Support Matchup

Pyke vs Zyra

Patch: 15.24 (25.24)
League: Platinum+
Pyke

Pyke

the Bloodharbor Ripper
Support
Pyke Support Overall Win Rate
48.89%

Matchup Win Rate

51.2%
Pyke vs Zyra Wins
48.8%
Zyra vs Pyke Wins
Zyra

Zyra

Rise of the Thorns
Support
Zyra Support Overall Win Rate
51.24%

Pyke vs Zyra - Support Matchup Guide Patch 15.24 (25.24)

Pyke Support vs Zyra Support - Who is stronger?

Pyke Support has a slight edge over Zyra (51.2% win rate) based on 558 games. The matchup slightly favors Pyke.

View detailed statistics below: items, runes, and counter builds for Pyke Support vs Zyra Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Pyke dominates the meta (8th most popular, 6.8% pick rate) and regularly clashes with Zyra (3.3% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Optimize for consistency: Hail of Blades paired with Sudden Impact (64.6% win rate, 14.9% popularity) provides the stats you need, while the item sequence Umbral Glaive > Axiom Arc > Edge of Night with Symbiotic Soles delivers 70%+ win rate against Zyra.

Lane wins, vision lags: While winning the matchup (51.19%), Pyke trails in vision control (0.85 vs 0.99 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Pyke wins through smart play rather than raw damage - despite lower DPS (392 vs 701/min), the 51.2% win rate shows superior utility, positioning, and team fight impact. Skill-based matchup: Identical KDA (2.20) with 51.2% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Pyke vs Zyra - Support Stats Comparison

Pyke Support
Pyke Support
Versus
Zyra Support
Zyra Support
BTierA+
51.2%Matchup Winrate48.8%
48.89%Role Winrate51.24%
#41Winrate Rank#13
6.8%Pickrate3.3%
2.2Average KDA2.2
350Gold per Minute321
0.85Wards per Minute0.99
392Damage per Minute701

How to Beat Zyra as Pyke (Support)

While statistically Pyke is slightly stronger than Zyra as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

Except for rare builds, Pyke deals physical damage. Focus on eliminating enemy carries. Meanwhile, Zyra deals primarily magic damage (89.33%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Zyra, ranking 4th (versus 34th for Pyke) in ward placement among supports. This means the opponent provides better map vision for their team.

Key aspects of the Pyke Support versus Zyra Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Pyke player to maintain constant pressure on Zyra, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Pyke vs Zyra: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
49.5% Win Rate96.7% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
49.5% Win Rate96.7% Pick Rate

Pyke vs Zyra: Support Runes

Most Frequent Runes

Primary Path
Domination
Hail of Blades
Hail of Blades Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 10s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.

Hail of Blades

Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Sixth Sense
Sixth Sense Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

48.6% Win Rate65.2% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Hail of Blades
Hail of Blades Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for up to 3 attacks.

No more than 3s can elapse between attacks or this effect will end.

Cooldown: 10s.

Attack resets increase the attack limit by 1.
Allows you to temporarily exceed the attack speed limit.

Hail of Blades

Gain 140% (80% for ranged champions) Attack Speed when you attack an enemy champion for u…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Sixth Sense
Sixth Sense Automatically sense a nearby untracked and unseen ward, tracking it for the team.

Level 11: Also reveal the ward for 10s.

This effect has a 250 second Cooldown.

Sixth Sense

Automatically sense a nearby untracked and unseen ward, tracking it for the tea…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

64.6% Win Rate14.9% Pick Rate

Pyke vs Zyra: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
40.9% Win Rate54.0% Pick Rate
Popular Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
51.3% Win Rate58.8% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
43.4% Win Rate21.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
61.7% Win Rate10.8% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Umbral Glaive
Umbral Glaive (2500 gold) 55 Attack Damage
15 Lethality
10 Ability Haste

Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards.
Youmuu's Ghostblade
Youmuu's Ghostblade (2800 gold) 55 Attack Damage
18 Lethality
4% Move Speed

Haunt
Gain Move Speed while out of combat.
Wraith Step
Gain Move Speed and Ghosting for seconds.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
54.1% Win Rate25.8% Pick Rate
Final Build
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
49.1% Win Rate20.8% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Boots
Boots (300 gold) 25 Move Speed
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
73.6% Win Rate1.7% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
61.7% Win Rate10.8% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
51.3% Win Rate58.8% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.6% Win Rate1.1% Pick Rate
Core Build
Serrated Dirk
Serrated Dirk (1000 gold) 20 Attack Damage
10 Lethality

->
Umbral Glaive
Umbral Glaive (2500 gold) 55 Attack Damage
15 Lethality
10 Ability Haste

Blackout
When you are near enemy Stealth Wards and traps, reveal them for 8 seconds.
Extinguish
Attacks do bonus damage to Wards.
Axiom Arc
Axiom Arc (3000 gold) 55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
100.0% Win Rate1.3% Pick Rate
Final Build
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
100.0% Win Rate5.2% Pick Rate
Other Items
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
0.0% Win Rate15.5% Pick Rate
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
49.1% Win Rate10.6% Pick Rate
Voltaic Cyclosword
Voltaic Cyclosword (3000 gold) 55 Attack Damage
18 Lethality
10 Ability Haste

Galvanize
Dashes and Stealth stack Energized 75% faster.
Firmament
Your Energized Attack deals bonus physical damage and Slows for 0.75 seconds.
0.0% Win Rate5.3% Pick Rate
Profane Hydra
Profane Hydra (3200 gold) 60 Attack Damage
18 Lethality
10 Ability Haste

Cleave
Attacks deal physical damage to nearby enemies.
Heretical Cleave
Deal physical damage around you.
0.0% Win Rate5.2% Pick Rate
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
100.0% Win Rate5.2% Pick Rate
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
100.0% Win Rate5.2% Pick Rate

Pyke vs Zyra: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Bone Skewer Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Q
Q
Q
Q
Q
W
W
Ghostwater Dive Pyke enters Camouflage and gains significant Move Speed that decays over time.
W
W
W
W
W
E
E
Phantom Undertow Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
E
E
E
E
E
R
R
Death From Below Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
R
R
R
Max Order: Q > E > W
46.6% Win Rate83.4% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Bone Skewer Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Q
Q
Q
Q
Q
R
W
Ghostwater Dive Pyke enters Camouflage and gains significant Move Speed that decays over time.
W
W
W
W
W
R
E
Phantom Undertow Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
E
E
E
E
E
R
R
Death From Below Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
R
R
R
Max Order: E > Q > W
92.2% Win Rate0.4% Pick Rate

Pyke tips:

  • Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.
  • Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.
  • The Tap version of Bone Skewer is much faster and deals additional damage.
  • A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Playing Against Zyra

  • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
  • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
  • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
  • Moving the fight to a different area will deprive Zyra of accumulated seeds.
  • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.