Top Matchup

Pantheon vs Sett

Patch: 15.13.1 (25.13.1)
League: Platinum+
Pantheon

Pantheon

the Unbreakable Spear
Top
Pantheon Top Overall Win Rate
50.54%

Matchup Win Rate

45.6%
Pantheon vs Sett Wins
54.4%
Sett vs Pantheon Wins
Sett

Sett

the Boss
Top
Sett Top Overall Win Rate
52.02%

Pantheon vs Sett: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel toan allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
46.8% Win Rate 22.7% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel toan allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
46.8% Win Rate 22.7% Pick Rate

Pantheon vs Sett: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Press the Attack
Press the Attack Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Sorcery
Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

39.4% Win Rate 41.6% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Conditioning
Conditioning After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.

Conditioning

After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.7% Win Rate 35.2% Pick Rate

Pantheon vs Sett: Top Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
47.9% Win Rate 11.4% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.2% Win Rate 64.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

31.1% Win Rate 16.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
41.2% Win Rate 7.2% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
39.2% Win Rate 8.7% Pick Rate
Final Build
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
28.6% Win Rate 21.6% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Long Sword
Long Sword (350 gold) 10 Attack Damage
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
47.9% Win Rate 11.4% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
47.2% Win Rate 64.0% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
42.4% Win Rate 3.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
41.2% Win Rate 7.2% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
80.7% Win Rate 2.2% Pick Rate
Final Build
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
100.0% Win Rate 6.2% Pick Rate
Other Items
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
39.8% Win Rate 15.4% Pick Rate
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
66.8% Win Rate 9.4% Pick Rate
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
66.7% Win Rate 9.4% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
0.0% Win Rate 9.4% Pick Rate
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
32.8% Win Rate 9.3% Pick Rate
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
0.0% Win Rate 6.2% Pick Rate
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
100.0% Win Rate 6.2% Pick Rate

Pantheon vs Sett: Top Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Comet Spear Pantheon either thrusts his spear or throws his spear in the chosen direction.
Q
Q
Q
Q
Q
W
W
Shield Vault Pantheon dashes to a target, damaging and stunning them.
W
W
W
W
W
E
E
Aegis Assault Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
E
E
E
E
E
R
R
Grand Starfall Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
R
R
R
Max Order: Q > W > E
49.5% Win Rate 32.7% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Comet Spear Pantheon either thrusts his spear or throws his spear in the chosen direction.
Q
Q
Q
Q
Q
R
W
Shield Vault Pantheon dashes to a target, damaging and stunning them.
W
W
W
W
W
R
E
Aegis Assault Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
E
E
E
E
E
R
R
Grand Starfall Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
R
R
R
Max Order: Q > E > W
73.3% Win Rate 1.1% Pick Rate