Naafiri Jungle has a slight edge over Volibear (50.8% win rate) based on 842 games. The matchup slightly favors Naafiri.
View detailed statistics below: items, runes, and counter builds for Naafiri Jungle vs Volibear Jungle in patch 15.24 (25.24), including win rates and pick rates. With proper study, this can improve your chances of victory up to 59.5% in this matchup.
Naafiri maintains steady 2.5% popularity but rarely encounters niche pick Volibear (2.1%, 44th place out of 63 Jungle champions). While not a priority matchup to study, understanding it protects against off-meta cheese picks that can catch you unprepared. Meta strength confirmed: Naafiri's superior tier rating (B+ vs C) translates into a solid 50.8% matchup win rate. This performance explains why Naafiri ranks 38th in win rate among Jungle champions. Optimize for consistency: Conqueror paired with Triumph (79.9% win rate, 1.4% popularity) provides the stats you need, while the item sequence Spear of Shojin > Black Cleaver > Death's Dance with Ionian Boots of Lucidity delivers 59.5% win rate against Volibear.
Lane dominance: Naafiri not only wins the matchup but crushes CS (6.74/min vs 5.91 for Volibear). This 0.83 CS/min advantage generates significant gold leads that compound your already favorable position. Complete superiority: Naafiri dominates both win rate (50.8%) and damage output (754 vs 581/min, 2nd among Jungle). The 173 damage/min difference creates massive snowball potential. Statistical dominance: Naafiri leads in both matchup win rate (50.8%) and KDA (2.80 vs 2.40) - complete superiority across all metrics.
| Naafiri Jungle | Versus | Volibear Jungle |
|---|---|---|
| B+ | Tier | C |
| 50.8% | Matchup Winrate | 49.2% |
| 49.83% | Role Winrate | 49.27% |
| #38 | Winrate Rank | #45 |
| 2.5% | Pickrate | 2.1% |
| 2.8 | Average KDA | 2.4 |
| 425 | Gold per Minute | 418 |
| 6.74 | CS/Min | 5.91 |
| 0.20 | Wards per Minute | 0.19 |
| 754 | Damage per Minute | 581 |
While statistically Naafiri is slightly stronger than Volibear in the jungle, neither champion has an overwhelming advantage in this matchup. The winner is determined by player skill and understanding the intricacies of the confrontation. Studying this guide will improve your chances of success.
Except for rare builds, Naafiri deals physical damage. Focus on eliminating enemy carries. Volibear has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.
An important advantage of Naafiri is higher farming statistics (ranked 13th among role champions) (versus 40th for Volibear), which provides a stable gold advantage in extended games and allows faster access to key items. Meanwhile, their lower KDA (2.4 versus 2.8) suggests they are less effective in team fights.
Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Naafiri player to maintain constant pressure on Volibear, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.






Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 sta…

Deal 8% more damage to champions who have less than 40% health.


You get free Slightly Magical Footwear at 12 min, but you cannot buy boots befo…

+18 Summoner Spell Haste+10 Item Haste

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18


Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror…

Takedowns restore 5% of your missing health, 2.5% of your max health, and grant…

Gain 1.5 basic ability haste for every Legend stack (max 10 stacks).Earn progre…

Deal 8% more damage to champions who have less than 40% health.


Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Increases attack speed by 10%

Grants 9 Attack Damage or 9 Ability Power

Increases health from 10 to 180 HP across levels 1-18




























