Jungle Matchup

Naafiri vs Kayn

Patch: 15.24 (25.24)
League: Platinum+
Naafiri

Naafiri

the Hound of a Hundred Bites
Jungle
Naafiri Jungle Overall Win Rate
49.83%

Matchup Win Rate

45.0%
Naafiri vs Kayn Wins
55.0%
Kayn vs Naafiri Wins
Kayn

Kayn

the Shadow Reaper
Jungle
Kayn Jungle Overall Win Rate
49.72%

Naafiri vs Kayn - Jungle Matchup Guide Patch 15.24 (25.24)

Naafiri Jungle vs Kayn Jungle - Who is stronger?

Kayn Jungle counters Naafiri hard (45.0% win rate) based on 517 games. This matchup is really difficult for Naafiri players.

View detailed statistics below: items, runes, and counter builds for Naafiri Jungle vs Kayn Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 61.5% in this matchup.

Statistical Matchup Analysis

With 2.5% popularity, Naafiri constantly encounters meta-dominant Kayn (6.2%, 5th place out of 63 Jungle champions). Understanding how to play against this popular champion becomes essential for consistent Naafiri performance in the current patch. Identical tiers, different outcomes: Despite matching B+-tier ratings, Naafiri struggles with only 45.0% win rate. Kayn's mechanics prove more effective in this particular confrontation. Every edge matters: In this tough matchup, the proven Conqueror + Triumph combination (57.5% win rate) plus optimal itemization Eclipse, Spear of Shojin, Serylda's Grudge, and Ionian Boots of Lucidity boosts your chances from 45.0% to 61.5% - potentially game-changing.

Farm your way back: Naafiri's superior farming (6.74 vs 5.78/min, 13th among Jungle) offers a comeback path. Focus on safe CSing and capitalize on your 0.96 CS/min natural advantage. Damage doesn't equal wins: Naafiri outputs more damage (754 vs 701/min, 2nd place) but still loses the matchup. The issue likely lies in survivability, mobility, or damage timing rather than raw output. Strong individual performance: Naafiri maintains better KDA (2.80, 18th place vs 58th for Kayn), but loses the matchup overall. High KDA without wins suggests difficulty translating individual advantages into victory conditions.

Naafiri vs Kayn - Jungle Stats Comparison

Naafiri Jungle
Naafiri Jungle
Versus
Kayn Jungle
Kayn Jungle
B+TierB+
45.0%Matchup Winrate55.0%
49.83%Role Winrate49.72%
#38Winrate Rank#40
2.5%Pickrate6.2%
2.8Average KDA2.3
425Gold per Minute433
6.74CS/Min5.78
0.20Wards per Minute0.16
754Damage per Minute701

How to Beat Kayn as Naafiri (Jungle)

Difficult matchup requiring deep understanding of game mechanics and flawless execution. Patience and proper macro play are the keys to victory in this confrontation.

Except for rare builds, Naafiri deals physical damage. Focus on eliminating enemy carries. Kayn deals mainly physical damage (87.45%), additional items against this damage type may be required against snowballing or aggressive play.

An important advantage of Naafiri is higher farming statistics (ranked 13th among role champions) (versus 47th for Kayn), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.3 versus 2.8) suggests they are less effective in team fights.

Key aspects of the Naafiri Jungle versus Kayn Jungle matchup

In this difficult confrontation, it is critically important for the Naafiri player to avoid attempts to force trades and all-ins with the Kayn player, as the matchup requires a patient and calculated approach. Extended trades without clear tactical advantage often lead to unfavorable consequences, and ignoring opportunities to receive team support can be a fatal mistake for game progression.

Naafiri vs Kayn: Jungle Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Smite
Smite Deals true damage to a monster or minion.
44.9% Win Rate62.8% Pick Rate

Highest Win Rate

Ignite
Ignite Deals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Smite
Smite Deals true damage to a monster or minion.
64.6% Win Rate3.8% Pick Rate

Naafiri vs Kayn: Jungle Runes

Most Frequent Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Inspiration
Magical Footwear
Magical Footwear You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.

Magical Footwear

You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

Cosmic Insight
Cosmic Insight +18 Summoner Spell Haste
+10 Item Haste

Cosmic Insight

+18 Summoner Spell Haste+10 Item Haste

Adaptive
Attack Speed
Attack Speed Increases attack speed by 10%

Attack Speed

Increases attack speed by 10%

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

49.8% Win Rate53.6% Pick Rate

Best Win Rate Runes

Primary Path
Precision
Conqueror
Conqueror Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 1.8-4 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).

Conqueror

Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Triumph
Triumph Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner

Triumph

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Legend: Alacrity
Legend: Alacrity Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.

Legend: Alacrity

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Coup de Grace
Coup de Grace Deal 8% more damage to champions who have less than 40% health.

