Graves Jungle has an advantage against Vi (52.7% win rate) based on 680 games. The matchup leans toward Graves.
View detailed statistics below: items, runes, and counter builds for Graves Jungle vs Vi Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 63.4% in this matchup.
Graves dominates the meta (10th most popular, 5.1% pick rate) and regularly clashes with Vi (3.0% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Meta strength confirmed: Graves's superior tier rating (B vs C) translates into a solid 52.7% matchup win rate. This performance explains why Graves ranks 47th in win rate among Jungle champions. Optimize for consistency: Dark Harvest paired with Sudden Impact (53.4% win rate, 72.9% popularity) provides the stats you need, while the item sequence Youmuu's Ghostblade > The Collector > Infinity Edge with Plated Steelcaps delivers 63.4% win rate against Vi.
Lane dominance: Graves not only wins the matchup but crushes CS (6.36/min vs 5.35 for Vi). This 1.01 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Graves dominates both win rate (52.7%) and damage output (821 vs 526/min, 2nd among Jungle). The 295 damage/min difference creates massive snowball potential. Statistical dominance: Graves leads in both matchup win rate (52.7%) and KDA (2.60 vs 2.50) - complete superiority across all metrics.
| Graves Jungle | Versus | Vi Jungle |
|---|---|---|
| B | Tier | C |
| 52.7% | Matchup Winrate | 47.3% |
| 49.17% | Role Winrate | 49.08% |
| #47 | Winrate Rank | #50 |
| 5.1% | Pickrate | 3.0% |
| 2.6 | Average KDA | 2.5 |
| 454 | Gold per Minute | 412 |
| 6.36 | CS/Min | 5.35 |
| 0.17 | Wards per Minute | 0.20 |
| 821 | Damage per Minute | 526 |
The Graves versus Vi matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
Except for rare builds, Graves deals physical damage. Focus on eliminating enemy carries. Vi deals mainly physical damage (91.87%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Graves is higher farming statistics (ranked 22nd among role champions) (versus 58th for Vi), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.5 versus 2.6) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Graves player to maintain constant pressure on Vi, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Damaging a Champion below 50% health deals adaptive damage and harvests their soul, perma…

Damaging basic attacks and abilities deal a bonus 20 - 80 True Damage based on …

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Gain an additional 50 gold the next time you collect a Bounty Hunter stack. Inc…


Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18



























