Milio Support has trouble against Senna (48.2% win rate) based on 1073 games. This is a tough matchup for Milio players.
View detailed statistics below: items, runes, and counter builds for Milio Support vs Senna Support in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.
Milio dominates the meta (5th most popular, 9.0% pick rate) and regularly clashes with Senna (3.7% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of support's current powerhouses. Surprising upset: Despite Milio's higher tier rating, Senna wins 51.8% of encounters. This suggests Senna's kit specifically counters Milio's playstyle, overriding general meta strength - approach this matchup with extra caution. Strong champion, tough matchup: Despite Milio's impressive 52.5% overall win rate, this specific matchup against Senna presents unique challenges requiring focused practice. Every edge matters: In this tough matchup, the proven Guardian + Font of Life combination (66.2% win rate) plus optimal itemization Echoes of Helia, Moonstone Renewer, Ardent Censer, and Ionian Boots of Lucidity boosts your chances from 48.2% to 70%+ - potentially game-changing.
Vision advantage: Despite losing the direct matchup, Milio's superior warding (0.93 wards/min, 17th among supports) can swing team fights and objectives in your favor. Outclassed across the board: Senna leads in both matchup win rate (51.8%) and damage (579 vs 239/min). Milio must seek alternative win conditions through macro play and team coordination. Strong individual performance: Milio maintains better KDA (3.70, 2nd place vs 17th for Senna), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.
| Milio Support | Versus | Senna Support |
|---|---|---|
| S+ | Tier | B |
| 48.2% | Matchup Winrate | 51.8% |
| 52.45% | Role Winrate | 49.17% |
| #1 | Winrate Rank | #35 |
| 9.0% | Pickrate | 3.7% |
| 3.7 | Average KDA | 2.7 |
| 281 | Gold per Minute | 327 |
| 0.93 | Wards per Minute | 0.81 |
| 239 | Damage per Minute | 579 |
Despite the slight difference in effectiveness, in the Milio versus Senna matchup as support, neither champion has an overwhelming advantage. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
The magic damage that Milio deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Senna deals mainly physical damage (93.66%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Milio is superior vision control (ranked 17th among supports) (versus 42nd for Senna), which provides better map control and safety for the team in important map areas. Meanwhile, their lower KDA (2.7 versus 3.7) suggests they are less effective in team fights.
In this difficult confrontation, it is critically important for the Milio player to avoid attempts to force trades and all-ins with the Senna player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.






Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Hitting an enemy champion with an ability permanently increases your maximum ma…

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…


After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Guard allies within 350 units of you, and allies you target with spells for 2.5s. While G…

Impairing the movement of an enemy champion restores @BaseHeal@ Health to you a…

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…


Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until …

+18 Summoner Spell Haste+10 Item Haste

Grants 9 Attack Damage or 9 Ability Power

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18






















