Diana Mid counters Fizz hard (45.7% win rate) based on 569 games. This matchup is really difficult for Fizz players.
View detailed statistics below: items, runes, and counter builds for Fizz Mid vs Diana Mid in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 79.2% in this matchup.
Current meta showdown: Fizz (4.3% pick rate, 14th most popular out of 58 Mid champions) versus Diana (3.8%, 18th place). These two mid lane titans clash constantly, making matchup mastery a decisive factor in your climb. Every edge matters: In this tough matchup, the proven Electrocute + Sudden Impact combination (54.5% win rate) plus optimal itemization Lich Bane, Stormsurge, Shadowflame, and Sorcerer's Shoes boosts your chances from 45.7% to 79.2% - potentially game-changing.
Survive and scale: Fizz faces both matchup (45.67%) and farming disadvantages (6.13 vs 6.39/min). With a 0.26 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Diana leads in both matchup win rate (54.3%) and damage (901 vs 745/min). Fizz must seek alternative win conditions through macro play and team coordination. Strong individual performance: Fizz maintains better KDA (2.30, 23rd place vs 50th for Diana), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Fizz deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Diana deals primarily magic damage (83.66%), additional magic resistance may be required.
Consider the farming superiority demonstrated by Diana, ranking 37th (versus 42nd for Fizz) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (2.0 versus 2.3) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Fizz player to avoid attempts to force trades and all-ins with the Diana player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























