Trundle Jungle performs well against Diana (53.8% win rate) based on 1350 games. This matchup works well for Trundle players.
View detailed statistics below: items, runes, and counter builds for Trundle Jungle vs Diana Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 60.6% in this matchup.
Current meta showdown: Trundle (8.4% pick rate, 3rd most popular out of 54 Jungle champions) versus Diana (5.1%, 12th place). These two jungle titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Trundle's superior tier rating (S+ vs A) translates into a solid 53.8% matchup win rate. This performance explains why Trundle ranks 1st in win rate among Jungle champions. Trundle shows excellent consistency, combining a strong 53.1% overall win rate with matchup success. Optimize for consistency: Press the Attack paired with Triumph (54.8% win rate, 90.4% popularity) provides the stats you need, while the item sequence Trinity Force > Dead Man's Plate > Spirit Visage with Plated Steelcaps delivers 60.6% win rate against Diana.
Win through macro: Trundle takes the matchup (53.84%) despite falling behind in CS (5.52 vs 7.61/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Quality over quantity: Trundle wins through smart play rather than raw damage - despite lower DPS (546 vs 680/min), the 53.8% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Trundle leads in both matchup win rate (53.8%) and KDA (2.90 vs 2.30) - complete superiority across all metrics.
Trundle Jungle | Versus | Diana Jungle |
---|---|---|
S+ | Tier | A |
53.8% | Matchup Winrate | 46.2% |
53.08% | Role Winrate | 50.04% |
#1 | Winrate Rank | #27 |
8.4% | Pickrate | 5.1% |
2.9 | Average KDA | 2.3 |
421 | Gold per Minute | 456 |
5.52 | CS/Min | 7.61 |
0.19 | Wards per Minute | 0.19 |
546 | Damage per Minute | 680 |
The Trundle versus Diana matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Except for rare builds, Trundle deals physical damage. Focus on eliminating enemy carries. Meanwhile, Diana deals primarily magic damage (79.71%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Diana, ranking 3rd (versus 39th for Trundle) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.3 versus 2.9) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Trundle player to maintain constant pressure on Diana, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …
Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…
Deal 8% more damage to champions who have less than 40% health.
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18