Support Matchup

Elise vs Lulu

Patch: 15.15 (25.15)
League: Platinum+
Elise

Elise

the Spider Queen
Support
Elise Support Overall Win Rate
50.79%

Matchup Win Rate

51.5%
Elise vs Lulu Wins
48.6%
Lulu vs Elise Wins
Lulu

Lulu

the Fae Sorceress
Support
Lulu Support Overall Win Rate
51.35%

Elise vs Lulu - Support Matchup Guide Patch 15.15 (25.15)

Elise Support vs Lulu Support - Who is stronger?

Elise Support has a slight edge over Lulu (51.5% win rate) based on 571 games. The matchup slightly favors Elise.

View detailed statistics below: items, runes, and counter builds for Elise Support vs Lulu Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

While Elise remains a niche pick (1.0% pick rate, 38th place out of 51 Support champions), Lulu dominates the current meta support with 13.1% popularity. Mastering this matchup is crucial for Elise players - you'll face Lulu in the majority of your games. Optimize for consistency: Electrocute paired with Sudden Impact (69.2% win rate, 3.8% popularity) provides the stats you need, while the item sequence Stormsurge > Shadowflame > Mejai's Soulstealer with Sorcerer's Shoes delivers 70%+ win rate against Lulu.

Total map control: Elise dominates both the matchup and vision control (0.97 vs 0.89 wards/min). Your extra 0.08 wards/min create massive macro advantages for your entire team. Complete superiority: Elise dominates both win rate (51.5%) and damage output (608 vs 234/min, 2nd among Support). The 374 damage/min difference creates massive snowball potential. Intriguing anomaly: Elise wins the matchup (51.5%) despite a lower KDA (2.20 vs 3.30). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Elise vs Lulu - Support Stats Comparison

Elise Support
Elise Support
Versus
Lulu Support
Lulu Support
ATierS+
51.5%Matchup Winrate48.6%
50.79%Role Winrate51.35%
#11Winrate Rank#8
1.0%Pickrate13.1%
2.2Average KDA3.3
334Gold per Minute276
0.97Wards per Minute0.89
608Damage per Minute234

How to Beat Lulu as Elise (Support)

While statistically Elise is slightly stronger than Lulu as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Elise deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Lulu deals primarily magic damage (82.10%), additional magic resistance may be required.

An important advantage of Elise is superior vision control (ranked 6th among supports) (versus 26th for Lulu), which provides better map control and safety for the team in important map areas. Meanwhile, their higher KDA (3.3 versus 2.2) suggests they participate more effectively in team fights.

Key aspects of the Elise Support versus Lulu Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Elise player to maintain constant pressure on Lulu, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Elise vs Lulu: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
47.8% Win Rate98.2% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
47.8% Win Rate98.2% Pick Rate

Elise vs Lulu: Support Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

46.9% Win Rate81.0% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Inspiration
Hextech Flashtraption
Hextech Flashtraption While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.Hexflash: Channel for 2s …

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

69.2% Win Rate3.8% Pick Rate

Elise vs Lulu: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.0% Win Rate63.5% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

47.7% Win Rate78.4% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
47.4% Win Rate12.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
59.2% Win Rate1.2% Pick Rate
Core Build
Hextech Alternator
Hextech Alternator (1100 gold) 45 Ability Power
Revved
Damaging a champion deals bonus magic damage.
->
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
24.7% Win Rate18.6% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

0.0% Win Rate50.1% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
49.6% Win Rate31.6% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

98.7% Win Rate0.2% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
59.2% Win Rate1.2% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
49.4% Win Rate0.5% Pick Rate
Core Build
Hextech Alternator
Hextech Alternator (1100 gold) 45 Ability Power
Revved
Damaging a champion deals bonus magic damage.
->
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
98.2% Win Rate3.5% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

0.0% Win Rate50.1% Pick Rate
Other Items
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
0.0% Win Rate49.1% Pick Rate

Elise vs Lulu: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Neurotoxin / Venomous Bite Human Form: Deals damage based upon how high the target's Health is.

Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.
Q
Q
Q
Q
Q
W
W
Volatile Spiderling / Skittering Frenzy Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target.

Spider Form: Elise and her Spiderlings gain Attack Speed.
W
W
W
W
W
E
E
Cocoon / Rappel Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.

Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased.
E
E
E
E
E
R
R
Spider Form Transforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.
R
R
R
Max Order: Q > W > E
52.3% Win Rate59.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Neurotoxin / Venomous Bite Human Form: Deals damage based upon how high the target's Health is.

Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.
Q
Q
Q
Q
Q
R
W
Volatile Spiderling / Skittering Frenzy Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target.

Spider Form: Elise and her Spiderlings gain Attack Speed.
W
W
W
W
W
R
E
Cocoon / Rappel Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.

Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased.
E
E
E
E
E
R
R
Spider Form Transforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.
R
R
R
Max Order: Q > W > E
93.1% Win Rate1.4% Pick Rate

Elise tips:

  • Spider Form is most effective at finishing off enemies with low health; Human Form's Neurotoxin does more damage to healthy foes.
  • When in Spider Form, Spiderlings will attack the target that Elise uses Venomous Bite on.
  • Elise's Spider Form and Spider Form abilities do not cost mana and can be prioritized when you are trying to conserve mana.

Playing Against Lulu

  • The shots from Lulu's faerie can be intercepted - hide behind your minions to avoid the additional Faerie attacks.
  • Lulu excels when opponents heavily commit. Don't give her this chance! Use heavy harass tactics instead to force Lulu and her partner out of lane.

Elise Support other Matchups