Coup de Grace

Deal 8% more damage to champions who have less than 40% health.

Secondary Path
Sorcery
Axiom Arcanist
Axiom Arcanist Your Ultimate has 12% increased damage, healing, and shielding.
(AoE damage is reduced to a 8% increase)

Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown by 7%.

Axiom Arcanist

Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

57.5% Win Rate1.9% Pick Rate

Naafiri vs Kayn: Jungle Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
Scorchclaw Pup
Scorchclaw Pup (450 gold) Jungle Companions
Summon a Scorchclaw that assists you against monsters.
Scorchclaw's Slash
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
50.0% Win Rate31.3% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.1% Win Rate46.3% Pick Rate
Plated Steelcaps
Plated Steelcaps (1200 gold) 25 Armor
45 Move Speed

Plating
Reduces incoming damage from Attacks by 10%.
49.8% Win Rate23.3% Pick Rate
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

51.1% Win Rate19.3% Pick Rate
Core Build
Caulfield's Warhammer
Caulfield's Warhammer (1050 gold) 20 Attack Damage
10 Ability Haste

->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Black Cleaver
Black Cleaver (3000 gold) 40 Attack Damage
400 Health
20 Ability Haste

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).
Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
54.9% Win Rate12.2% Pick Rate
Final Build
Guardian Angel
Guardian Angel (3200 gold) 55 Attack Damage
45 Armor

Rebirth
Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
58.0% Win Rate16.6% Pick Rate

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
Gustwalker Hatchling
Gustwalker Hatchling (450 gold) Jungle Companions
Summon a Gustwalker that assists you against monsters.
Gustwalker's Gait
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it grants Move Speed upon entering brush, increased when killing large monsters.
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
54.5% Win Rate2.8% Pick Rate
Highest Winrate Boots
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
64.3% Win Rate0.3% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
52.1% Win Rate46.3% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
51.1% Win Rate1.5% Pick Rate
Core Build
Pickaxe
Pickaxe (875 gold) 25 Attack Damage
->
Eclipse
Eclipse (2900 gold) 60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Spear of Shojin
Spear of Shojin (3100 gold) 45 Attack Damage
450 Health

Dragonforce
Gain 25 Basic Ability Haste.
Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
61.5% Win Rate2.3% Pick Rate
Final Build
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
59.9% Win Rate13.0% Pick Rate
Other Items
Death's Dance
Death's Dance (3300 gold) 60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.
Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.
59.6% Win Rate13.6% Pick Rate
Edge of Night
Edge of Night (3000 gold) 50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.
59.9% Win Rate13.0% Pick Rate
Maw of Malmortius
Maw of Malmortius (3100 gold) 60 Attack Damage
15 Ability Haste
40 Magic Resist

Lifeline
Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
54.1% Win Rate8.5% Pick Rate
Serpent's Fang
Serpent's Fang (2500 gold) 55 Attack Damage
15 Lethality

Shield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected by Shield Reaver, reduce Shields on them by %.
54.1% Win Rate6.8% Pick Rate
Opportunity
Opportunity (2700 gold) 55 Attack Damage
15 Lethality

Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
57.0% Win Rate5.1% Pick Rate
Serylda's Grudge
Serylda's Grudge (3000 gold) 45 Attack Damage
35% Armor Penetration
15 Ability Haste

Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
65.8% Win Rate4.0% Pick Rate
Chempunk Chainsword
Chempunk Chainsword (3100 gold) 45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
54.0% Win Rate3.6% Pick Rate

Naafiri vs Kayn: Jungle Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Darkin Daggers Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.

Packmates leap to attack the first champion or monster hit by this skill.
Q
Q
Q
Q
Q
W
W
The Call of the Pack Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
W
W
W
W
W
E
E
Eviscerate Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
E
E
E
E
E
R
R
Hounds' Pursuit Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.
R
R
R
Max Order: Q > E > W
45.5% Win Rate77.2% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Darkin Daggers Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.

Packmates leap to attack the first champion or monster hit by this skill.
Q
Q
Q
Q
Q
R
W
The Call of the Pack Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
W
W
W
W
W
R
E
Eviscerate Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
E
E
E
E
E
R
R
Hounds' Pursuit Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.
R
R
R
Max Order: Q > W > E
93.5% Win Rate0.3% Pick Rate

Naafiri tips:

  • Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.

Playing Against Kayn

  • Umbral Trespass requires Kayn to damage a target first. Try to dodge Blade's Reach to deny him a long range cast of Umbral Trespass.
  • When Kayn is in terrain near you, you will get a visual warning on the edge of the terrain he's in.
  • Damage Kayn while he's in Shadow Step to shorten its duration, or apply hard crowd control (stun, charm, knockup, etc) to end Shadow Step immediately.