Malphite Top performs well against Jayce (55.0% win rate) based on 1541 games. This matchup works well for Malphite players.
View detailed statistics below: items, runes, and counter builds for Malphite Top vs Jayce Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Malphite (5.3% pick rate, 8th most popular out of 63 Top champions) versus Jayce (4.0%, 18th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Malphite's superior tier rating (S+ vs C) translates into a solid 55.0% matchup win rate. This performance explains why Malphite ranks 4th in win rate among Top champions. Malphite shows excellent consistency, combining a strong 52.6% overall win rate with matchup success. Amplify your advantage: The Arcane Comet + Manaflow Band rune setup achieves 68.8% win rate (1.7% popularity), while the core build Malignance > Stormsurge > Shadowflame with Plated Steelcaps (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Malphite not only wins the matchup but crushes CS (6.31/min vs 0.00 for Jayce). This 6.31 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Malphite dominates both win rate (55.0%) and damage output (667 vs 0/min, 2nd among Top). The 667 damage/min difference creates massive snowball potential. Statistical dominance: Malphite leads in both matchup win rate (55.0%) and KDA (2.50 vs 0.00) - complete superiority across all metrics.
Malphite Top | Versus | Jayce Top |
---|---|---|
S+ | Tier | C |
55.0% | Matchup Winrate | 45.0% |
52.61% | Role Winrate | 47.41% |
#4 | Winrate Rank | #56 |
5.3% | Pickrate | 4.0% |
2.5 | Average KDA | 0.0 |
394 | Gold per Minute | 0 |
6.31 | CS/Min | 0.00 |
0.31 | Wards per Minute | 0.00 |
667 | Damage per Minute | 0 |
The Malphite versus Jayce matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Malphite deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Jayce has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Malphite is higher farming statistics (ranked 35th among role champions) (versus 63rd for Jayce), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (0.0 versus 2.5) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Malphite player to maintain constant pressure on Jayce, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
After taking damage from an enemy champion, heal for 4% of your missing health …
Absorb life essence from monsters or enemy minions that die near you, permanent…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…
Deal 8% more damage to champions who have less than 40% health.
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18