Mid Matchup

Fizz vs Zed

Patch: 15.15 (25.15)
League: Platinum+
Fizz

Fizz

the Tidal Trickster
Mid
Fizz Mid Overall Win Rate
51.04%

Matchup Win Rate

48.9%
Fizz vs Zed Wins
51.1%
Zed vs Fizz Wins
Zed

Zed

the Master of Shadows
Mid
Zed Mid Overall Win Rate
49.15%

Fizz vs Zed - Mid Matchup Guide Patch 15.15 (25.15)

Fizz Mid vs Zed Mid - Who is stronger?

Fizz Mid struggles against Zed (48.9% win rate) based on 1402 games. This matchup can be tricky for Fizz players.

View detailed statistics below: items, runes, and counter builds for Fizz Mid vs Zed Mid in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 78.8% in this matchup.

Statistical Matchup Analysis

With 3.8% popularity, Fizz constantly encounters meta-dominant Zed (6.6%, 4th place out of 57 Mid champions). Understanding how to play against this popular champion becomes essential for consistent Fizz performance in the current patch. Surprising upset: Despite Fizz's higher tier rating, Zed wins 51.1% of encounters. This suggests Zed's kit specifically counters Fizz's playstyle, overriding general meta strength - approach this matchup with extra caution. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (54.3% win rate) plus optimal itemization Lich Bane, Zhonya's Hourglass, Mejai's Soulstealer, and Sorcerer's Shoes boosts your chances from 48.9% to 78.8% - potentially game-changing.

Farm your way back: Fizz's superior farming (6.28 vs 5.71/min, 41st among Mid) offers a comeback path. Focus on safe CSing and capitalize on your 0.57 CS/min natural advantage. Outclassed across the board: Zed leads in both matchup win rate (51.1%) and damage (766 vs 728/min). Fizz must seek alternative win conditions through macro play and team coordination. Skill-based matchup: Identical KDA (2.30) with 48.9% win rate indicates that macro play, team coordination, and clutch moments determine outcomes more than individual mechanics.

Fizz vs Zed - Mid Stats Comparison

Fizz Mid
Fizz Mid
Versus
Zed Mid
Zed Mid
ATierB
48.9%Matchup Winrate51.1%
51.04%Role Winrate49.15%
#23Winrate Rank#49
3.8%Pickrate6.6%
2.3Average KDA2.3
425Gold per Minute439
6.28CS/Min5.71
0.31Wards per Minute0.30
728Damage per Minute766

How to Beat Zed as Fizz (Mid)

Despite the slight difference in effectiveness, in the Fizz versus Zed matchup in the mid lane, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Fizz deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Zed deals mainly physical damage (86.77%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Fizz is higher farming statistics (ranked 41st among role champions) (versus 53rd for Zed), which provides a stable gold advantage in extended games and allows faster access to key items.

Key aspects of the Fizz Mid versus Zed Mid matchup

In this difficult confrontation, it is critically important for the Fizz player to avoid attempts to force trades and all-ins with the Zed player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Fizz vs Zed: Mid Lane Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
48.9% Win Rate93.4% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
48.9% Win Rate93.4% Pick Rate

Fizz vs Zed: Mid Lane Runes

Most Frequent Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Sorcery
Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

47.4% Win Rate66.9% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Sudden Impact
Sudden Impact Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on level to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth for 4s.

Cooldown: 10s

Sudden Impact

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Treasure Hunter
Treasure Hunter Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Increase the gold gained by 20 gold for each Bounty Hunter stack, up to 130 gold.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Treasure Hunter

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…

Secondary Path
Precision
Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.3% Win Rate31.3% Pick Rate

Fizz vs Zed: Mid Lane Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Doran's Ring
Doran's Ring (400 gold) 18 Ability Power
90 Health

