Mid Matchup

Twisted Fate vs Fizz

Patch: 15.24 (25.24)
League: Platinum+
Twisted Fate

Twisted Fate

the Card Master
Mid
Twisted Fate Mid Overall Win Rate
50.77%

Matchup Win Rate

48.6%
Twisted Fate vs Fizz Wins
51.4%
Fizz vs Twisted Fate Wins
Fizz

Fizz

the Tidal Trickster
Mid
Fizz Mid Overall Win Rate
50.69%

Twisted Fate vs Fizz - Mid Matchup Guide Patch 15.24 (25.24)

Twisted Fate Mid vs Fizz Mid - Who is stronger?

Twisted Fate Mid struggles against Fizz (48.6% win rate) based on 731 games. This matchup can be tricky for Twisted Fate players.

View detailed statistics below: items, runes, and counter builds for Twisted Fate Mid vs Fizz Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 3.4% popularity, Twisted Fate constantly encounters meta-dominant Fizz (4.3%, 14th place out of 58 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Twisted Fate performance in the current patch. Identical tiers, different outcomes: Despite matching A-tier ratings, Twisted Fate struggles with only 48.6% win rate. Fizz's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (54.9% win rate) plus optimal itemization Rod of Ages, Lich Bane, Mejai's Soulstealer, and Boots of Swiftness boosts your chances from 48.6% to 70%+ - potentially game-changing.

Farm your way back: Twisted Fate's superior farming (7.06 vs 6.13/min, 16th among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 0.93 CS/min natural advantage. Outclassed across the board: Fizz leads in both matchup win rate (51.4%) and damage (745 vs 697/min). Twisted Fate must seek alternative win conditions through macro play and team coordination. Strong individual performance: Twisted Fate maintains better KDA (2.40, 19th place vs 23rd for Fizz), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Twisted Fate vs Fizz - Mid Stats Comparison

Twisted Fate Mid
Twisted Fate Mid
Versus
Fizz Mid
Fizz Mid
ATierA
48.6%Matchup Winrate51.4%
50.77%Role Winrate50.69%
#26Winrate Rank#27
3.4%Pickrate4.3%
2.4Average KDA2.3
431Gold per Minute455
7.06CS/Min6.13
0.31Wards per Minute0.32
697Damage per Minute745

How to Beat Fizz as Twisted Fate (Mid)

Despite the slight difference in effectiveness, in the Twisted Fate versus Fizz matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Twisted Fate deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Fizz deals primarily magic damage (78.37%), additional magic resistance may be required.

An important advantage of Twisted Fate is higher farming statistics (ranked 16th among role champions) (versus 42nd for Fizz), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.3 versus 2.4) suggests they are less effective in team fights.

Key aspects of the Twisted Fate Mid versus Fizz Mid matchup

In this difficult confrontation, it is critically important for the Twisted Fate player to avoid attempts to force trades and all-ins with the Fizz player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Twisted Fate vs Fizz: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
45.6% Win Rate80.1% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ghost
Ghost Gain Move Speed and ignore unit collision for the duration.
55.9% Win Rate3.3% Pick Rate

Twisted Fate vs Fizz: Mid Lane Runes

Most Frequent Runes

Primary Path
Inspiration
Unsealed Spellbook
Unsealed Spellbook Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins).

Your first swap becomes available at 6 mins.

Summoner Spells can only be swapped while out of combat.
After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
Smite damage increases after two Summoner Spell swaps.

Unsealed Spellbook

Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each uniqu…

Cash Back
Cash Back Get 6% Gold back when you purchase Legendary Items.

Cash Back

Get 6% Gold back when you purchase Legendary Items.

Biscuit Delivery
Biscuit Delivery Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 12% of your missing health. Consuming or selling a Biscuit permanently increases your max health by 30.

Biscuit Delivery

Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

Jack Of All Trades
Jack Of All Trades For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.

Gain 10 or 25 bonus Adaptive Force at 5 and 10 stacks, respectively.

Jack Of All Trades

For each different stat gained from items, gain one Jack stack. Each stack gran…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Unflinching
Unflinching Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and for 2 seconds after.

