Pantheon Top has trouble against Jayce (47.9% win rate) based on 535 games. This is a tough matchup for Pantheon players.
View detailed statistics below: items, runes, and counter builds for Pantheon Top vs Jayce Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
With 2.0% popularity, Pantheon constantly encounters meta-dominant Jayce (3.9%, 15th place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Pantheon performance in the current patch. Surprising upset: Despite Pantheon's higher tier rating, Jayce wins 52.1% of encounters. This suggests Jayce's kit specifically counters Pantheon's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Conqueror + Presence of Mind combination (54.1% win rate) plus optimal itemization Eclipse, Sundered Sky, Black Cleaver, and Plated Steelcaps boosts your chances from 47.9% to 70%+ - potentially game-changing.
Survive and scale: Pantheon faces both matchup (47.87%) and farming disadvantages (6.36 vs 6.48/min). With a 0.12 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Pantheon outputs more damage (964 vs 953/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Pantheon maintains better KDA (2.10, 16th place vs 39th for Jayce), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Pantheon Top | Versus | Jayce Top |
|---|---|---|
| B+ | Tier | C |
| 47.9% | Matchup Winrate | 52.1% |
| 50.27% | Role Winrate | 47.95% |
| #28 | Winrate Rank | #56 |
| 2.0% | Pickrate | 3.9% |
| 2.1 | Average KDA | 1.8 |
| 416 | Gold per Minute | 440 |
| 6.36 | CS/Min | 6.48 |
| 0.30 | Wards per Minute | 0.34 |
| 964 | Damage per Minute | 953 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Pantheon deals physical damage. Focus on eliminating enemy carries. Jayce deals mainly physical damage (77.40%), additional items against this damage type may be required against snowballing or aggressive play.
Consider the farming superiority demonstrated by Jayce, ranking 34th (versus 39th for Pantheon) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.8 versus 2.1) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Pantheon player to avoid attempts to force trades and all-ins with the Jayce player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…


After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























