Mid Matchup

Viktor vs Ekko

Patch: 15.13.1 (25.13.1)
League: Platinum+
Viktor

Viktor

the Herald of the Arcane
Mid
Viktor Mid Overall Win Rate
50.01%

Matchup Win Rate

48.6%
Viktor vs Ekko Wins
51.4%
Ekko vs Viktor Wins
Ekko

Ekko

the Boy Who Shattered Time
Mid
Ekko Mid Overall Win Rate
50.89%

Viktor vs Ekko: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
59.0% Win Rate 1.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
59.0% Win Rate 1.6% Pick Rate

Viktor vs Ekko: Mid Lane Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Shield Bash
Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.

You have up to 2s after the shield expires to use this effect.

Shield Bash

Whenever you gain a new shield, your next basic attack against a champion deal…

Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

46.1% Win Rate 67.6% Pick Rate

Best Win Rate Runes

Primary Path
Resolve
Grasp of the Undying
Grasp of the Undying Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 3.5% of your max health
  • Heal you for 1.3% of your max health
  • Permanently increase your health by 5
    Ranged Champions: Damage, healing, and permanent health gained are 60% effective.
  • Grasp of the Undying

    Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…

    Shield Bash
    Shield Bash Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30 (+2.5% Bonus Health) (+15.0% New Shield Amount) bonus adaptive damage.

    You have up to 2s after the shield expires to use this effect.

    Shield Bash

    Whenever you gain a new shield, your next basic attack against a champion deal…

    Bone Plating
    Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

    Duration: 1.5s
    Cooldown: 55s

    Bone Plating

    After taking damage from an enemy champion, the next 3 spells or attacks you re…

    Overgrowth
    Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

    Overgrowth

    Absorb life essence from monsters or enemy minions that die near you, permanent…

    Secondary Path
    Sorcery
    Manaflow Band
    Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

    After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

    Cooldown: 15 seconds

    Manaflow Band

    Hitting an enemy champion with an ability permanently increases your maximum ma…

    Adaptive
    Attack Speed
    Attack Speed Increases attack speed by 10%

    Attack Speed

    Increases attack speed by 10%

    Adaptive Force
    Adaptive Force Grants 9 Attack Damage or 9 Ability Power

    Adaptive Force

    Grants 9 Attack Damage or 9 Ability Power

    Scaling Health
    Scaling Health Increases health from 10 to 180 HP across levels 1-18

    Scaling Health

    Increases health from 10 to 180 HP across levels 1-18

    55.3% Win Rate 8.3% Pick Rate

    Viktor vs Ekko: Mid Lane Item Builds

    Most Popular Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Tear of the Goddess
    Tear of the Goddess (400 gold) 240 Mana
    Manaflow (8s, max 4 charges)
    Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
    Helping Hand
    Attacks deal an additional 5 physical damage to minions.
    Health Potion
    Health Potion (50 gold) Consume
    Restores 120 Health over 15 seconds.
    44.6% Win Rate 3.1% Pick Rate
    Popular Boots
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    51.2% Win Rate 63.8% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    50.1% Win Rate 13.1% Pick Rate
    Mercury's Treads
    Mercury's Treads (1250 gold) 20 Magic Resist
    45 Move Speed
    30% Tenacity

    49.3% Win Rate 11.6% Pick Rate
    Core Build
    Catalyst of Aeons
    Catalyst of Aeons (1300 gold) 350 Health
    375 Mana

    Eternity
    Restores 10% of the damage taken from champions as Mana.
    Casting an Ability heals for 25% of Mana spent.
    ->
    Rod of Ages
    Rod of Ages (2600 gold) 50 Ability Power
    400 Health
    400 Mana

    Timeless
    This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
    Eternity
    Taking damage from champions restores 10% of the damage as Mana.
    Casting an ability heals for 25% of Mana spent.
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    Zhonya's Hourglass
    Zhonya's Hourglass (3250 gold) 105 Ability Power
    50 Armor


    Time Stop
    Enter Stasis for 2.5 seconds.
    52.0% Win Rate 9.9% Pick Rate
    Final Build
    Void Staff
    Void Staff (3000 gold) 95 Ability Power
    40% Magic Penetration

    53.1% Win Rate 26.6% Pick Rate

    Best Win Rate Build

    Starting Items
    Stealth Ward
    Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
    Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
    Dark Seal
    Dark Seal (350 gold) 15 Ability Power
    50 Health

