Viktor Mid wins most games against Azir (57.6% win rate) based on 1161 games. This matchup works very well for Viktor players.
View detailed statistics below: items, runes, and counter builds for Viktor Mid vs Azir Mid in patch 15.23 (25.23), including win rates and pick rates. With proper study, this can improve your chances of victory up to 58.2% in this matchup.
Viktor dominates the meta (11th most popular, 6.0% pick rate) and regularly clashes with Azir (2.7% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of mid lane's current powerhouses. Meta strength confirmed: Viktor's superior tier rating (B vs D) translates into a solid 57.6% matchup win rate. This performance explains why Viktor ranks 45th in win rate among Mid champions. Amplify your advantage: The Summon Aery + Manaflow Band rune setup achieves 62.6% win rate (9.0% popularity), while the core build Luden's Companion > Shadowflame > Rabadon's Deathcap with Sorcerer's Shoes (58.2% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Win through macro: Viktor takes the matchup (57.58%) despite falling behind in CS (7.20 vs 7.55/min). Your victories come through roaming, team fighting, and map pressure rather than 1v1 lane dominance. Complete superiority: Viktor dominates both win rate (57.6%) and damage output (967 vs 850/min, 2nd among Mid). The 117 damage/min difference creates massive snowball potential. Statistical dominance: Viktor leads in both matchup win rate (57.6%) and KDA (2.20 vs 1.90) - complete superiority across all metrics.
| Viktor Mid | Versus | Azir Mid |
|---|---|---|
| B | Tier | D |
| 57.6% | Matchup Winrate | 42.4% |
| 49.25% | Role Winrate | 46.13% |
| #45 | Winrate Rank | #57 |
| 6.0% | Pickrate | 2.7% |
| 2.2 | Average KDA | 1.9 |
| 425 | Gold per Minute | 430 |
| 7.20 | CS/Min | 7.55 |
| 0.36 | Wards per Minute | 0.31 |
| 967 | Damage per Minute | 850 |
The Viktor versus Azir matchup in the mid lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Viktor deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Azir deals primarily magic damage (91.99%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Azir, ranking 5th (versus 11th for Viktor) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.9 versus 2.2) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Viktor player to maintain constant pressure on Azir, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Whenever you gain a new shield, your next basic attack against a champion deal…

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 8% more damage to champions who have more than 60% health.

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























