Mid Matchup

Taliyah vs Ryze

Patch: 15.18 (25.18)
League: Platinum+
Taliyah

Taliyah

the Stoneweaver
Mid
Taliyah Mid Overall Win Rate
49.56%

Matchup Win Rate

48.6%
Taliyah vs Ryze Wins
51.4%
Ryze vs Taliyah Wins
Ryze

Ryze

the Rune Mage
Mid
Ryze Mid Overall Win Rate
49.52%

Taliyah vs Ryze - Mid Matchup Guide Patch 15.18 (25.18)

Taliyah Mid vs Ryze Mid - Who is stronger?

Taliyah Mid struggles against Ryze (48.6% win rate) based on 533 games. This matchup can be tricky for Taliyah players.

View detailed statistics below: items, runes, and counter builds for Taliyah Mid vs Ryze Mid in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 73.6% in this matchup.

Statistical Matchup Analysis

With 2.7% popularity, Taliyah constantly encounters meta-dominant Ryze (3.9%, 20th place out of 61 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Taliyah performance in the current patch. Every edge matters: In this tough matchup, the proven Phase Rush + Manaflow Band combination (64.4% win rate) plus optimal itemization Archangel's Staff, Liandry's Torment, Rabadon's Deathcap, and Ionian Boots of Lucidity boosts your chances from 48.6% to 73.6% - potentially game-changing.

Survive and scale: Taliyah faces both matchup (48.61%) and farming disadvantages (7.42 vs 8.03/min). With a 0.61 CS/min deficit, prioritize safe farming and jungle assistance. Damage doesn't equal wins: Taliyah outputs more damage (865 vs 748/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Complete dominance by Ryze: leads in both matchup win rate (51.4%) and KDA (2.30 vs 2.20, 41st vs 44th place). Taliyah players need exceptional preparation to overcome this counter-pick.

Taliyah vs Ryze - Mid Stats Comparison

Taliyah Mid
Taliyah Mid
Versus
Ryze Mid
Ryze Mid
CTierB
48.6%Matchup Winrate51.4%
49.56%Role Winrate49.52%
#47Winrate Rank#48
2.7%Pickrate3.9%
2.2Average KDA2.3
406Gold per Minute422
7.42CS/Min8.03
0.33Wards per Minute0.31
865Damage per Minute748

How to Beat Ryze as Taliyah (Mid)

Despite the slight difference in effectiveness, in the Taliyah versus Ryze matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Taliyah deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Ryze deals primarily magic damage (91.70%), additional magic resistance may be required.

Consider the farming superiority demonstrated by Ryze, ranking 2nd (versus 10th for Taliyah) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their higher KDA (2.3 versus 2.2) suggests they participate more effectively in team fights.

Key aspects of the Taliyah Mid versus Ryze Mid matchup

In this difficult confrontation, it is critically important for the Taliyah player to avoid attempts to force trades and all-ins with the Ryze player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Taliyah vs Ryze: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Teleport
Teleport After a brief channel, become untargetable and travel to an allied unit. Upgrades into Unleashed Teleport, which significantly increases travel speed.
56.1% Win Rate93.8% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
59.3% Win Rate4.4% Pick Rate

Taliyah vs Ryze: Mid Lane Runes

Most Frequent Runes

Primary Path
Sorcery
Phase Rush
Phase Rush Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% Move Speed based on level and 75% Slow Resistance for 3s. Move Speed is 75% effective for ranged champions.
Cooldown: 30s - 10s

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Precision
Presence of Mind
Presence of Mind Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.

Takedowns restore 15% of your maximum mana or energy.

Cooldown for damage restoration: 8s

Presence of Mind

Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Legend: Haste
Legend: Haste Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Haste

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

53.3% Win Rate56.2% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Phase Rush
Phase Rush Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% Move Speed based on level and 75% Slow Resistance for 3s. Move Speed is 75% effective for ranged champions.
Cooldown: 30s - 10s

Phase Rush

Hitting an enemy champion with 3 attacks or separate abilities within 4s grants 25 - 50% …

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Overgrowth
Overgrowth Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.

Overgrowth

Absorb life essence from monsters or enemy minions that die near you, permanent…

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

64.4% Win Rate6.5% Pick Rate

Taliyah vs Ryze: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
55.9% Win Rate91.9% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.0% Win Rate44.8% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

56.8% Win Rate42.9% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

69.2% Win Rate5.1% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
61.1% Win Rate18.1% Pick Rate
Final Build
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
36.8% Win Rate28.3% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Tear of the Goddess
Tear of the Goddess (400 gold) 240 Mana
Manaflow (8s, max 4 charges)
Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.
Helping Hand
Attacks deal an additional 5 physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
67.3% Win Rate7.0% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
90.7% Win Rate2.6% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

69.2% Win Rate5.1% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

56.8% Win Rate42.9% Pick Rate
Core Build
Lost Chapter
Lost Chapter (1200 gold) 40 Ability Power
300 Mana
10 Ability Haste

Enlighten
Levelling up restores 20% max Mana over 3 seconds.
->
Archangel's Staff
Archangel's Staff (2900 gold) 70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.
Manaflow (8s, max 5 charges)
Landing Abilities grants 5 max Mana (doubled vs. champions).
Transforms into Seraph's Embrace at 360 max Mana.
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
73.6% Win Rate4.1% Pick Rate
Final Build
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
100.0% Win Rate21.1% Pick Rate
Other Items
Rylai's Crystal Scepter
Rylai's Crystal Scepter (2600 gold) 65 Ability Power
400 Health

Rimefrost
Damaging Abilities Slow enemies by 30% for 1 second.
32.7% Win Rate10.8% Pick Rate
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

0.0% Win Rate10.6% Pick Rate
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
100.0% Win Rate7.2% Pick Rate
Morellonomicon
Morellonomicon (2950 gold) 75 Ability Power
350 Health
15 Ability Haste

Grievous Wounds
Dealing magic damage to champions applies 40% Wounds for 3 seconds.
50.0% Win Rate7.0% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
0.0% Win Rate3.6% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
100.0% Win Rate3.5% Pick Rate
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
0.0% Win Rate3.5% Pick Rate

Taliyah vs Ryze: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Threaded Volley Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.
Q
Q
Q
Q
Q
W
W
Seismic Shove Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.
W
W
W
W
W
E
E
Unraveled Earth Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.
E
E
E
E
E
R
R
Weaver's Wall Taliyah creates a very long wall and then surfs it.
R
R
R
Max Order: Q > E > W
50.6% Win Rate75.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Threaded Volley Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.
Q
Q
Q
Q
Q
R
W
Seismic Shove Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.
W
W
W
W
W
R
E
Unraveled Earth Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.
E
E
E
E
E
R
R
Weaver's Wall Taliyah creates a very long wall and then surfs it.
R
R
R
Max Order: Q > E > W
93.4% Win Rate0.6% Pick Rate

Taliyah tips:

  • Try to throw enemies into Unraveled Earth using Seismic Shove.
  • Remember, you don't always have to ride Weaver's Wall.
  • Once you have Rylai's Crystal Scepter, casting Threaded Volley at enemies chasing you is a great way of making them regret everything.

Playing Against Ryze

  • Ryze is especially dangerous to opponents that are marked with Flux.
  • Use Realm Warp's windup time to figure out how to deal with what may be coming out of the portal.
  • Crowd controlling Ryze during Realm Warp's windup will cancel the portal.