Unflinching

Gain 6 - 12 (level scaling) Armor and Magic Resist when crowd controlled and fo…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

+2% Move Speed
+2% Move Speed +2% Move Speed

+2% Move Speed

+2% Move Speed

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

46.6% Win Rate42.9% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Celerity
Celerity All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Celerity

All movement bonuses are 7% more effective on you and gain 1% Move Speed.

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

54.9% Win Rate4.1% Pick Rate

Twisted Fate vs Fizz: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.6% Win Rate91.1% Pick Rate
Popular Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
46.5% Win Rate39.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

47.4% Win Rate26.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

48.9% Win Rate17.4% Pick Rate
Core Build
Catalyst of Aeons
Catalyst of Aeons (1300 gold) 350 Health
375 Mana

Eternity
Restores 10% of the damage taken from champions as Mana.
Casting an Ability heals for 25% of Mana spent.
->
Rod of Ages
Rod of Ages (2600 gold) 50 Ability Power
400 Health
400 Mana

Timeless
This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Rapid Firecannon
Rapid Firecannon (2650 gold) 35% Attack Speed
25% Critical Strike Chance
4% Move Speed

Sharpshooter
Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.
55.3% Win Rate33.0% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
68.1% Win Rate33.2% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Cull
Cull (450 gold) 7 Attack Damage
Reap
Restore 3 HealthOn-Hit.
Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
67.2% Win Rate4.4% Pick Rate
Highest Winrate Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
98.2% Win Rate0.2% Pick Rate
Berserker's Greaves
Berserker's Greaves (1100 gold) 25% Attack Speed
45 Move Speed

49.3% Win Rate1.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.3% Win Rate12.3% Pick Rate
Core Build
Catalyst of Aeons
Catalyst of Aeons (1300 gold) 350 Health
375 Mana

Eternity
Restores 10% of the damage taken from champions as Mana.
Casting an Ability heals for 25% of Mana spent.
->
Rod of Ages
Rod of Ages (2600 gold) 50 Ability Power
400 Health
400 Mana

Timeless
This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity
Taking damage from champions restores 10% of the damage as Mana.
Casting an ability heals for 25% of Mana spent.
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
100.0% Win Rate1.8% Pick Rate
Final Build
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
98.7% Win Rate3.5% Pick Rate
Other Items
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
49.2% Win Rate17.2% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
66.1% Win Rate10.5% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

33.0% Win Rate5.3% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
98.0% Win Rate3.5% Pick Rate
Bloodthirster
Bloodthirster (3400 gold) 80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.
98.7% Win Rate3.5% Pick Rate
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
49.7% Win Rate3.4% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
0.0% Win Rate1.8% Pick Rate

Twisted Fate vs Fizz: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Wild Cards Twisted Fate throws three cards, dealing damage to each enemy unit they pass through.
Q
Q
Q
Q
Q
W
W
Pick a Card Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects.
W
W
W
W
W
E
E
Stacked Deck Every 4 attacks, Twisted Fate deals bonus damage. In addition, his Attack Speed is increased.
E
E
E
E
E
R
R
Destiny Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds.
R
R
R
Max Order: Q > W > E
42.9% Win Rate36.9% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Wild Cards Twisted Fate throws three cards, dealing damage to each enemy unit they pass through.
Q
Q
Q
Q
Q
R
W
Pick a Card Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects.
W
W
W
W
W
R
E
Stacked Deck Every 4 attacks, Twisted Fate deals bonus damage. In addition, his Attack Speed is increased.
E
E
E
E
E
R
R
Destiny Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate, which teleports Twisted Fate to any target location in 1.5 seconds.
R
R
R
Max Order: Q > W > E
61.9% Win Rate2.0% Pick Rate

Twisted Fate tips:

  • Coordinate with your allies for the best time to use Destiny to ambush enemies.
  • Stealth characters often escape a battle with very low hit points. Take advantage of Destiny's ability to reveal stealthed units to finish them off.
  • Twisted Fate is viable as an Attack Damage or Ability Power character, letting him fit on many different team compositions.

Playing Against Fizz

  • Fizz's attacks becomes more deadly for a few seconds after he uses his empowered attack - keep him away while his trident is glowing!
  • Fizz is a slippery target when his abilities are not on cooldown - bait him into using them early and follow up with crowd control or hard-hitting attacks!