Orianna Mid has trouble against Zoe (47.7% win rate) based on 770 games. This is a tough matchup for Orianna players.
View detailed statistics below: items, runes, and counter builds for Orianna Mid vs Zoe Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.4% in this matchup.
Orianna dominates the meta (8th most popular, 6.5% pick rate) and regularly clashes with Zoe (4.1% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Identical tiers, different outcomes: Despite matching C-tier ratings, Orianna struggles with only 47.7% win rate. Zoe's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Electrocute + Cheap Shot combination (60.4% win rate) plus optimal itemization Archangel's Staff, Shadowflame, Rabadon's Deathcap, and Sorcerer's Shoes boosts your chances from 47.7% to 58.4% - potentially game-changing.
Farm your way back: Orianna's superior farming (7.53 vs 5.66/min, 6th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 1.87 CS/min natural advantage. Damage equilibrium: Equal damage output (781 damage/min) makes positioning, timing, and objective control the decisive factors in trades and team fights. Skill-based matchup: Identical KDA (2.50) with 47.7% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.
| Orianna Mid | Versus | Zoe Mid |
|---|---|---|
| C | Tier | C |
| 47.7% | Matchup Winrate | 52.3% |
| 48.48% | Role Winrate | 48.82% |
| #53 | Winrate Rank | #52 |
| 6.5% | Pickrate | 4.1% |
| 2.5 | Average KDA | 2.5 |
| 410 | Gold per Minute | 391 |
| 7.53 | CS/Min | 5.66 |
| 0.30 | Wards per Minute | 0.36 |
| 781 | Damage per Minute | 781 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Orianna deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Zoe deals primarily magic damage (74.15%), additional magic resistance may be required.
An important advantage of Orianna is higher farming statistics (ranked 6th among role champions) (versus 53rd for Zoe), which provides a stable gold advantage in extended games and allows faster access to key items.
In this difficult confrontation, it is critically important for the Orianna player to avoid attempts to force trades and all-ins with the Zoe player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

+65 Health


Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

+10% Tenacity and Slow Resist

Increases health from 10 to 180 HP across levels 1-18




