    Glory
    Takedowns grant Glory, up to 10. 5 Glory is lost on death.
    Gain 4 Ability Power per Glory.
    Refillable Potion
    Refillable Potion (150 gold) Active (2 charges)
    Restores 100 Health over 12 seconds.
    Refills upon visiting the shop.
    68.7% Win Rate 0.1% Pick Rate
    Highest Winrate Boots
    Plated Steelcaps
    Plated Steelcaps (1200 gold) 25 Armor
    45 Move Speed

    Plating
    Reduces incoming damage from Attacks by 10%.
    51.2% Win Rate 1.7% Pick Rate
    Sorcerer's Shoes
    Sorcerer's Shoes (1100 gold) 12 Magic Penetration
    45 Move Speed

    51.2% Win Rate 63.8% Pick Rate
    Ionian Boots of Lucidity
    Ionian Boots of Lucidity (900 gold) 10 Ability Haste
    45 Move Speed

    Ionian Insight
    Gain 10 Summoner Spell Haste.
    50.1% Win Rate 13.1% Pick Rate
    Core Build
    Blasting Wand
    Blasting Wand (850 gold) 45 Ability Power
    ->
    Rod of Ages
    Rod of Ages (2600 gold) 50 Ability Power
    400 Health
    400 Mana

    Timeless
    This item gains 10 Health, 20 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
    Eternity
    Taking damage from champions restores 10% of the damage as Mana.
    Casting an ability heals for 25% of Mana spent.
    Liandry's Torment
    Liandry's Torment (3000 gold) 70 Ability Power
    300 Health

    Torment
    Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
    Suffering
    For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    59.6% Win Rate 2.6% Pick Rate
    Final Build
    Mejai's Soulstealer
    Mejai's Soulstealer (1500 gold) 20 Ability Power
    100 Health

    Glory
    Takedowns grant Glory, up to 25. 10 Glory is lost on death.
    Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
    70.8% Win Rate 4.3% Pick Rate
    Other Items
    Rabadon's Deathcap
    Rabadon's Deathcap (3600 gold) 130 Ability Power
    Magical Opus
    Increases your total Ability Power by 30%.
    54.9% Win Rate 26.5% Pick Rate
    Shadowflame
    Shadowflame (3200 gold) 110 Ability Power
    15 Magic Penetration

    Cinderbloom
    Magic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.
    54.6% Win Rate 12.9% Pick Rate
    Banshee's Veil
    Banshee's Veil (3000 gold) 105 Ability Power
    40 Magic Resist

    Annul
    Grants a Spell Shield that blocks the next enemy Ability.
    50.8% Win Rate 6.6% Pick Rate
    Morellonomicon
    Morellonomicon (2950 gold) 75 Ability Power
    350 Health
    15 Ability Haste

    Grievous Wounds
    Dealing magic damage to champions applies 40% Wounds for 3 seconds.
    53.4% Win Rate 6.0% Pick Rate
    Lich Bane
    Lich Bane (3200 gold) 115 Ability Power
    4% Move Speed
    10 Ability Haste

    Spellblade
    After using an Ability, your next Attack deals bonus magic damage On-Hit.
    57.5% Win Rate 5.4% Pick Rate
    Mejai's Soulstealer
    Mejai's Soulstealer (1500 gold) 20 Ability Power
    100 Health

    Glory
    Takedowns grant Glory, up to 25. 10 Glory is lost on death.
    Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
    70.8% Win Rate 4.3% Pick Rate
    Cryptbloom
    Cryptbloom (2850 gold) 60 Ability Power
    30% Magic Penetration
    15 Ability Haste

    Life from Death
    When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
    48.3% Win Rate 2.9% Pick Rate

    Viktor vs Ekko: Mid Lane Skill (abilities) Orders

    Most Frequent Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    Q
    Q
    Siphon Power Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.

    Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.
    Q
    Q
    Q
    Q
    Q
    W
    W
    Gravity Field Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.

    Augment: Viktor's spells apply a slow to enemies.
    W
    W
    W
    W
    W
    E
    E
    Hextech Ray Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.

    Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.
    E
    E
    E
    E
    E
    R
    R
    Arcane Storm Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.

    Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.

    R
    R
    R
    Max Order: E > Q > W
    46.7% Win Rate 40.2% Pick Rate

    Highest Win % Skill Order

    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    R
    Q
    Siphon Power Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.

    Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.
    Q
    Q
    Q
    Q
    Q
    R
    W
    Gravity Field Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.

    Augment: Viktor's spells apply a slow to enemies.
    W
    W
    W
    W
    W
    R
    E
    Hextech Ray Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.

    Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.
    E
    E
    E
    E
    E
    R
    R
    Arcane Storm Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.
    R
    R
    R
    Max Order: Q > E > W
    100.0% Win Rate 0.6% Pick Rate