn Jungle matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Nunu & Willump player to maintain constant pressure on Kayn, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Nunu & Willump vs Kayn: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
47.9% Win Rate82.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
58.2% Win Rate6.4% Pick Rate

Nunu & Willump vs Kayn: Jungle Runes

Most Frequent Runes

Primary Path
Domination
Dark Harvest
Dark Harvest Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.

Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Sorcery
Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

45.5% Win Rate39.4% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Conditioning
Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Secondary Path
Sorcery
Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Waterwalking
Waterwalking Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the river.

May you be as swift as the rushing river and agile as a startled Rift Scuttler.

Waterwalking

Gain 10 Move Speed and 13 - 30 Adaptive Force (based on level) when in the rive…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

62.9% Win Rate1.8% Pick Rate

Nunu & Willump vs Kayn: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.9% Win Rate35.1% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.0% Win Rate33.9% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.5% Win Rate23.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.9% Win Rate21.5% Pick Rate
Core Build
Hextech Alternator
Hextech Alternator (1100 gold) 45 Ability Power
Revved
Damaging a champion deals bonus magic damage.
->
Hextech Rocketbelt
Hextech Rocketbelt (2600 gold) 60 Ability Power
350 Health
15 Ability Haste

Supersonic
Dash in target direction, unleashing missiles that deal magic damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
58.7% Win Rate3.1% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
59.7% Win Rate9.4% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Mosstomper Seedling
Mosstomper Seedling (450 gold) Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
62.1% Win Rate1.3% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.9% Win Rate2.5% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.3% Win Rate3.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.9% Win Rate21.5% Pick Rate
Core Build
Fated Ashes
Fated Ashes (900 gold) 30 Ability Power
Inflame
Damaging Abilities deal 15 bonus magic damage over 3 seconds.
Deals an additional 45 magic damage to monsters.
->
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
65.1% Win Rate1.8% Pick Rate
Final Build
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
73.0% Win Rate4.9% Pick Rate
Other Items
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
70.1% Win Rate9.2% Pick Rate
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
59.0% Win Rate7.0% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

53.9% Win Rate6.5% Pick Rate
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
59.1% Win Rate5.8% Pick Rate
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
50.6% Win Rate5.5% Pick Rate
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
57.2% Win Rate5.4% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
73.0% Win Rate4.9% Pick Rate

Nunu & Willump vs Kayn: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Consume Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Q
Q
Q
Q
Q
W
W
Biggest Snowball Ever! Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
W
W
W
W
W
E
E
Snowball Barrage Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
E
E
E
E
E
R
R
Absolute Zero Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
R
R
R
Max Order: Q > E > W
42.0% Win Rate48.3% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Consume Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Q
Q
Q
Q
Q
R
W
Biggest Snowball Ever! Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
W
W
W
W
W
R
E
Snowball Barrage Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
E
E
E
E
E
R
R
Absolute Zero Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
R
R
R
Max Order: Q > W > E
95.7% Win Rate0.6% Pick Rate

Nunu & Willump tips:

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

Playing Against Kayn

  • Umbral Trespass requires Kayn to damage a target first. Try to dodge Blade's Reach to deny him a long range cast of Umbral Trespass.
  • When Kayn is in terrain near you, you will get a visual warning on the edge of the terrain he's in.
  • Damage Kayn while he's in Shadow Step to shorten its duration, or apply hard crowd control (stun, charm, knockup, etc) to end Shadow Step immediately.