Xerath Support counters Vel'Koz hard (44.8% win rate) based on 452 games. This matchup is really difficult for Vel'Koz players.
View detailed statistics below: items, runes, and counter builds for Vel'Koz Support vs Xerath Support in patch 15.16 (25.16), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Balanced meta clash: Vel'Koz (2.4%, 31st place out of 53 Support champions) regularly faces Xerath (3.2%, 24th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Surprising upset: Despite Vel'Koz's higher tier rating, Xerath wins 55.2% of encounters. This suggests Xerath's kit specifically counters Vel'Koz's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Dark Harvest + Cheap Shot combination (60.4% win rate) plus optimal itemization Luden's Companion, Shadowflame, Horizon Focus, and Sorcerer's Shoes boosts your chances from 44.8% to 70%+ - potentially game-changing.
Vision deficit: Struggling in both the matchup and vision control (0.90 vs 0.98 wards/min) demands defensive warding and heavy jungle coordination. Damage doesn't equal wins: Vel'Koz outputs more damage (810 vs 785/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Xerath: leads in both matchup win rate (55.2%) and KDA (2.60 vs 2.30, 24th vs 39th place). Vel'Koz players need exceptional preparation to overcome this counter-pick.
Vel'Koz Support | Versus | Xerath Support |
---|---|---|
A | Tier | B+ |
44.8% | Matchup Winrate | 55.2% |
51.23% | Role Winrate | 49.59% |
#13 | Winrate Rank | #33 |
2.4% | Pickrate | 3.2% |
2.3 | Average KDA | 2.6 |
341 | Gold per Minute | 331 |
0.90 | Wards per Minute | 0.98 |
810 | Damage per Minute | 785 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Vel'Koz deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Xerath deals primarily magic damage (92.49%), additional magic resistance may be required.
Consider the excellent vision control demonstrated by Xerath, ranking 9th (versus 26th for Vel'Koz) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their higher KDA (2.6 versus 2.3) suggests they participate more effectively in team fights.
In this difficult confrontation, it is critically important for the Vel'Koz player to avoid attempts to force trades and all-ins with the Xerath player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have more than 60% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
+65 Health