Restoration
Restore 1.25 Mana every second. If you can't gain Mana, restore 0.55 Health instead.
Helping Hand
Attacks deal 5 bonus physical damage to minions.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
46.5% Win Rate92.2% Pick Rate
Popular Boots
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.3% Win Rate66.3% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
49.2% Win Rate26.9% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
46.6% Win Rate1.3% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Rabadon's Deathcap
Rabadon's Deathcap (3600 gold) 130 Ability Power
Magical Opus
Increases your total Ability Power by 30%.
55.2% Win Rate7.7% Pick Rate
Final Build
Void Staff
Void Staff (3000 gold) 95 Ability Power
40% Magic Penetration

41.7% Win Rate20.2% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Dark Seal
Dark Seal (350 gold) 15 Ability Power
50 Health

Glory
Takedowns grant Glory, up to 10. 5 Glory is lost on death.
Gain 4 Ability Power per Glory.
Refillable Potion
Refillable Potion (150 gold) Active (2 charges)
Restores 100 Health over 12 seconds.
Refills upon visiting the shop.
77.1% Win Rate1.7% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
98.1% Win Rate0.2% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

65.9% Win Rate0.3% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.3% Win Rate66.3% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Lich Bane
Lich Bane (3200 gold) 115 Ability Power
4% Move Speed
10 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus magic damageOn-Hit.
Zhonya's Hourglass
Zhonya's Hourglass (3250 gold) 105 Ability Power
50 Armor


Time Stop
Enter Stasis for 2.5 seconds.
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
78.8% Win Rate2.1% Pick Rate
Final Build
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
68.2% Win Rate18.8% Pick Rate
Other Items
Shadowflame
Shadowflame (3200 gold) 110 Ability Power
15 Magic Penetration

Cinderbloom
Magic and true damageCritically Strikes enemies below 40% Health, dealing 20% increased damage.
68.2% Win Rate18.8% Pick Rate
Stormsurge
Stormsurge (2900 gold) 90 Ability Power
15 Magic Penetration
4% Move Speed

Stormraider
Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.
Squall
After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and grants 30 gold.
53.2% Win Rate7.9% Pick Rate
Mejai's Soulstealer
Mejai's Soulstealer (1500 gold) 20 Ability Power
100 Health

Glory
Takedowns grant Glory, up to 25. 10 Glory is lost on death.
Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
49.5% Win Rate7.3% Pick Rate
Banshee's Veil
Banshee's Veil (3000 gold) 105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.
49.6% Win Rate4.9% Pick Rate
Cryptbloom
Cryptbloom (2850 gold) 60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.
40.0% Win Rate3.0% Pick Rate
Liandry's Torment
Liandry's Torment (3000 gold) 70 Ability Power
300 Health

Torment
Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.
Suffering
For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
66.7% Win Rate1.8% Pick Rate

Fizz vs Zed: Mid Lane Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Urchin Strike Fizz dashes through his target, dealing magic damage and applying on hit effects.
Q
Q
Q
Q
Q
W
W
Seastone Trident Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.
W
W
W
W
W
E
E
Playful / Trickster Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
E
E
E
E
E
R
R
Chum the Waters Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
R
R
R
Max Order: E > W > Q
49.5% Win Rate43.0% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Urchin Strike Fizz dashes through his target, dealing magic damage and applying on hit effects.
Q
Q
Q
Q
Q
R
W
Seastone Trident Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.
W
W
W
W
W
R
E
Playful / Trickster Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
E
E
E
E
E
R
R
Chum the Waters Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
R
R
R
Max Order: E > W > Q
85.5% Win Rate1.2% Pick Rate

Fizz tips:

  • Since Fizz can move through units, find opportunities in lane to walk through minions and apply Seastone Trident's passive - following it up with the ability's active attack after a few seconds.
  • Fizz's ultimate ability, Chum the Waters, can be aimed at an enemy or towards the area where you think they'll be going.
  • Fizz's spells scale off Ability Power - consider getting items like Zhonya's Hourglass or Banshee's Veil against teams that have high burst threat - and items like Lich Bane or Rabadon's Deathcap if you think you can survive without the Health.

Playing Against Zed

  • Zed receives bonus effect from Attack Damage items he purchases, so Armor is super effective against him.
  • After Zed uses his Living Shadow, he is at his most vulnerable as his damage, slow, and mobility are both dependent upon it.
  • Zed's Shadow Slash can only slow you if his shadow hits you with it.