Support Matchup

Milio vs Maokai

Patch: 15.15 (25.15)
League: Platinum+
Milio

Milio

The Gentle Flame
Support
Milio Support Overall Win Rate
53.03%

Matchup Win Rate

51.6%
Milio vs Maokai Wins
48.4%
Maokai vs Milio Wins
Maokai

Maokai

the Twisted Treant
Support
Maokai Support Overall Win Rate
51.01%

Milio vs Maokai - Support Matchup Guide Patch 15.15 (25.15)

Milio Support vs Maokai Support - Who is stronger?

Milio Support has an advantage against Maokai (51.6% win rate) based on 536 games. The matchup leans toward Milio.

View detailed statistics below: items, runes, and counter builds for Milio Support vs Maokai Support in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Meta staple Milio (8.7% pick rate, 5th most popular out of 51 Support champions) rarely faces off-meta Maokai (1.6% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Meta strength confirmed: Milio's superior tier rating (S+ vs A) translates into a solid 51.6% matchup win rate. This performance explains why Milio ranks 1st in win rate among Support champions. Milio shows excellent consistency, combining a strong 53.0% overall win rate with matchup success. Optimize for consistency: Summon Aery paired with Manaflow Band (67.1% win rate, 2.3% popularity) provides the stats you need, while the item sequence Echoes of Helia > Ardent Censer > Moonstone Renewer with Ionian Boots of Lucidity delivers 70%+ win rate against Maokai.

Lane wins, vision lags: While winning the matchup (51.57%), Milio trails in vision control (0.80 vs 0.92 wards/min). Better map coverage could unlock even greater team advantages. Quality over quantity: Milio wins through smart play rather than raw damage - despite lower DPS (190 vs 433/min), the 51.6% win rate shows superior utility, positioning, and team fight impact. Statistical dominance: Milio leads in both matchup win rate (51.6%) and KDA (3.80 vs 2.50) - complete superiority across all metrics.

Milio vs Maokai - Support Stats Comparison

Milio Support
Milio Support
Versus
Maokai Support
Maokai Support
S+TierA
51.6%Matchup Winrate48.4%
53.03%Role Winrate51.01%
#1Winrate Rank#10
8.7%Pickrate1.6%
3.8Average KDA2.5
276Gold per Minute309
0.80Wards per Minute0.92
190Damage per Minute433

How to Beat Maokai as Milio (Support)

While statistically Milio is slightly stronger than Maokai as support, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.

The magic damage that Milio deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Meanwhile, Maokai deals primarily magic damage (79.22%), additional magic resistance may be required.

Consider the excellent vision control demonstrated by Maokai, ranking 22nd (versus 42nd for Milio) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.5 versus 3.8) suggests they are less effective in team fights.

Key aspects of the Milio Support versus Maokai Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Milio player to maintain constant pressure on Maokai, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Milio vs Maokai: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
55.2% Win Rate79.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
55.2% Win Rate79.6% Pick Rate

Milio vs Maokai: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.9% Win Rate78.6% Pick Rate

Best Win Rate Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Domination
Deep Ward
Deep Ward Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[30 - 45]s increased duration (+[45 - 150]s for Trinket stealth wards).

Level 9: Wards in the river are also Deep.

Deep Ward

Your wards in the enemy jungle are Deep. Deep wards gain +1 extra Health and +[…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Adaptive
Scaling Cooldown Reduction
Scaling Cooldown Reduction +8 Ability Haste

Scaling Cooldown Reduction

+8 Ability Haste

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

+65 Health
+65 Health +65 Health

+65 Health

+65 Health

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

67.1% Win Rate2.3% Pick Rate

Milio vs Maokai: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
52.5% Win Rate91.5% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.3% Win Rate92.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
33.2% Win Rate1.5% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

33.1% Win Rate0.8% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
53.0% Win Rate14.3% Pick Rate
Final Build

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
75.1% Win Rate3.2% Pick Rate
Highest Winrate Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.3% Win Rate92.6% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
50.1% Win Rate0.5% Pick Rate
Sorcerer's Shoes
Sorcerer's Shoes (1100 gold) 12 Magic Penetration
45 Move Speed

50.0% Win Rate0.5% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Echoes of Helia
Echoes of Helia (2200 gold) 35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
99.9% Win Rate1.9% Pick Rate
Final Build
Other Items

Milio vs Maokai: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Ultra Mega Fire Kick Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.
Q
Q
Q
Q
Q
W
W
Cozy Campfire Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.
W
W
W
W
W
E
E
Warm Hugs Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.
E
E
E
E
E
R
R
Breath of Life Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.
R
R
R
Max Order: E > W > Q
53.5% Win Rate31.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Ultra Mega Fire Kick Kick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.
Q
Q
Q
Q
Q
R
W
Cozy Campfire Create an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.
W
W
W
W
W
R
E
Warm Hugs Milio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.
E
E
E
E
E
R
R
Breath of Life Milio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.
R
R
R
Max Order: E > W > Q
93.8% Win Rate1.2% Pick Rate

Milio tips:

  • Milio requires allies near him to make the most out of his tools.
  • Milio's dash speeds increase with his movement speed. Use the extra speed to surprise your enemies!
  • Danger is as fun as you let it be.

Playing Against Maokai

  • Saplings will chase the first enemy that gets too close, but detonate after a few seconds or if they collide with other enemies. Be especially careful around brush sapling, as they are much more dangerous.
  • The cooldown on Maokai's self healing is heavily gated on how many time you hit him with spells. Careful about wasting abilities on him.
  • Maokai will avoid taking damage while he's using Twisted Advance, so don't waste your spells.