Support Matchup

Nami vs Taric

Patch: 15.18 (25.18)
League: Platinum+
Nami

Nami

the Tidecaller
Support
Nami Support Overall Win Rate
52.35%

Matchup Win Rate

54.6%
Nami vs Taric Wins
45.4%
Taric vs Nami Wins
Taric

Taric

the Shield of Valoran
Support
Taric Support Overall Win Rate
53.99%

Nami vs Taric - Support Matchup Guide Patch 15.18 (25.18)

Nami Support vs Taric Support - Who is stronger?

Nami Support performs well against Taric (54.6% win rate) based on 578 games. This matchup works well for Nami players.

View detailed statistics below: items, runes, and counter builds for Nami Support vs Taric Support in patch 15.18 (25.18), including win rates and pick rates. With proper study, this can improve your chances of victory up to 70%+ in this matchup.

Statistical Matchup Analysis

Meta staple Nami (10.9% pick rate, 3rd most popular out of 52 Support champions) rarely faces off-meta Taric (1.2% pick rate). However, even uncommon picks can cheese unprepared players, so basic matchup knowledge provides valuable insurance. Meta strength confirmed: Nami's superior tier rating (S+ vs A+) translates into a solid 54.6% matchup win rate. This performance explains why Nami ranks 6th in win rate among Support champions. Nami shows excellent consistency, combining a strong 52.4% overall win rate with matchup success. Amplify your advantage: The Electrocute + Cheap Shot rune setup achieves 67.1% win rate (2.9% popularity), while the core build Imperial Mandate > Moonstone Renewer > Staff of Flowing Water with Ionian Boots of Lucidity (70%+ win rate) lets you snowball advantages into guaranteed victories by 15 minutes.

Vision parity: Equal warding (0.81 wards/min) makes ward placement quality and sweep timing the deciding factors. Complete superiority: Nami dominates both win rate (54.6%) and damage output (321 vs 269/min, 2nd among Support). The 52 damage/min difference creates massive snowball potential. Statistical dominance: Nami leads in both matchup win rate (54.6%) and KDA (3.30 vs 2.80) - complete superiority across all metrics.

Nami vs Taric - Support Stats Comparison

Nami Support
Nami Support
Versus
Taric Support
Taric Support
S+TierA+
54.6%Matchup Winrate45.4%
52.35%Role Winrate53.99%
#6Winrate Rank#1
10.9%Pickrate1.2%
3.3Average KDA2.8
288Gold per Minute307
0.81Wards per Minute0.81
321Damage per Minute269

How to Beat Taric as Nami (Support)

The Nami versus Taric matchup as support is favorable with proper positioning. Use your statistical advantage and prevent the opponent from realizing their potential.

The magic damage that Nami deals remains relevant in the late game. Look for opportunities to initiate or counter-initiate. Taric has mixed damage, be careful as it may be harder to defend if the opponent gets ahead or plays aggressively.

Consider the excellent vision control demonstrated by Taric, ranking 38th (versus 38th for Nami) in ward placement among supports. This means the opponent provides better map vision for their team. Meanwhile, their lower KDA (2.8 versus 3.3) suggests they are less effective in team fights.

Key aspects of the Nami Support versus Taric Support matchup

Despite the statistical advantage in the matchup, overconfidence can be the main mistake. It is important for the Nami player to maintain constant pressure on Taric, not allowing the opponent to safely scale up, and actively use the advantage gained to help their team.

Nami vs Taric: Support Summoner Spells

Most Popular

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
54.2% Win Rate76.6% Pick Rate

Highest Win Rate

Flash
Flash Teleports you a short distance toward your cursor.
Heal
Heal Restores Health and grants Move Speed to you and target allied champion.
54.2% Win Rate76.6% Pick Rate

Nami vs Taric: Support Runes

Most Frequent Runes

Primary Path
Sorcery
Summon Aery
Summon Aery Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 50 based on level (+0.05 AP) (+0.1 bonus AD).

Empowering or protecting allies with abilities sends Aery to them, shielding them for 30 - 100 based on level (+0.05 AP) (+0.1 bonus AD).

Aery cannot be sent out again until she returns to you.

Summon Aery

Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 -…

Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Transcendence
Transcendence Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.

Transcendence

Gain bonuses upon reaching the following levels:Level 5: +5 Ability Haste Level…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Secondary Path
Resolve
Bone Plating
Bone Plating After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.

Duration: 1.5s
Cooldown: 55s

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you re…

Revitalize
Revitalize Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.

Revitalize

Gain 5% Heal and Shield Power.Heals and shields you cast or receive are 10% str…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

54.1% Win Rate77.0% Pick Rate

Best Win Rate Runes

Primary Path
Domination
Electrocute
Electrocute Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 70 - 240 (+0.1 bonus AD, +0.05 AP) damage.
Cooldown: 20s

'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'

Electrocute

Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive da…

Cheap Shot
Cheap Shot Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.

Cheap Shot

Damaging champions with impaired movement or actions deals 10 - 45 bonus true d…

Grisly Mementos
Grisly Mementos Collect 1 memento on champion takedowns, up to 18 total.

