D Tier
Taliyah is playable in Jungle with a 49.3% win rate (#46 among Jungle champions), compared to 49.4% win rate across all roles. Requires solid fundamentals but can work. Taliyah appeals only to mains with 2.8% overall pick rate and minimal 0.4% presence in Jungle in Plat+ on patch 15.24 (25.24)**Data may mix with previous patch on the first day of patch release, based on 22241 ranked games. Flex pick - 16.2% of Taliyah's games are in this role. Standard build starts with Sorcerer's Shoes, into Archangel's Staff, Rylai's Crystal Scepter, and Liandry's Torment. Taliyah has average farm - 6.48 CS/min (#19 among Jungle champions) and earns 456 gold per minute. Averages 2.7 KDA (#25 among Jungle champions). Rarely banned at 0.5% (157th place). Taliyah deals mostly magic damage, ideal for teams lacking AP threats. Recommended runes: Dark Harvest, Cheap Shot, Grisly Mementos, Treasure Hunter, (Domination) + Magical Footwear, Cosmic Insight, (Inspiration). When playing, most players max abilities in Q > E > W order.
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Automatically sense a nearby untracked and unseen ward, tracking it for the tea…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18