Trundle Jungle has an advantage against Nunu & Willump (52.2% win rate) based on 679 games. The matchup leans toward Trundle.
View detailed statistics below: items, runes, and counter builds for Trundle Jungle vs Nunu & Willump Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.4% in this matchup.
Trundle with 1.6% pick rate (45th place among Jungle champions) rarely faces Nunu & Willump, who maintains 2.3% popularity. While this matchup isn't common overall, Nunu & Willump's solid presence in the meta makes understanding it worthwhile when you do play Trundle. Meta strength confirmed: Trundle's superior tier rating (A+ vs B+) translates into a solid 52.2% matchup win rate. This performance explains why Trundle ranks 9th in win rate among Jungle champions. Optimize for consistency: Press the Attack paired with Triumph (54.2% win rate, 91.4% popularity) provides the stats you need, while the item sequence Trinity Force > Dead Man's Plate > Spirit Visage with Plated Steelcaps delivers 61.4% win rate against Nunu & Willump.
Lane dominance: Trundle not only wins the matchup but crushes CS (6.40/min vs 5.02 for Nunu & Willump). This 1.38 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Trundle dominates both win rate (52.2%) and damage output (599 vs 531/min, 2nd among Jungle). The 68 damage/min difference creates massive snowball potential. Statistical dominance: Trundle leads in both matchup win rate (52.2%) and KDA (2.80 vs 2.70) - complete superiority across all metrics.
| Trundle Jungle | Versus | Nunu & Willump Jungle |
|---|---|---|
| A+ | Tier | B+ |
| 52.2% | Matchup Winrate | 47.8% |
| 51.23% | Role Winrate | 50.31% |
| #9 | Winrate Rank | #26 |
| 1.6% | Pickrate | 2.3% |
| 2.8 | Average KDA | 2.7 |
| 420 | Gold per Minute | 414 |
| 6.40 | CS/Min | 5.02 |
| 0.20 | Wards per Minute | 0.17 |
| 599 | Damage per Minute | 531 |
The Trundle versus Nunu & Willump matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Except for rare builds, Trundle deals physical damage. Focus on eliminating enemy carries. Meanwhile, Nunu & Willump deals primarily magic damage (86.93%), additional magic resistance may be required.
An important advantage of Trundle is higher farming statistics (ranked 20th among role champions) (versus 63rd for Nunu & Willump), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.7 versus 2.8) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Trundle player to maintain constant pressure on Nunu & Willump, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























