Support Matchup

Vel'Koz vs Zyra

Patch: 15.18 (25.18)
League: Platinum+
Vel'Koz

Vel'Koz

the Eye of the Void
Support
Vel'Koz Support Overall Win Rate
51.82%

Matchup Win Rate

51.2%
Vel'Koz vs Zyra Wins
48.8%
Zyra vs Vel'Koz Wins
Zyra

Zyra

Rise of the Thorns
Support
Zyra Support Overall Win Rate
51.43%

Vel'Koz vs Zyra - Support Matchup Guide Patch 15.18 (25.18)

Vel'Koz Support vs Zyra Support - Who is stronger?

Vel'Koz Support has a slight edge over Zyra (51.2% win rate) based on 452 games. The matchup slightly favors Vel'Koz.

View detailed statistics below: items, runes, and counter builds for Vel'Koz Support vs Zyra Support in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.1% in this matchup.

Statistical Matchup Analysis

Balanced meta clash: Vel'Koz (2.6%, 29th place out of 52 Support champions) regularly faces Zyra (3.4%, 21st place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Even tiers, uneven results: Both champions sit at A+-tier, but Vel'Koz claims a meaningful 51.2% vs 48.8% advantage. Vel'Koz's kit synergizes better in this specific head-to-head matchup. Optimize for consistency: Dark Harvest paired with Cheap Shot (51.2% win rate, 27.7% popularity) provides the stats you need, while the item sequence Blackfire Torch > Liandry's Torment > Shadowflame with Sorcerer's Shoes delivers 57.1% win rate against Zyra.

Lane wins, vision lags: While winning the matchup (51.19%), Vel'Koz trails in vision control (0.84 vs 1.00 wards/min). Better map coverage could unlock even greater team advantages. Complete superiority: Vel'Koz dominates both win rate (51.2%) and damage output (859 vs 715/min, 2nd among Support). The 144 damage/min difference creates massive snowball potential. Statistical dominance: Vel'Koz leads in both matchup win rate (51.2%) and KDA (2.30 vs 2.20) - complete superiority across all metrics.

Vel'Koz vs Zyra - Support Stats Comparison

Vel'Koz Support
Vel'Koz Support
Versus
Zyra Support
Zyra Support
A+TierA+
51.2%Matchup Winrate48.8%
51.82%Role Winrate51.43%
#9Winrate Rank#11
2.6%Pickrate3.4%
2.3Average KDA2.2
323Gold per Minute315
0.84Wards per Minute1.00
859Damage per Minute715

How to Beat Zyra as Vel'Koz (Support)

While statistically Vel'Koz is slightly stronger than Zyra as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Vel'Koz deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Zyra deals primarily magic damage (87.81%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Zyra, ranking 4th (versus 32nd for Vel'Koz) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.2 versus 2.3) suggests they are less effective in team fights.

Key aspects of the Vel'Koz Support versus Zyra Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Vel'Koz player to maintain constant pressure on Zyra, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Vel'Koz vs Zyra: Support Summoner Spells

Most Popular

Exhaust
Exhaust Slows target enemy champion and reduces their damage dealt.
Flash
Flash Teleports you a short distance toward your cursor.
44.8% Win Rate16.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
45.5% Win Rate11.8% Pick Rate

Vel'Koz vs Zyra: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Arcane Comet
Arcane Comet Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 130 based on level (+0.05 AP and +0.1 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.

Arcane Comet

Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Domination
Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Ultimate Hunter
Ultimate Hunter Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Ultimate Hunter

Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bou…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.9% Win Rate37.3% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Dark Harvest
Dark Harvest Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.

Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)

Dark Harvest

Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

51.2% Win Rate27.7% Pick Rate

Vel'Koz vs Zyra: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
48.6% Win Rate2.9% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.2% Win Rate67.5% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
50.2% Win Rate12.4% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
51.3% Win Rate5.4% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Luden's Companion
Luden's Companion (2850 gold) 100 Ability Power
600 Mana
10 Ability Haste

Fire
Damaging Abilities fire 6 Shots that deal bonus magic damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing 20% damage.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
52.9% Win Rate5.6% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
56.3% Win Rate19.1% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Dark Seal
Dark Seal (350 gold) 15 Ability Power
50 Health

Glory
Takedowns grant Glory, up to 10. 5 Glory is lost on death.
Gain 4 Ability Power per Glory.
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
63.1% Win Rate0.7% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
56.8% Win Rate4.9% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

52.4% Win Rate1.0% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

52.2% Win Rate67.5% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Blackfire Torch
Blackfire Torch (2800 gold) 80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds.
Blackfire
For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
57.1% Win Rate1.7% Pick Rate
Final Build
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
70.4% Win Rate4.2% Pick Rate
Other Items
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
65.0% Win Rate11.8% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

59.2% Win Rate10.4% Pick Rate
Horizon Focus
Horizon Focus (2700 gold) 75 Ability Power
25 Ability Haste

Hypershot
Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.
Deal 10% increased damage to enemies Revealed by this item.
Focus
When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.
50.2% Win Rate9.5% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
38.3% Win Rate7.9% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
60.5% Win Rate4.6% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
70.4% Win Rate4.2% Pick Rate
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
53.2% Win Rate3.7% Pick Rate

Vel'Koz vs Zyra: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Plasma Fission Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit.
Q
Q
Q
Q
Q
W
W
Void Rift Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.
W
W
W
W
W
E
E
Tectonic Disruption Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away.
E
E
E
E
E
R
R
Life Form Disintegration Ray Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead.
R
R
R
Max Order: Q > W > E
44.0% Win Rate56.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Plasma Fission Vel'Koz shoots a bolt of plasma that splits in two on reactivation or upon hitting an enemy. The bolt slows and damages on hit.
Q
Q
Q
Q
Q
R
W
Void Rift Vel'Koz opens a rift to the void that deals an initial burst of damage, then explodes for a second burst of damage after a delay.
W
W
W
W
W
R
E
Tectonic Disruption Vel'Koz causes an area to explode, knocking up enemies, and knocking close enemies slightly away.
E
E
E
E
E
R
R
Life Form Disintegration Ray Vel'Koz unleashes a channelled beam that follows the cursor for 2.5 seconds that deals magic damage. Organic Deconstruction Researches enemy champions causing them to take true damage instead.
R
R
R
Max Order: Q > W > E
97.7% Win Rate1.2% Pick Rate

Vel'Koz tips:

  • When laning, use Void Rift to kill minions while building stacks of Organic Deconstruction on your opponent. You can then follow up with your other abilities.
  • Shooting Plasma Fission diagonally and splitting at maximum range allows you to hit opponents that are out of the range of the initial missile, but is more challenging to pull off.
  • Be very careful about when to use Life Form Disintegration Ray. Many champions have abilities that can interrupt the spell.

Playing Against Zyra

  • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
  • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
  • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
  • Moving the fight to a different area will deprive Zyra of accumulated seeds.
  • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.