Jungle Matchup

Wukong vs Sejuani

Patch: 15.15 (25.15)
League: Platinum+
Wukong

Wukong

the Monkey King
Jungle
Wukong Jungle Overall Win Rate
51.52%

Matchup Win Rate

59.5%
Wukong vs Sejuani Wins
40.5%
Sejuani vs Wukong Wins
Sejuani

Sejuani

Fury of the North
Jungle
Sejuani Jungle Overall Win Rate
48.76%

Wukong vs Sejuani - Jungle Matchup Guide Patch 15.15 (25.15)

Wukong Jungle vs Sejuani Jungle - Who is stronger?

Wukong Jungle wins most games against Sejuani (59.5% win rate) based on 616 games. This matchup works very well for Wukong players.

View detailed statistics below: items, runes, and counter builds for Wukong Jungle vs Sejuani Jungle in patch 15.15 (25.15), including win rates and pick rates. With proper study, this can improve your chances of victory up to 62.4% in this matchup.

Statistical Matchup Analysis

Wukong dominates the meta (17th most popular, 4.4% pick rate) and regularly clashes with Sejuani (2.5% pick rate). Understanding this common matchup forms the foundation of consistent gameplay for one of jungle's current powerhouses. Meta strength confirmed: Wukong's superior tier rating (S vs C) translates into a solid 59.5% matchup win rate. This performance explains why Wukong ranks 8th in win rate among Jungle champions. Amplify your advantage: The Conqueror + Triumph rune setup achieves 55.1% win rate (67.9% popularity), while the core build Trinity Force > Sundered Sky > Death's Dance with Plated Steelcaps (62.4% win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Lane dominance: Wukong not only wins the matchup but crushes CS (6.46/min vs 6.05 for Sejuani). This 0.41 CS/min advantage generates significant gold leads that compound your already favorable position. Quality over quantity: Wukong wins through smart play rather than raw damage - despite lower DPS (568 vs 583/min), the 59.5% win rate shows superior utility, positioning, and team fight impact. Intriguing anomaly: Wukong wins the matchup (59.5%) despite a lower KDA (2.90 vs 3.10). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.

Wukong vs Sejuani - Jungle Stats Comparison

Wukong Jungle
Wukong Jungle
Versus
Sejuani Jungle
Sejuani Jungle
STierC
59.5%Matchup Winrate40.5%
51.52%Role Winrate48.76%
#8Winrate Rank#42
4.4%Pickrate2.5%
2.9Average KDA3.1
432Gold per Minute374
6.46CS/Min6.05
0.21Wards per Minute0.22
568Damage per Minute583

How to Beat Sejuani as Wukong (Jungle)

The Wukong versus Sejuani matchup in the jungle is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

Except for rare builds, Wukong deals physical damage. Focus on eliminating enemy carries. Sejuani has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

An important advantage of Wukong is higher farming statistics (ranked 17th among role champions) (versus 24th for Sejuani), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (3.1 versus 2.9) suggests they participate more effectively in team fights.

Key aspects of the Wukong Jungle versus Sejuani Jungle matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Wukong player to maintain constant pressure on Sejuani, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Wukong vs Sejuani: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
53.6% Win Rate65.0% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
64.7% Win Rate7.5% Pick Rate

Wukong vs Sejuani: Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.1% Win Rate67.9% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Last Stand
Last Stand Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.

Last Stand

Deal 5% - 11% increased damage to champions while you are below 60% health. Max…

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

55.1% Win Rate67.9% Pick Rate

Wukong vs Sejuani: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.2% Win Rate38.3% Pick Rate
Popular Boots
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
51.2% Win Rate47.0% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.3% Win Rate37.9% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.5% Win Rate1.7% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
58.2% Win Rate14.7% Pick Rate
Final Build
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
61.7% Win Rate17.0% Pick Rate

Best Win Rate Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
53.7% Win Rate9.2% Pick Rate
Highest Winrate Boots
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
57.5% Win Rate1.4% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
55.5% Win Rate1.7% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
53.4% Win Rate0.2% Pick Rate
Core Build
Sheen
Sheen (900 gold) 10 Ability Haste
Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.
->
Trinity Force
Trinity Force (3333 gold) 36 Attack Damage
30% Attack Speed
333 Health
15 Ability Haste

Spellblade
After using an Ability, your next Attack deals bonus physical damageOn-Hit.

Quicken
Attacking grants 20 Move Speed for 2 seconds.
Sundered Sky
Sundered Sky (3100 gold) 40 Attack Damage
400 Health
10 Ability Haste

Lightshield Strike
Your first Attack against a champion Critically Strikes and restores Health.
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
62.4% Win Rate1.9% Pick Rate
Final Build
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
72.2% Win Rate3.7% Pick Rate
Other Items
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
60.5% Win Rate16.5% Pick Rate
Sterak's Gage
Sterak's Gage (3200 gold) 400 Health
20% Tenacity

The Claws that Catch
Gain bonus Attack Damage.
Lifeline
Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.
64.7% Win Rate9.9% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
60.3% Win Rate8.2% Pick Rate
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
72.2% Win Rate3.7% Pick Rate
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
62.2% Win Rate3.6% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
55.6% Win Rate2.7% Pick Rate
Randuin's Omen
Randuin's Omen (2700 gold) 350 Health
75 Armor

Resilience
Receive 30% less damage from Critical Strikes.
Humility
Slow nearby enemies by 70% for 2 seconds.
46.2% Win Rate2.5% Pick Rate

Wukong vs Sejuani: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Crushing Blow Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds.
Q
Q
Q
Q
Q
W
W
Warrior Trickster Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies.
W
W
W
W
W
E
E
Nimbus Strike Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck.
E
E
E
E
E
R
R
Cyclone Wukong's extends his staff and spins it around repeatedly, gaining Move Speed.

Enemies struck take damage and are knocked up.
R
R
R
Max Order: Q > E > W
51.8% Win Rate74.6% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Crushing Blow Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds.
Q
Q
Q
Q
Q
R
W
Warrior Trickster Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies.
W
W
W
W
W
R
E
Nimbus Strike Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck.
E
E
E
E
E
R
R
Cyclone Wukong's extends his staff and spins it around repeatedly, gaining Move Speed.Enemies struck take damage and are knocked up.
R
R
R
Max Order: E > Q > W
94.4% Win Rate0.3% Pick Rate

Wukong tips:

  • Decoy and Nimbus Strike work well together to quickly strike your enemy and get out before they can retaliate.
  • Try using Decoy near brush to make an enemy overreact to your movement.

Playing Against Sejuani

  • Dodging Arctic Assault and Glacial Prison can give you a huge advantage.
  • Focus on avoiding the second swing of Winter's Wrath which carries the brunt of the damage.
  • Melee enemies can also stack Frost for Sejuani, be very careful around them.