Naafiri Jungle has an advantage against Wukong (51.8% win rate) based on 529 games. The matchup leans toward Naafiri.
View detailed statistics below: items, runes, and counter builds for Naafiri Jungle vs Wukong Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 57.6% in this matchup.
Balanced meta clash: Naafiri (2.5%, 32nd place out of 63 Jungle champions) regularly faces Wukong (2.9%, 28th place). Both champions hold solid meta positions, making this matchup knowledge a direct path to climbing and improving your win rate. Optimize for consistency: Conqueror paired with Triumph (75.4% win rate, 1.0% popularity) provides the stats you need, while the item sequence Eclipse > Spear of Shojin > Serylda's Grudge with Ionian Boots of Lucidity delivers 57.6% win rate against Wukong.
Lane dominance: Naafiri not only wins the matchup but crushes CS (6.74/min vs 5.32 for Wukong). This 1.42 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Naafiri dominates both win rate (51.8%) and damage output (754 vs 674/min, 2nd among Jungle). The 80 damage/min difference creates massive snowball potential. Intriguing anomaly: Naafiri wins the matchup (51.8%) despite a lower KDA (2.80 vs 2.90). This suggests you win through macro influence and clutch plays in key moments rather than consistent individual performance.
| Naafiri Jungle | Versus | Wukong Jungle |
|---|---|---|
| B+ | Tier | A |
| 51.8% | Matchup Winrate | 48.3% |
| 49.83% | Role Winrate | 50.54% |
| #38 | Winrate Rank | #18 |
| 2.5% | Pickrate | 2.9% |
| 2.8 | Average KDA | 2.9 |
| 425 | Gold per Minute | 409 |
| 6.74 | CS/Min | 5.32 |
| 0.20 | Wards per Minute | 0.19 |
| 754 | Damage per Minute | 674 |
While statistically Naafiri is slightly stronger than Wukong in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Naafiri deals physical damage. Focus on eliminating enemy carries. Wukong deals mainly physical damage (79.01%), additional items against this damage type may be required against snowballing or aggressive play.
An important advantage of Naafiri is higher farming statistics (ranked 13th among role champions) (versus 59th for Wukong), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their higher KDA (2.9 versus 2.8) suggests they participate more effectively in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Naafiri player to maintain constant pressure on Wukong, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 8% more damage to champions who have less than 40% health.


Your Ultimate has 12% increased damage, healing, and shielding. (AoE damage is …

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Increases attack speed by 10%

+8 Ability Haste

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