Gain 6 Trinket Haste for each collected. In game modes where vision Trinkets do not exist, instead gain 3 Summoner Spell Haste.

Grisly Mementos

Collect 1 memento on champion takedowns, up to 18 total.Gain 6 Trinket Haste fo…

Relentless Hunter
Relentless Hunter Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Relentless Hunter

Gain 8 Move Speed out of combat per Bounty Hunter stack. Bounty Hunter stacks a…

Secondary Path
Sorcery
Manaflow Band
Manaflow Band Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum ma…

Scorch
Scorch Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s

Scorch

Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus mag…

Adaptive
Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Adaptive Force
Adaptive Force Grants 9 Attack Damage or 9 Ability Power

Adaptive Force

Grants 9 Attack Damage or 9 Ability Power

Scaling Health
Scaling Health Increases health from 10 to 180 HP across levels 1-18

Scaling Health

Increases health from 10 to 180 HP across levels 1-18

67.1% Win Rate2.9% Pick Rate

Nami vs Taric: Support Item Builds

Most Popular Build

Starting Items
Stealth Ward
Stealth Ward (0 gold) Active (210 - 120s, max 2 charges)
Places an Invisible Stealth Ward that grants vision for 90-120 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
55.5% Win Rate90.3% Pick Rate
Popular Boots
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.6% Win Rate88.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
46.3% Win Rate4.2% Pick Rate
Symbiotic Soles
Symbiotic Soles (900 gold) 40 Move Speed
Voidborn
Gain Empowered Recall.
Symbiosis
After traveling 150000 units of distance, transform into Synchronized Souls.
33.2% Win Rate0.7% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
62.8% Win Rate10.1% Pick Rate
Final Build

Best Win Rate Build

Starting Items
Oracle Lens
Oracle Lens (0 gold) Active (160 - 100s, max 2 charges)
Reveals enemy Stealth Wards and traps around you for 6 seconds.
World Atlas
World Atlas (400 gold)
Health Potion
Health Potion (50 gold) Consume
Restores 120 Health over 15 seconds.
71.3% Win Rate4.2% Pick Rate
Highest Winrate Boots
Mercury's Treads
Mercury's Treads (1250 gold) 20 Magic Resist
45 Move Speed
30% Tenacity

67.1% Win Rate0.7% Pick Rate
Ionian Boots of Lucidity
Ionian Boots of Lucidity (900 gold) 10 Ability Haste
45 Move Speed

Ionian Insight
Gain 10 Summoner Spell Haste.
54.6% Win Rate88.6% Pick Rate
Boots of Swiftness
Boots of Swiftness (1000 gold) 60 Move Speed
Fleetfooted
Reduce the effectiveness of Slows by 25%.
46.3% Win Rate4.2% Pick Rate
Core Build
Bandleglass Mirror
Bandleglass Mirror (900 gold) 20 Ability Power
100% Base Mana Regen
10 Ability Haste

->
Imperial Mandate
Imperial Mandate (2250 gold) 60 Ability Power
20 Ability Haste
125% Base Mana Regen

Coordinated Fire (0s) per target
Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
Moonstone Renewer
Moonstone Renewer (2200 gold) 25 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Starlit Grace
Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
Staff of Flowing Water
Staff of Flowing Water (2250 gold) 35 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
15 Ability Haste

Rapids
Healing or Shielding an ally grants you both 45 Ability Power for 6 seconds.
100.0% Win Rate3.6% Pick Rate
Final Build
Ardent Censer
Ardent Censer (2200 gold) 45 Ability Power
10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damageOn-Hit.
99.8% Win Rate49.7% Pick Rate
Other Items

Nami vs Taric: Support Skill (abilities) Orders

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Aqua Prison Sends a bubble to a target area, dealing damage and stunning all enemies on impact.
Q
Q
Q
Q
Q
W
W
Ebb and Flow Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.
W
W
W
W
W
E
E
Tidecaller's Blessing Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.
E
E
E
E
E
R
R
Tidal Wave Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.
R
R
R
Max Order: W > E > Q
48.6% Win Rate61.5% Pick Rate

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
Q
Aqua Prison Sends a bubble to a target area, dealing damage and stunning all enemies on impact.
Q
Q
Q
Q
Q
R
W
Ebb and Flow Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.
W
W
W
W
W
R
E
Tidecaller's Blessing Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.
E
E
E
E
E
R
R
Tidal Wave Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.
R
R
R
Max Order: W > E > Q
83.2% Win Rate0.9% Pick Rate

Nami tips:

  • Aqua Prison has a long cooldown, make sure to use it at the right moment.
  • Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor.
  • Nami's ultimate can come in very handy for initiating on enemies who are far away.

Playing Against Taric

  • Taric's ultimate, Cosmic Radiance, has a long delay before its effect. Try to quickly assess whether to disengage the fight or attempt to kill his allies before it goes off.
  • Taric reduces his spell cooldowns by basic attacking enemies with Bravado. Try to kite him in teamfights and punish him for approaching the minion wave in lane.