Top Matchup

Urgot vs Jax

Patch: 15.18 (25.18)
League: Platinum+
Urgot

Urgot

the Dreadnought
Top
Urgot Top Overall Win Rate
52.33%

Matchup Win Rate

52.7%
Urgot vs Jax Wins
47.3%
Jax vs Urgot Wins
Jax

Jax

Grandmaster at Arms
Top
Jax Top Overall Win Rate
50.51%

Urgot vs Jax - Top Matchup Guide Patch 15.18 (25.18)

Urgot Top vs Jax Top - Who is stronger?

Urgot Top has an advantage against Jax (52.7% win rate) based on 601 games. The matchup leans toward Urgot.

View detailed statistics below: items, runes, and counter builds for Urgot Top vs Jax Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

With 2.6% popularity, Urgot constantly encounters meta-dominant Jax (6.7%, 5th place out of 63 Top champions). Understanding how to play against this popular champion becomes essential for consistent Urgot performance in the current patch. Meta strength confirmed: Urgot's superior tier rating (A+ vs A) translates into a solid 52.7% matchup win rate. This performance explains why Urgot ranks 8th in win rate among Top champions. Urgot shows excellent consistency, combining a strong 52.3% overall win rate with matchup success. Optimize for consistency: Press the Attack paired with Triumph (56.5% win rate, 67.9% popularity) provides the stats you need, while the item sequence Black Cleaver > Stridebreaker > Sterak's Gage with Plated Steelcaps delivers 70%+ win rate against Jax.

Lane dominance: Urgot not only wins the matchup but crushes CS (6.68/min vs 5.78 for Jax). This 0.90 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Urgot dominates both win rate (52.7%) and damage output (793 vs 706/min, 2nd among Top). The 87 damage/min difference creates massive snowball potential. Statistical dominance: Urgot leads in both matchup win rate (52.7%) and KDA (1.90 vs 1.60) - complete superiority across all metrics.

Urgot vs Jax - Top Stats Comparison

Urgot Top
Urgot Top
Versus
Jax Top
Jax Top
A+TierA
52.7%Matchup Winrate47.3%
52.33%Role Winrate50.51%
#8Winrate Rank#29
2.6%Pickrate6.7%
1.9Average KDA1.6
449Gold per Minute416
6.68CS/Min5.78
0.28Wards per Minute0.34
793Damage per Minute706

How to Beat Jax as Urgot (Top)

The Urgot versus Jax matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Urgot deals physical damage. Focus on eliminating enemy carries. Jax has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Urgot is higher farming statistics (ranked 22nd among role champions) (versus 50th for Jax), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.6 versus 1.9) suggests they are less effective in team fights.

Key aspects of the Urgot Top versus Jax Top matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Urgot player to maintain constant pressure on Jax, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Urgot vs Jax: Top Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
53.7% Win Rate80.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
53.7% Win Rate80.0% Pick Rate

Urgot vs Jax: Top Lane Runes

Most Frequent Runes

Primary Path
Precision
Press the Attack
Press the Attack Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

56.5% Win Rate67.9% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Press the Attack
Press the Attack Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive damage (based on level) and amplifies your damage dealt by 8% until you leave combat with champions.

Press the Attack

Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 160 bonus adaptive …

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

56.5% Win Rate67.9% Pick Rate

Urgot vs Jax: Top Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
57.4% Win Rate80.5% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
53.3% Win Rate62.0% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.2% Win Rate17.7% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.7% Win Rate15.2% Pick Rate
Core Build
Phage
Phage (1100 gold) 15 Attack Damage
200 Health

Rage
Attacking grants Move Speed for 2 seconds.
->
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
Jak'Sho, The Protean
Jak'Sho, The Protean (3200 gold) 350 Health
45 Armor
45 Magic Resist

Voidborn Resilience
After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
44.8% Win Rate12.2% Pick Rate
Final Build
Thornmail
Thornmail (2450 gold) 150 Health
75 Armor

Thorns
When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
55.6% Win Rate16.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Blade
Doran's Blade (450 gold) 10 Attack Damage
80 Health
3% Life Steal

Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
57.4% Win Rate80.5% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.2% Win Rate17.7% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

55.7% Win Rate15.2% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
53.3% Win Rate62.0% Pick Rate
Core Build
Phage
Phage (1100 gold) 15 Attack Damage
200 Health

Rage
Attacking grants Move Speed for 2 seconds.
->
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Stridebreaker
Stridebreaker (3300 gold) 40 Attack Damage
25% Attack Speed
450 Health

Cleave
Attacks deal physical damage to nearby enemies.
Breaking Shockwave
Deal physical damage and Slow nearby enemies by 35%.
Gain 35% decaying Move Speed per champion hit for 3 seconds.
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
98.7% Win Rate2.0% Pick Rate
Final Build
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
100.0% Win Rate3.6% Pick Rate
Other Items
Overlord's Bloodmail
Overlord's Bloodmail (3300 gold) 30 Attack Damage
550 Health

Tyranny
Gain 2% of your bonus Health as Attack Damage.
Retribution
Gain up to 10% increased Attack Damage based on your percent missing Health.
80.7% Win Rate9.1% Pick Rate
Kaenic Rookern
Kaenic Rookern (2900 gold) 400 Health
80 Magic Resist
100% Base Health Regen

Magebane
After not taking magic damage for 15 seconds, gain a magic shield.
40.4% Win Rate9.1% Pick Rate
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
0.0% Win Rate7.2% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
49.5% Win Rate7.2% Pick Rate
Frozen Heart
Frozen Heart (2500 gold) 75 Armor
400 Mana
20 Ability Haste

Winter's Caress
Reduce the Attack Speed of nearby champions by 20%.
33.4% Win Rate5.5% Pick Rate
Dead Man's Plate
Dead Man's Plate (2900 gold) 350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable
Reduce the effectiveness of Slows by 25%.
67.2% Win Rate5.4% Pick Rate
Force of Nature
Force of Nature (2800 gold) 400 Health
55 Magic Resist
4% Move Speed

Steadfast
Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
100.0% Win Rate3.6% Pick Rate

Urgot vs Jax: Top Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Corrosive Charge Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
Q
Q
Q
Q
Q
W
W
Purge Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
W
W
W
W
W
E
E
Disdain Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
E
E
E
E
E
R
R
Fear Beyond Death Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
R
R
R
Max Order: W > E > Q
48.9% Win Rate37.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Corrosive Charge Fires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
Q
Q
Q
Q
Q
R
W
Purge Urgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
W
W
W
W
W
R
E
Disdain Urgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
E
E
E
E
E
R
R
Fear Beyond Death Urgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
R
R
R
Max Order: W > Q > E
64.4% Win Rate5.6% Pick Rate

Urgot tips:

  • Pay attention to your individual leg's cooldowns, as they make for a signficiant portion of your damage
  • Land Corrosive Charge or Disdain to lock on to target's with Purge - a great way to trigger multiple legs in rapid succession.
  • Save Fear Beyond Death for opponents you know are already too weak to survive. It's especially good for picking off fleeing foes.

Playing Against Jax

  • Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output.
  • Jax can dodge all incoming attacks for a very short amount of time and stuns enemies in melee range when it ends. Wait to strike him until after his dodge is finished.