C Tier
Taliyah is playable in Mid with a 49.3% win rate (#46 among Mid champions), compared to 49.3% win rate across all roles. Requires solid fundamentals but can work. Taliyah appeals only to mains with 3.3% overall pick rate and 2.6% usage in Mid in Plat+ on patch 15.15 (25.15)**Data may mix with previous patch on the first day of patch release, based on 17822 ranked games. This champion is mainly played in this role - 79.3% of games. Standard build starts with Ionian Boots of Lucidity, into Archangel's Staff, Liandry's Torment, and Zhonya's Hourglass. Taliyah has average farm - 6.92 CS/min (#19 among Mid champions) and earns 394 gold per minute. Averages 2.2 KDA (#40 among Mid champions). Rarely banned at 0.7% (152nd place). Taliyah deals mostly magic damage, ideal for teams lacking AP threats. Recommended runes: Phase Rush, Manaflow Band, Transcendence, Scorch, (Sorcery) + Presence of Mind, Legend: Haste, (Precision). When playing, most players max abilities in Q > E > W order. Taliyah Mid is strong against Azir, Sylas, Akali, and weak against LeBlanc, Xerath, and Annie.
Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…
Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…
Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…
Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Increases attack speed by 10%
Grants 9 Attack Damage or 9 Ability Power
+65 Health