Jungle Matchup

Trundle vs Rammus

Patch: 15.15 (25.15)
League: Platinum+
Trundle

Trundle

the Troll King
Jungle
Trundle Jungle Overall Win Rate
53.08%

Matchup Win Rate

58.7%
Trundle vs Rammus Wins
41.3%
Rammus vs Trundle Wins
Rammus

Rammus

the Armordillo
Jungle
Rammus Jungle Overall Win Rate
51.36%

Trundle vs Rammus - Jungle Matchup Guide Patch 15.15 (25.15)

Trundle Jungle vs Rammus Jungle - Who is stronger?

Trundle Jungle wins most games against Rammus (58.7% win rate) based on 727 games. This matchup works very well for Trundle players.

View detailed statistics below: items, runes, and counter builds for Trundle Jungle vs Rammus Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.5% in this matchup.

Statistical Matchup Analysis

Meta staple Trundle (8.4% pick rate, 3rd most popular out of 54 Jungle champions) rarely faces off-meta Rammus (1.6% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Meta strength confirmed: Trundle's superior tier rating (S+ vs A) translates into a solid 58.7% matchup win rate. This performance explains why Trundle ranks 1st in win rate among Jungle champions. Trundle shows excellent consistency, combining a strong 53.1% overall win rate with matchup success. Amplify your advantage: The Lethal Tempo + Triumph rune setup achieves 62.9% win rate (1.6% popularity), while the core build Trinity Force > Dead Man's Plate > Spirit Visage with Plated Steelcaps (61.5% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Lane dominance: Trundle not only wins the matchup but crushes CS (5.52/min vs 5.29 for Rammus). This 0.23 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Trundle dominates both win rate (58.7%) and damage output (546 vs 467/min, 2nd among Jungle). The 79 damage/min difference creates massive snowball potential. Intriguing anomaly: Trundle wins the matchup (58.7%) despite a lower KDA (2.90 vs 3.20). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Trundle vs Rammus - Jungle Stats Comparison

Trundle Jungle
Trundle Jungle
Versus
Rammus Jungle
Rammus Jungle
S+TierA
58.7%Matchup Winrate41.3%
53.08%Role Winrate51.36%
#1Winrate Rank#10
8.4%Pickrate1.6%
2.9Average KDA3.2
421Gold per Minute379
5.52CS/Min5.29
0.19Wards per Minute0.19
546Damage per Minute467

How to Beat Rammus as Trundle (Jungle)

The Trundle versus Rammus matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Trundle deals physical damage. Focus on eliminating enemy carries. Rammus has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Trundle is higher farming statistics (ranked 39th among role champions) (versus 51st for Rammus), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (3.2 versus 2.9) suggests they participate more effectively in team fights.

Key aspects of the Trundle Jungle versus Rammus Jungle matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Trundle player to maintain constant pressure on Rammus, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Trundle vs Rammus: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
56.4% Win Rate77.4% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
67.2% Win Rate7.1% Pick Rate

Trundle vs Rammus: Jungle Runes

Most Frequent Runes

Primary Path
Precision
Press the Attack
Press the Attack Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Approach Velocity
Approach Velocity Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed for any enemy champion that you impair.

Activation Range for CC from allies: 1000

Approach Velocity

Gain 7.5% Move Speed towards nearby enemy champions that are movement impaired.…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.4% Win Rate90.2% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Lethal Tempo
Lethal Tempo Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds, up to 6. At max stacks, deal [9 - 30 Melee || 6 - 24 Ranged] bonus adaptive damage On-Attack, increased by 1% per 1% Bonus Attack Speed.

Lethal Tempo

Attacking an enemy champion grants you [6% Melee || 4% Ranged] Attack Speed for 6 seconds…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Nimbus Cloak
Nimbus Cloak After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 14% - 40% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).

Nimbus Cloak

After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s an…

Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

62.9% Win Rate1.6% Pick Rate

Trundle vs Rammus: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
52.5% Win Rate42.8% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.9% Win Rate43.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.4% Win Rate37.7% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.4% Win Rate8.3% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
60.0% Win Rate9.2% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
56.6% Win Rate14.9% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Mosstomper Seedling
Mosstomper Seedling (450 gold) Jungle Companions
Summon a Mosstomper that assists you against monsters.
Mosstomper's Courage
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants a shield that regenerates after killing large monsters or out of combat.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
54.0% Win Rate2.6% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
55.4% Win Rate8.3% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.2% Win Rate0.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

53.4% Win Rate37.7% Pick Rate
Core Build
Hearthbound Axe
Hearthbound Axe (1200 gold) 20 Attack Damage
20% Attack Speed

->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
Spirit Visage
Spirit Visage (2700 gold) 400 Health
50 Magic Resist
10 Ability Haste
100% Base Health Regen

Boundless Vitality
Heals and Shields on you are increased by 25%.
61.5% Win Rate5.6% Pick Rate
Final Build
Ravenous Hydra
Ravenous Hydra (3300 gold) 65 Attack Damage
15 Ability Haste
12% Life Steal

Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage.
58.3% Win Rate3.2% Pick Rate
Other Items
Wit's End
Wit's End (2800 gold) 50% Attack Speed
45 Magic Resist
20% Tenacity

Fray
Attacks deal bonus magic damageOn-Hit.
51.3% Win Rate9.3% Pick Rate
Blade of The Ruined King
Blade of The Ruined King (3200 gold) 40 Attack Damage
25% Attack Speed
10% Life Steal

Mist's Edge
Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second.
55.3% Win Rate9.2% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
55.9% Win Rate6.5% Pick Rate
Titanic Hydra
Titanic Hydra (3300 gold) 40 Attack Damage
600 Health

Cleave
Attacks deal physical damage on-hit and to enemies behind the target.
Titanic Crescent
Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
55.0% Win Rate4.6% Pick Rate
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
53.3% Win Rate3.4% Pick Rate
Ravenous Hydra
Ravenous Hydra (3300 gold) 65 Attack Damage
15 Ability Haste
12% Life Steal

Cleave
Attacks deal physical damage to nearby enemies.Ravenous Crescent
Deal physical damage to enemies around you.
Your Life Steal applies to this damage.
58.3% Win Rate3.2% Pick Rate
Hullbreaker
Hullbreaker (3000 gold) 40 Attack Damage
500 Health
4% Move Speed

Skipper
Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party
Nearby allied siege and super minions gain Armor and Magic Resist.
46.1% Win Rate2.9% Pick Rate

Trundle vs Rammus: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Chomp Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
Q
Q
Q
Q
Q
W
W
Frozen Domain Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.
W
W
W
W
W
E
E
Pillar of Ice Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
E
E
E
E
E
R
R
Subjugate Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.
R
R
R
Max Order: Q > W > E
55.0% Win Rate57.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Chomp Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
Q
Q
Q
Q
Q
R
W
Frozen Domain Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.
W
W
W
W
W
R
E
Pillar of Ice Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
E
E
E
E
E
R
R
Subjugate Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.
R
R
R
Max Order: Q > W > E
62.8% Win Rate0.7% Pick Rate

Trundle tips:

  • Trundle excels at fighting within his Frozen Domain. Try to draw enemies onto it.
  • Use Subjugate to soften a powerful enemy tank or to create a target for your team to focus fire.
  • Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers.

Playing Against Rammus

  • Pay particular attention to when his Defensive Ball Curl is off. Rammus has much lower stats than a normal tank when he's out of the stance.
  • Rammus often stacks high Armor, leaving him especially vulnerable to caster damage while not in Defensive Ball Curl.