Support Matchup

Pyke vs Janna

Patch: 15.16 (25.16)
League: Platinum+
Pyke

Pyke

the Bloodharbor Ripper
Support
Pyke Support Overall Win Rate
48.95%

Matchup Win Rate

51.3%
Pyke vs Janna Wins
48.8%
Janna vs Pyke Wins
Janna

Janna

the Storm's Fury
Support
Janna Support Overall Win Rate
51.81%

Pyke vs Janna - Support Matchup Guide Patch 15.16 (25.16)

Pyke Support vs Janna Support - Who is stronger?

Pyke Support has a slight edge over Janna (51.3% win rate) based on 740 games. The matchup slightly favors Pyke.

View detailed statistics below: items, runes, and counter builds for Pyke Support vs Janna Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Pyke dominates the meta (10th most popular, 6.3% pick rate) and regularly clashes with Janna (3.6% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Optimize for consistency: Electrocute paired with Sudden Impact (59.5% win rate, 8.3% popularity) provides the stats you need, while the item sequence Youmuu's Ghostblade > Umbral Glaive > Edge of Night with Symbiotic Soles delivers 70%+ win rate against Janna.

Total map control: Pyke dominates both the matchup and vision control (1.03 vs 0.92 wards/min). Your extra 0.11 wards/min create massive macro advantages for your entire team. Complete superiority: Pyke dominates both win rate (51.3%) and damage output (451 vs 282/min, 2nd among Support). The 169 damage/min difference creates massive snowball potential. Intriguing anomaly: Pyke wins the matchup (51.3%) despite a lower KDA (2.20 vs 3.30). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Pyke vs Janna - Support Stats Comparison

Pyke Support
Pyke Support
Versus
Janna Support
Janna Support
BTierS
51.3%Matchup Winrate48.8%
48.95%Role Winrate51.81%
#45Winrate Rank#9
6.3%Pickrate3.6%
2.2Average KDA3.3
331Gold per Minute299
1.03Wards per Minute0.92
451Damage per Minute282

How to Beat Janna as Pyke (Support)

While statistically Pyke is slightly stronger than Janna as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Pyke deals physical damage. Focus on eliminating enemy carries. Meanwhile, Janna deals primarily magic damage (79.70%), additional magic resistance may be required.

An important advantage of Pyke is superior vision control (ranked 4th among supports) (versus 19th for Janna), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (3.3 versus 2.2) suggests they participate more effectively in team fights.

Key aspects of the Pyke Support versus Janna Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Pyke player to maintain constant pressure on Janna, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Pyke vs Janna: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
47.1% Win Rate95.0% Pick Rate

Highest Win Rate

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
49.5% Win Rate2.2% Pick Rate

Pyke vs Janna: Support Runes

Most Frequent Runes

Primary Path
Domination
Hail of Blades
Hail of Blades Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 10s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.

Hail of Blades

Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Sixth Sense
Sixth Sense Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

45.7% Win Rate66.1% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

59.5% Win Rate8.3% Pick Rate

Pyke vs Janna: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
44.2% Win Rate61.4% Pick Rate
Popular Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
44.1% Win Rate55.5% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.5% Win Rate30.6% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.3% Win Rate8.1% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Umbral Glaive
Umbral Glaive (2500 gold) 55 Attack Damage
15 Lethality
10 Ability Haste

Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards.
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
47.7% Win Rate20.4% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
49.3% Win Rate22.2% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
58.5% Win Rate31.0% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

59.8% Win Rate1.9% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.3% Win Rate8.1% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.5% Win Rate30.6% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Umbral Glaive
Umbral Glaive (2500 gold) 55 Attack Damage
15 Lethality
10 Ability Haste

Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
98.6% Win Rate1.6% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate11.2% Pick Rate
Other Items
Voltaic Cyclosword
Voltaic Cyclosword (3000 gold) 55 Attack Damage
18 Lethality
10 Ability Haste

Galvanize
Dashes and Stealth stack Energized 75% faster.
Firmament
Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
33.1% Win Rate16.6% Pick Rate
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate11.2% Pick Rate
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
98.6% Win Rate5.6% Pick Rate
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
99.5% Win Rate5.6% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
98.8% Win Rate5.6% Pick Rate

Pyke vs Janna: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Bone Skewer Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Q
Q
Q
Q
Q
W
W
Ghostwater Dive Pyke enters Camouflage and gains significant Move Speed that decays over time.
W
W
W
W
W
E
E
Phantom Undertow Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
E
E
E
E
E
R
R
Death From Below Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
R
R
R
Max Order: Q > E > W
47.0% Win Rate87.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Bone Skewer Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Q
Q
Q
Q
Q
R
W
Ghostwater Dive Pyke enters Camouflage and gains significant Move Speed that decays over time.
W
W
W
W
W
R
E
Phantom Undertow Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
E
E
E
E
E
R
R
Death From Below Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
R
R
R
Max Order: Q > E > W
91.2% Win Rate0.7% Pick Rate

Pyke tips:

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Playing Against Janna

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.