Pyke Support has trouble against Rell (46.7% win rate) based on 956 games. This is a tough matchup for Pyke players.
View detailed statistics below: items, runes, and counter builds for Pyke Support vs Rell Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 74.4% in this matchup.
Pyke dominates the meta (8th most popular, 6.8% pick rate) and regularly clashes with Rell (2.9% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Identical tiers, different outcomes: Despite matching B-tier ratings, Pyke struggles with only 46.7% win rate. Rell's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Hail of Blades + Sudden Impact combination (46.7% win rate) plus optimal itemization Umbral Glaive, Voltaic Cyclosword, Edge of Night, and Symbiotic Soles boosts your chances from 46.7% to 74.4% - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.85 vs 0.97 wards/min) demands defensive warding and heavy jungle coordination. Damage doesn't equal wins: Pyke outputs more damage (392 vs 324/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Rell: leads in both matchup win rate (53.3%) and KDA (2.80 vs 2.20, 16th vs 41st place). Pyke players need exceptional preparation to overcome this counter-pick.
| Pyke Support | Versus | Rell Support |
|---|---|---|
| B | Tier | B |
| 46.7% | Matchup Winrate | 53.3% |
| 48.89% | Role Winrate | 48.92% |
| #41 | Winrate Rank | #39 |
| 6.8% | Pickrate | 2.9% |
| 2.2 | Average KDA | 2.8 |
| 350 | Gold per Minute | 291 |
| 0.85 | Wards per Minute | 0.97 |
| 392 | Damage per Minute | 324 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
Except for rare builds, Pyke deals physical damage. Focus on eliminating enemy carries. Rell has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the excellent vision control demonstrated by Rell, ranking 9th (versus 34th for Pyke) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (2.8 versus 2.2) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Pyke player to avoid attempts to force trades and all-ins with the Rell player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18
























