Support Matchup

Thresh vs Mel

Patch: 15.17 (25.17)
League: Platinum+
Thresh

Thresh

the Chain Warden
Support
Thresh Support Overall Win Rate
50.63%

Matchup Win Rate

52.0%
Thresh vs Mel Wins
48.0%
Mel vs Thresh Wins
Mel

Mel

the Soul's Reflection
Support
Mel Support Overall Win Rate
45.25%

Thresh vs Mel - Support Matchup Guide Patch 15.17 (25.17)

Thresh Support vs Mel Support - Who is stronger?

Thresh Support has an advantage against Mel (52.0% win rate) based on 1474 games. The matchup leans toward Thresh.

View detailed statistics below: items, runes, and counter builds for Thresh Support vs Mel Support in patch 15.17 (25.17), including win rates and pick rates. With proper study, this can improve your chances of victory up to 75.3% in this matchup.

Statistical Matchup Analysis

Thresh dominates the meta (1st most popular, 13.9% pick rate) and regularly clashes with Mel (2.7% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Meta strength confirmed: Thresh's superior tier rating (A+ vs D) translates into a solid 52.0% matchup win rate. This performance explains why Thresh ranks 20th in win rate among Support champions. Optimize for consistency: Aftershock paired with Font of Life (58.7% win rate, 1.2% popularity) provides the stats you need, while the item sequence Locket of the Iron Solari > Thornmail > Zeke's Convergence with Boots of Swiftness delivers 75.3% win rate against Mel.

Total map control: Thresh dominates both the matchup and vision control (0.90 vs 0.87 wards/min). Your extra 0.03 wards/min create massive macro advantages for your entire team. Quality over quantity: Thresh wins through smart play rather than raw damage - despite lower DPS (364 vs 642/min), the 52.0% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Thresh leads in both matchup win rate (52.0%) and KDA (2.70 vs 2.20) - complete superiority across all metrics.

Thresh vs Mel - Support Stats Comparison

Thresh Support
Thresh Support
Versus
Mel Support
Mel Support
A+TierD
52.0%Matchup Winrate48.0%
50.63%Role Winrate45.25%
#20Winrate Rank#52
13.9%Pickrate2.7%
2.7Average KDA2.2
302Gold per Minute359
0.90Wards per Minute0.87
364Damage per Minute642

How to Beat Mel as Thresh (Support)

While statistically Thresh is slightly stronger than Mel as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Thresh deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Mel deals primarily magic damage (88.26%), additional magic resistance may be required.

An important advantage of Thresh is superior vision control (ranked 14th among supports) (versus 24th for Mel), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.2 versus 2.7) suggests they are less effective in team fights.

Key aspects of the Thresh Support versus Mel Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Thresh player to maintain constant pressure on Mel, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Thresh vs Mel: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
51.5% Win Rate80.9% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
53.0% Win Rate3.9% Pick Rate

Thresh vs Mel: Support Runes

Most Frequent Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Secondary Path
Inspiration
Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

52.4% Win Rate63.5% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Aftershock
Aftershock After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 25 - 120 (+8% of your bonus health)
Cooldown: 20s

Resistance bonus from Aftershock capped at: 80-150 (based on level)

Aftershock

After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of…

Font of Life
Font of Life Impairing the movement of an enemy champion restores @BaseHeal@ Health to you and the lowest health nearby allied champion.

70% effect for Ranged Users.

Cooldown: 20s

Font of Life

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

Second Wind
Second Wind After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.

Second Wind

After taking damage from an enemy champion, heal for 4% of your missing health …

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Secondary Path
Domination
Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

58.7% Win Rate1.2% Pick Rate

Thresh vs Mel: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.1% Win Rate75.5% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.5% Win Rate42.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.1% Win Rate19.3% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
51.9% Win Rate17.2% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Knight's Vow
Knight's Vow (2300 gold) 200 Health
40 Armor
10 Ability Haste
100% Base Health Regen

Sacrifice
While near your Worthy ally, take 12% of the damage they receive and heal for 10% of the damage they deal to champions.Pledge (0s)
Designate an ally as Worthy.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
54.9% Win Rate13.8% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
78.7% Win Rate23.6% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Boots
Boots (300 gold) 25 Move Speed
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
65.8% Win Rate0.4% Pick Rate
Highest Winrate Boots
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

98.0% Win Rate0.1% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.1% Win Rate19.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
52.5% Win Rate42.3% Pick Rate
Core Build
Kindlegem
Kindlegem (800 gold) 200 Health
10 Ability Haste

->
Locket of the Iron Solari
Locket of the Iron Solari (2200 gold) 200 Health
25 Armor
25 Magic Resist
10 Ability Haste

Devotion
Grant nearby allies a 200 - 360 Shield that decays over 2.5 seconds.
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Zeke's Convergence
Zeke's Convergence (2200 gold) 300 Health
25 Armor
25 Magic Resist
10 Ability Haste

Frostfire Tempest
Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
75.3% Win Rate1.4% Pick Rate
Final Build
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
100.0% Win Rate4.8% Pick Rate
Other Items
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
0.0% Win Rate9.6% Pick Rate
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
99.9% Win Rate9.6% Pick Rate
Unending Despair
Unending Despair (2800 gold) 400 Health
25 Armor
25 Magic Resist
10 Ability Haste

Anguish
Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
49.4% Win Rate9.4% Pick Rate
Sunfire Aegis
Sunfire Aegis (2700 gold) 350 Health
50 Armor
10 Ability Haste

Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
100.0% Win Rate4.8% Pick Rate
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
98.2% Win Rate4.8% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
0.0% Win Rate4.8% Pick Rate

Thresh vs Mel: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Death Sentence Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
Q
Q
Q
Q
Q
W
W
Dark Passage Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
W
W
W
W
W
E
E
Flay Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
E
E
E
E
E
R
R
The Box A prison of walls that slow and deal damage if broken.
R
R
R
Max Order: Q > E > W
48.2% Win Rate55.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Death Sentence Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
Q
Q
Q
Q
Q
R
W
Dark Passage Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
W
W
W
W
W
R
E
Flay Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
E
E
E
E
E
R
R
The Box A prison of walls that slow and deal damage if broken.
R
R
R
Max Order: E > Q > W
64.3% Win Rate1.9% Pick Rate

Thresh tips:

  • Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
  • Death Sentence and Flay can be combined in either cast order for powerful combinations.
  • Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.

Playing Against Mel

  • Mel can reflect enemy projectiles, including powerful spells. Wait until she casts Rebuttal before throwing powerful projectiles her way.
  • The more Mel hits you, the more Overwhelm stacks she applies. If your health drops too low her next hit will kill you, so back off for a couple seconds to let the Overwhelm stacks fall off.