Sion Top counters Malphite hard (45.8% win rate) based on 760 games. This matchup is really difficult for Malphite players.
View detailed statistics below: items, runes, and counter builds for Malphite Top vs Sion Top in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 73.9% in this matchup.
Current meta showdown: Malphite (5.3% pick rate, 8th most popular out of 63 Top champions) versus Sion (5.4%, 7th place). These two top lane titans clash constantly, making matchup mastery a decisive factor in your climb. Surprising upset: Despite Malphite's higher tier rating, Sion wins 54.2% of encounters. This suggests Sion's kit specifically counters Malphite's playstyle, overriding general meta strength - approach this matchup with extra caution. Strong champion, tough matchup: Despite Malphite's impressive 52.6% overall win rate, this specific matchup against Sion presents unique challenges requiring focused practice. Every edge matters: In this tough matchup, the proven Arcane Comet + Manaflow Band combination (49.1% win rate) plus optimal itemization Sunfire Aegis, Thornmail, Frozen Heart, and Plated Steelcaps boosts your chances from 45.8% to 73.9% - potentially game-changing.
Survive and scale: Malphite faces both matchup (45.77%) and farming disadvantages (6.31 vs 6.53/min). With a 0.22 CS/min deficit, prioritize safe farming and jungle assistance. Outclassed across the board: Sion leads in both matchup win rate (54.2%) and damage (730 vs 667/min). Malphite must seek alternative win conditions through macro play and team coordination. Strong individual performance: Malphite maintains better KDA (2.50, 2nd place vs 36th for Sion), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
Malphite Top | Versus | Sion Top |
---|---|---|
S+ | Tier | A+ |
45.8% | Matchup Winrate | 54.2% |
52.61% | Role Winrate | 51.05% |
#4 | Winrate Rank | #21 |
5.3% | Pickrate | 5.4% |
2.5 | Average KDA | 1.8 |
394 | Gold per Minute | 424 |
6.31 | CS/Min | 6.53 |
0.31 | Wards per Minute | 0.31 |
667 | Damage per Minute | 730 |
Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.
The magic damage that Malphite deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Sion has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
Consider the farming superiority demonstrated by Sion, ranking 28th (versus 35th for Malphite) in farming efficiency among champions in this role. This means the opponent can build gold advantages more quickly. Meanwhile, their lower KDA (1.8 versus 2.5) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Malphite player to avoid attempts to force trades and all-ins with the Sion player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.
Every 4s in combat, your next basic attack on a champion will:Deal bonus magic damage equ…
Whenever you gain a new shield, your next basic attack against a champion deal…
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magi…
Absorb life essence from monsters or enemy minions that die near you, permanent…
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Increases attack speed by 10%
Increases health from 10 to 180 HP across levels 1-18
Increases health from 10 to 180 HP across levels 1-18
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet …
Hitting an enemy champion with an ability permanently increases your maximum ma…
Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …
+18 Summoner Spell Haste+10 Item Haste
Grants 9 Attack Damage or 9 Ability Power
Grants 9 Attack Damage or 9 Ability Power
Increases health from 10 to 180 HP across levels 1-18