Malphite Top wins most games against Teemo (56.3% win rate) based on 1105 games. This matchup works very well for Malphite players.
View detailed statistics below: items, runes, and counter builds for Malphite Top vs Teemo Top in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Current meta showdown: Malphite (7.8% pick rate, 2nd most popular out of 63 Top champions) versus Teemo (3.8%, 20th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Meta strength confirmed: Malphite's superior tier rating (S+ vs A+) translates into a solid 56.3% matchup win rate. This performance explains why Malphite ranks 1st in win rate among Top champions. Malphite shows excellent consistency, combining a strong 53.0% overall win rate with matchup success. Amplify your advantage: The Arcane Comet + Manaflow Band rune setup achieves 71.8% win rate (1.8% popularity), while the core build Malignance > Hollow Radiance > Kaenic Rookern with Mercury's Treads (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.
Lane dominance: Malphite not only wins the matchup but crushes CS (6.53/min vs 6.30 for Teemo). This 0.23 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Malphite wins through smart play rather than raw damage - despite lower DPS (679 vs 893/min), the 56.3% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Malphite leads in both matchup win rate (56.3%) and KDA (2.60 vs 1.70) - complete superiority across all metrics.
| Malphite Top | Versus | Teemo Top |
|---|---|---|
| S+ | Tier | A+ |
| 56.3% | Matchup Winrate | 43.7% |
| 53.01% | Role Winrate | 50.82% |
| #1 | Winrate Rank | #16 |
| 7.8% | Pickrate | 3.8% |
| 2.6 | Average KDA | 1.7 |
| 395 | Gold per Minute | 407 |
| 6.53 | CS/Min | 6.30 |
| 0.27 | Wards per Minute | 0.26 |
| 679 | Damage per Minute | 893 |
The Malphite versus Teemo matchup in the top lane is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.
The magic damage that Malphite deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Teemo deals primarily magic damage (79.52%), additional magic resistance may be required.
An important advantage of Malphite is higher farming statistics (ranked 31st among role champions) (versus 44th for Teemo), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (1.7 versus 2.6) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Malphite player to maintain constant pressure on Teemo, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, heal for 4% of your missing health …

Absorb life essence from monsters or enemy minions that die near you, permanent…

Increases attack speed by 10%

Increases health from 10 to 180 HP across levels 1-18

Increases health from 10 to 180 HP across levels 1-18


Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


Damaging an enemy champion restores 6-50 (80% for ranged) mana or 6 energy.Take…

Deal 8% more damage to champions who have less than 40% health.

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























